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Ryujinx.Graphics.OpenGL
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Author
2021-03-17
Fix typos (#2109)
EmulationFanatic
2021-03-08
Improve Buffer Textures and flush Image Stores (#2088)
riperiperi
2021-03-02
Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
riperiperi
2020-11-20
Allow copy destination to have a different scale from source (#1711)
riperiperi
2020-11-20
Perform Compressed<->Uncompressed copies using Pixel Buffer Objects (#1732)
riperiperi
2020-11-02
Add seamless cubemap flag in sampler parameters. (#1658)
riperiperi
2020-11-01
Fix compressed to non-compressed texture copy size (#1649)
gdkchan
2020-10-29
Scale texture resolution before sending to backend (#1646)
gdkchan
2020-09-10
Texture/Buffer Memory Management Improvements (#1408)
riperiperi
2020-08-04
Improved Logger (#1292)
mageven
2020-07-26
Implement BGRA texture support (#1418)
gdkchan
2020-07-07
Implement Zero-Configuration Resolution Scaling (#1365)
riperiperi
2020-05-24
Remember bound framebuffer to avoid glGetInteger use. (#1273)
riperiperi
2020-05-23
Spanify Graphics Abstraction Layer (#1226)
gdkchan