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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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renderer_opengl
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gl_rasterizer.h
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Author
2018-04-23
GPU: Support multiple enabled vertex arrays.
Subv
2018-04-20
opengl: Remove unnecessary header inclusions
Lioncash
2018-04-17
renderer_opengl: Implement BlendEquation and BlendFunc.
bunnei
2018-04-16
gl_rasterizer: Implement indexed vertex mode.
bunnei
2018-04-15
GPU: Use the same buffer names in the generated GLSL and the buffer uploading...
Subv
2018-04-15
GPU: Don't use explicit binding points when uploading the constbuffers to ope...
Subv
2018-04-15
GPU: Use the buffer hints from the shader decompiler to upload only the neces...
Subv
2018-04-14
GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
Subv
2018-04-14
GPU: Allow configuring ssbos in the opengl state manager.
Subv
2018-04-14
shaders: Add NumTextureSamplers const, remove unused #pragma.
bunnei
2018-04-13
gl_rasterizer: Generate shaders and upload uniforms.
bunnei
2018-04-13
gl_rasterizer: Use shader program manager, remove test shader.
bunnei
2018-04-13
renderer_opengl: Use OGLProgram instead of OGLShader.
bunnei
2018-04-06
GL: Set up the textures used for each draw call.
Subv
2018-04-06
GL: Ported the SamplerInfo struct from citra.
Subv
2018-03-26
gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own ...
bunnei
2018-03-26
gl_rasterizer: Add a SyncViewport method.
bunnei
2018-03-26
rasterizer: Rename DrawTriangles to DrawArrays.
bunnei
2018-03-26
gl_rasterizer: Use 32 texture units instead of 3.
bunnei
2018-03-23
rasterizer: Flush and invalidate regions should be 64-bit.
bunnei
2018-03-22
video_core: Remove usage of PAddr and replace with VAddr.
bunnei
2018-03-22
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
bunnei
2018-03-22
gl_rasterizer: Add a simple passthrough shader in lieu of shader generation.
bunnei
2018-03-20
renderer_gl: Port boilerplate rasterizer code over from Citra.
bunnei
2018-01-12
Remove references to PICA and rasterizers in video_core
James Rowe
2018-01-01
core/video_core: Fix a bunch of u64 -> u32 warnings.
bunnei
2017-08-25
gl_rasterizer: implement custom clip plane
wwylele
2017-07-01
gl_rasterizer: use texture buffer for proctex LUT
wwylele
2017-06-22
gl_rasterizer: use texture buffer for fog LUT
wwylele
2017-06-21
gl_rasterizer/lighting: fix LUT interpolation
wwylele
2017-05-30
gl_rasterizer: sync spot light status
wwylele
2017-05-20
gl_rasterizer: implement procedural texture
wwylele
2017-04-16
OpenGL: Move PicaShaderConfig to gl_shader_gen.h
Yuri Kunde Schlesner
2017-02-09
VideoCore: Split regs.h inclusions
Yuri Kunde Schlesner
2017-02-04
VideoCore: Move Regs to its own file
Yuri Kunde Schlesner
2017-02-04
VideoCore: Split lighting regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
VideoCore: Split framebuffer regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
VideoCore: Split texturing regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
VideoCore: Split rasterizer regs from Regs struct
Yuri Kunde Schlesner
2017-01-29
VideoCore: Change misleading register names
Yuri Kunde Schlesner
2017-01-23
video_core: fix gl_rasterizer warning on MSVC
Kloen
2016-10-03
Merge pull request #2103 from wwylele/gpu-reg-cleanup
bunnei
2016-09-29
OpenGL: Take cached viewport sub-rect into account for scissor
Yuri Kunde Schlesner
2016-09-29
rasterizer: separate TextureCopy from DisplayTransfer
wwylele
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-18
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-06-27
OpenGL: Add scaled resolution support to scissor
Yuri Kunde Schlesner
2016-06-27
PICA: Scissor fixes and cleanups
Yuri Kunde Schlesner
2016-06-27
PICA: Implement scissor test
Subv
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