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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2018-04-24renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()Lioncash
2018-04-24Merge pull request #379 from Subv/multi_buffersbunnei
2018-04-23GPU: Support multiple enabled vertex arrays.Subv
2018-04-23GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format ...Subv
2018-04-21GPU: Implement the A2BGR10 texture format.Subv
2018-04-21Merge pull request #376 from bunnei/shader-decoderbunnei
2018-04-20Merge pull request #375 from lioncash/headerbunnei
2018-04-20gl_shader_decompiler: Skip RRO instruction.bunnei
2018-04-20gl_shader_decompiler: Cleanup error logging.bunnei
2018-04-20shader_bytecode: Decode instructions based on bit strings.bunnei
2018-04-20Merge pull request #369 from Subv/shader_instr2bunnei
2018-04-20Merge pull request #374 from lioncash/noexceptbunnei
2018-04-20ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'.Subv
2018-04-20ShaderGen: Implemented predicated instruction execution.Subv
2018-04-20ShaderGen: Implemented the fsetp instruction.Subv
2018-04-20opengl: Remove unnecessary header inclusionsLioncash
2018-04-20gl_resource_manager: Add missing noexcept specifiers to move constructors and...Lioncash
2018-04-20gl_rasterizer_cache: Make MatchFlags an enum classLioncash
2018-04-20ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO).Subv
2018-04-20ShaderGen: Ignore the 'sched' instruction when generating shaders.Subv
2018-04-20Merge pull request #367 from lioncash/clampbunnei
2018-04-20math_util: Remove the Clamp() functionLioncash
2018-04-20Merge pull request #363 from lioncash/array-sizebunnei
2018-04-19common_funcs: Remove ARRAY_SIZE macroLioncash
2018-04-19renderer_opengl: Add missing header guardsLioncash
2018-04-19Merge pull request #356 from lioncash/shaderbunnei
2018-04-19glsl_shader_decompiler: Use std::string_view instead of std::string for AddLi...Lioncash
2018-04-19glsl_shader_decompiler: Add AddNewLine() function to ShaderWriterLioncash
2018-04-19glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()Lioncash
2018-04-19glsl_shader_decompiler: Append indentation without constructing a separate st...Lioncash
2018-04-19ShaderGen: Implemented the fmul32i shader instruction.Subv
2018-04-19ShaderGen: Fixed a case where the TEXS instruction would use the same registe...Subv
2018-04-18GPU: Add support for the DXT23 and DXT45 compressed texture formats.Subv
2018-04-18Merge pull request #351 from Subv/tex_formatsbunnei
2018-04-18GPU: Implemented the B5G6R5 format.Subv
2018-04-18gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)bunnei
2018-04-18GLCache: Added boilerplate code to make supporting configurable texture compo...Subv
2018-04-18GLCache: Unify texture and framebuffer formats when converting to OpenGL.Subv
2018-04-18GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8.Subv
2018-04-18GLCache: Take into account the texture's block height when caching and unswiz...Subv
2018-04-18GLCache: Added a function to convert cached PixelFormats back to texture form...Subv
2018-04-18GPU: Allow using a configurable block height when unswizzling textures.Subv
2018-04-17Merge pull request #346 from bunnei/misc-gpu-improvementsbunnei
2018-04-17Merge pull request #344 from bunnei/shader-decompiler-p2bunnei
2018-04-17gl_rasterizer_cache: Add missing LOG statements.bunnei
2018-04-17renderer_opengl: Implement BlendEquation and BlendFunc.bunnei
2018-04-17gl_shader_decompiler: Fix warnings with MarkAsUsed.bunnei
2018-04-17gl_shader_decompiler: Cleanup logging, updating to NGLOG_*.bunnei
2018-04-17gl_shader_decompiler: Implement several MUFU subops and abs_d.bunnei
2018-04-17gl_shader_decompiler: Fix swizzle in GetRegister.bunnei