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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2020-06-01Merge pull request #3996 from ReinUsesLisp/front-facesbunnei
2020-05-31Merge pull request #3958 from FernandoS27/gl-debugbunnei
2020-05-31gl_device: Enable compute shaders for Intel proprietary driversMorph
2020-05-30Merge pull request #3982 from ReinUsesLisp/membar-ctsbunnei
2020-05-28Merge pull request #3991 from ReinUsesLisp/depth-samplingbunnei
2020-05-28Merge pull request #3993 from ReinUsesLisp/fix-zlabunnei
2020-05-27shader/other: Implement MEMBAR.CTSReinUsesLisp
2020-05-26gl_texture_cache: Implement small texture view cache for swizzlesReinUsesLisp
2020-05-26texture_cache: Implement depth stencil texture swizzlesReinUsesLisp
2020-05-26gl_rasterizer: Port front face flip check from VulkanReinUsesLisp
2020-05-26Merge pull request #3981 from ReinUsesLisp/barbunnei
2020-05-26gl_shader_manager: Unbind GLSL program when binding a host pipelineReinUsesLisp
2020-05-25Merge pull request #3978 from ReinUsesLisp/write-rzbunnei
2020-05-24Merge pull request #3905 from FernandoS27/vulkan-fixbunnei
2020-05-24Merge pull request #3964 from ReinUsesLisp/arb-integrationbunnei
2020-05-24Merge pull request #3979 from ReinUsesLisp/thread-groupbunnei
2020-05-21shader/other: Implement BAR.SYNC 0x0ReinUsesLisp
2020-05-21shader/other: Implement thread comparisons (NV_shader_thread_group)ReinUsesLisp
2020-05-21shader_decompiler: Visit source nodes even when they assign to RZReinUsesLisp
2020-05-21buffer_cache: Use boost::intrusive::set for cachingReinUsesLisp
2020-05-19renderer_opengl: Add assembly program code pathsReinUsesLisp
2020-05-17OpenGL: Enable Debug Context and Synchronous debugging when graphics debuggin...Fernando Sahmkow
2020-05-13Merge pull request #3899 from ReinUsesLisp/float-comparisonsbunnei
2020-05-10gl_shader_decompiler: Properly emulate NaN behaviour on NEReinUsesLisp
2020-05-09VideoCore: Use SyncGuestMemory mechanism for Shader/Pipeline Cache invalidation.Fernando Sahmkow
2020-05-09Merge pull request #3839 from Morph1984/r8g8uiRodrigo Locatti
2020-05-09shader_ir: Separate float-point comparisons in ordered and unorderedReinUsesLisp
2020-05-04gl_rasterizer: Implement viewport swizzles with NV_viewport_swizzleReinUsesLisp
2020-05-03Merge pull request #3808 from ReinUsesLisp/wait-for-idlebunnei
2020-05-02Merge pull request #3693 from ReinUsesLisp/clean-samplersbunnei
2020-04-30texture: Implement R8G8UIMorph
2020-04-30Merge pull request #3807 from ReinUsesLisp/fix-depth-clampbunnei
2020-04-30Merge pull request #3799 from ReinUsesLisp/iadd-ccbunnei
2020-04-30Merge pull request #3805 from ReinUsesLisp/preserve-contentsbunnei
2020-04-28Merge pull request #3784 from ReinUsesLisp/shader-memory-utilbunnei
2020-04-28{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registersReinUsesLisp
2020-04-27maxwell_3d: Fix depth clamping registerReinUsesLisp
2020-04-26texture_cache: Reintroduce preserve_contents accuratelyReinUsesLisp
2020-04-26Merge pull request #3753 from ReinUsesLisp/ac-vulkanRodrigo Locatti
2020-04-26shader/memory_util: Deduplicate codeReinUsesLisp
2020-04-25shader/arithmetic_integer: Implement CC for IADDReinUsesLisp
2020-04-23shader_ir: Turn classes into data structuresReinUsesLisp
2020-04-22GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop,Fernando Sahmkow
2020-04-22Async GPU: Correct flushing behavior to be similar to old async GPU behavior.Fernando Sahmkow
2020-04-22ShaderCache/PipelineCache: Cache null shaders.Fernando Sahmkow
2020-04-22Address Feedback.Fernando Sahmkow
2020-04-22Fix GCC error.Fernando Sahmkow
2020-04-22QueryCache: Implement Async Flushes.Fernando Sahmkow
2020-04-22OpenGL: Guarantee writes to Buffers.Fernando Sahmkow
2020-04-22GPU: Implement Flush Requests for Async mode.Fernando Sahmkow