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authorSubv <subv2112@gmail.com>2018-04-15 11:15:54 -0500
committerSubv <subv2112@gmail.com>2018-04-15 11:15:54 -0500
commit7da47da66e150e1d5bc1e43a37b3d9d9554b1c5f (patch)
tree9eb70498adeac6b023d29e48199364e1b6d6279a /src/video_core/renderer_opengl/gl_rasterizer.h
parent34264879b359107ec0c2fdb6af4b17faf52e4a6a (diff)
GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index bf3308aef..1ea0dfa71 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -88,7 +88,8 @@ private:
void BindTextures();
/// Configures the current constbuffers to use for the draw command.
- void SetupConstBuffers();
+ void SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
+ const std::vector<GLShader::ConstBufferEntry>& entries);
/// Syncs the viewport to match the guest state
void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale);