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path: root/src/video_core/engines/maxwell_3d.cpp
AgeCommit message (Expand)Author
2018-07-03Merge pull request #609 from Subv/clear_buffersbunnei
2018-07-03GPU: Support clears that don't clear the color buffer.Subv
2018-07-03GPU: Bind and clear the render target when the CLEAR_BUFFERS register is writ...Subv
2018-07-02Update clang formatJames Rowe
2018-07-02Rename logging macro back to LOG_*James Rowe
2018-06-20Build: Fixed some MSVC warnings in various parts of the code.Subv
2018-06-06GPU: Implement sampling multiple textures in the generated glsl shaders.Subv
2018-06-03GPU: Partial implementation of long GPU queries.Subv
2018-04-29maxwell_3d: Reset vertex counts after drawing.bunnei
2018-04-27general: Convert assertion macros over to be fmt-compatibleLioncash
2018-04-25GPU: Reduce the number of registers of Maxwell3D to 0xE00.Subv
2018-04-25GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D p...Subv
2018-04-25video-core: Move logging macros over to new fmt-capable onesLioncash
2018-04-24memory_manager: Make GpuToCpuAddress return an optional.bunnei
2018-04-24memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.bunnei
2018-04-23GPU: Added asserts to our code for handling the QUERY_GET GPU command.Subv
2018-04-18GPU: Pitch textures are now supported, don't assert when encountering them.Subv
2018-04-17Merge pull request #346 from bunnei/misc-gpu-improvementsbunnei
2018-04-17maxwell3d: Allow Texture2DNoMipmap as Texture2D.bunnei
2018-04-17renderer_opengl: Implement BlendEquation and BlendFunc.bunnei
2018-04-16gl_rasterizer: Implement indexed vertex mode.bunnei
2018-04-14GPU: Added a function to determine whether a shader stage is enabled or not.Subv
2018-04-06GPU: Assert when finding a texture with a format type other than UNORM.Subv
2018-04-01GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEi...Subv
2018-04-01GPU: Implemented a gpu macro interpreter.Subv
2018-03-26Maxwell3D: Call AccelerateDrawBatch on DrawArrays.bunnei
2018-03-26GPU: Load the sampler info (TSC) when retrieving active textures.Subv
2018-03-24GPU: Make the debug_context variable a member of the frontend instead of a gl...Subv
2018-03-24GPU: Added a function to retrieve the active textures for a shader stage.Subv
2018-03-24GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints.Subv
2018-03-24GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints.Subv
2018-03-24GPU: Added a method to unswizzle a texture without decoding it.Subv
2018-03-24GPU: Preliminary work for texture decoding.Subv
2018-03-19Clang FixesN00byKing
2018-03-19Clean Warnings (?)N00byKing
2018-03-18GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.Subv
2018-03-18GPU: Implement the BindStorageBuffer macro method in HLE.Subv
2018-03-18GPU: Handle writes to the CB_DATA method.Subv
2018-03-18GPU: Store uploaded GPU macros and keep track of the number of method paramet...Subv
2018-03-18GPU: Macros are specific to the Maxwell3D engine, so handle them internally.Subv
2018-03-17GPU: Renamed ShaderType to ShaderStage as that is less confusing.Subv
2018-03-17GPU: Store shader constbuffer bindings in the GPU state.Subv
2018-03-17GPU: Make the SetShader macro call do the same as the real macro's code.Subv
2018-03-17GPU: Corrected the parameter documentation for the SetShader macro call.Subv
2018-03-16GPU: Handle the SetShader method call (0xE24) and store the shader config.Subv
2018-03-16Merge pull request #241 from Subv/gpu_method_callbunnei
2018-03-16GPU: Process command mode 5 (IncreaseOnce) differently from other commands.Subv
2018-03-16GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.Subv
2018-03-04GPU: Intercept writes to the VERTEX_END_GL register.Subv
2018-02-12GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.Subv