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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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shader_bytecode.h
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Author
2018-06-07
gl_shader_decompiler: Implement BFE_IMM instruction.
bunnei
2018-06-06
gl_shader_decompiler: F2F: Implement rounding modes.
bunnei
2018-06-06
shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
bunnei
2018-06-06
gl_shader_decompiler: Implement LD_C instruction.
bunnei
2018-06-06
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
bunnei
2018-06-05
Merge pull request #516 from Subv/f2i_r
bunnei
2018-06-05
Merge pull request #521 from Subv/bra
bunnei
2018-06-04
GPU: Corrected the branch targets for the shader bra instruction.
Subv
2018-06-04
GPU: Implemented the F2I_R shader instruction.
Subv
2018-06-04
gl_shader_decompiler: Implement SHL instruction.
bunnei
2018-06-04
GPU: Implement the ISCADD shader instructions.
Subv
2018-06-04
GPU: Added decodings for the ISCADD instructions.
Subv
2018-06-04
Merge pull request #514 from Subv/lop32i
bunnei
2018-06-04
Merge pull request #510 from Subv/isetp
bunnei
2018-06-04
Merge pull request #512 from Subv/fset
bunnei
2018-06-04
GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
Subv
2018-06-04
GPU: Implemented the LOP32I instruction.
Subv
2018-06-04
GPU: Implemented the ISETP_R and ISETP_C shader instructions.
Subv
2018-06-03
GPU: Partially implemented the shader BRA instruction.
Subv
2018-06-03
GPU: Added decoding for the BRA instruction.
Subv
2018-06-03
gl_shader_decompiler: Implement TEXS component mask.
bunnei
2018-06-03
Merge pull request #494 from bunnei/shader-tex
bunnei
2018-06-03
gl_shader_decompiler: Implement RRO as a register move.
bunnei
2018-05-31
gl_shader_decompiler: Implement TEX instruction.
bunnei
2018-05-31
gl_shader_decompiler: Support multi-destination for TEXS.
bunnei
2018-05-30
Merge pull request #489 from Subv/vertexid
bunnei
2018-05-30
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in t...
Subv
2018-05-29
gl_shader_decompiler: Partially implement F2F_R instruction.
bunnei
2018-05-25
shader_bytecode: Implement other variants of FMNMX.
bunnei
2018-05-20
Merge pull request #458 from Subv/fmnmx
bunnei
2018-05-20
Shaders: Implemented the FMNMX shader instruction.
Subv
2018-05-19
ShadersDecompiler: Added decoding for the PSETP instruction.
Subv
2018-04-29
shader_bytecode: Add decoding for FMNMX instruction.
bunnei
2018-04-28
gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
bunnei
2018-04-28
shader_bytecode: Add decodings for i2i instructions.
bunnei
2018-04-28
gl_shader_decompiler: Implement MOV32_IMM instruction.
bunnei
2018-04-26
gl_shader_decompiler: Boilerplate for handling integer instructions.
bunnei
2018-04-25
Shaders: Added bit decodings for the I2I instruction.
Subv
2018-04-24
Shaders: Added decodings for the FSET instructions.
Subv
2018-04-20
shader_bytecode: Add several more instruction decodings.
bunnei
2018-04-20
shader_bytecode: Decode instructions based on bit strings.
bunnei
2018-04-20
ShaderGen: Implemented predicated instruction execution.
Subv
2018-04-20
ShaderGen: Implemented the fsetp instruction.
Subv
2018-04-20
ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO).
Subv
2018-04-19
ShaderGen: Implemented the fmul32i shader instruction.
Subv
2018-04-17
shader_bytecode: Make ctor's constexpr and explicit.
bunnei
2018-04-17
gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions.
bunnei
2018-04-17
gl_shader_decompiler: Add support for TEXS instruction.
bunnei
2018-04-14
shaders: Add NumTextureSamplers const, remove unused #pragma.
bunnei
2018-04-14
shaders: Address PR review feedback.
bunnei
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