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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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maxwell_3d.cpp
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2018-07-03
Merge pull request #609 from Subv/clear_buffers
bunnei
2018-07-03
GPU: Support clears that don't clear the color buffer.
Subv
2018-07-03
GPU: Bind and clear the render target when the CLEAR_BUFFERS register is writ...
Subv
2018-07-02
Update clang format
James Rowe
2018-07-02
Rename logging macro back to LOG_*
James Rowe
2018-06-20
Build: Fixed some MSVC warnings in various parts of the code.
Subv
2018-06-06
GPU: Implement sampling multiple textures in the generated glsl shaders.
Subv
2018-06-03
GPU: Partial implementation of long GPU queries.
Subv
2018-04-29
maxwell_3d: Reset vertex counts after drawing.
bunnei
2018-04-27
general: Convert assertion macros over to be fmt-compatible
Lioncash
2018-04-25
GPU: Reduce the number of registers of Maxwell3D to 0xE00.
Subv
2018-04-25
GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D p...
Subv
2018-04-25
video-core: Move logging macros over to new fmt-capable ones
Lioncash
2018-04-24
memory_manager: Make GpuToCpuAddress return an optional.
bunnei
2018-04-24
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
bunnei
2018-04-23
GPU: Added asserts to our code for handling the QUERY_GET GPU command.
Subv
2018-04-18
GPU: Pitch textures are now supported, don't assert when encountering them.
Subv
2018-04-17
Merge pull request #346 from bunnei/misc-gpu-improvements
bunnei
2018-04-17
maxwell3d: Allow Texture2DNoMipmap as Texture2D.
bunnei
2018-04-17
renderer_opengl: Implement BlendEquation and BlendFunc.
bunnei
2018-04-16
gl_rasterizer: Implement indexed vertex mode.
bunnei
2018-04-14
GPU: Added a function to determine whether a shader stage is enabled or not.
Subv
2018-04-06
GPU: Assert when finding a texture with a format type other than UNORM.
Subv
2018-04-01
GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEi...
Subv
2018-04-01
GPU: Implemented a gpu macro interpreter.
Subv
2018-03-26
Maxwell3D: Call AccelerateDrawBatch on DrawArrays.
bunnei
2018-03-26
GPU: Load the sampler info (TSC) when retrieving active textures.
Subv
2018-03-24
GPU: Make the debug_context variable a member of the frontend instead of a gl...
Subv
2018-03-24
GPU: Added a function to retrieve the active textures for a shader stage.
Subv
2018-03-24
GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints.
Subv
2018-03-24
GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints.
Subv
2018-03-24
GPU: Added a method to unswizzle a texture without decoding it.
Subv
2018-03-24
GPU: Preliminary work for texture decoding.
Subv
2018-03-19
Clang Fixes
N00byKing
2018-03-19
Clean Warnings (?)
N00byKing
2018-03-18
GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
Subv
2018-03-18
GPU: Implement the BindStorageBuffer macro method in HLE.
Subv
2018-03-18
GPU: Handle writes to the CB_DATA method.
Subv
2018-03-18
GPU: Store uploaded GPU macros and keep track of the number of method paramet...
Subv
2018-03-18
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
Subv
2018-03-17
GPU: Renamed ShaderType to ShaderStage as that is less confusing.
Subv
2018-03-17
GPU: Store shader constbuffer bindings in the GPU state.
Subv
2018-03-17
GPU: Make the SetShader macro call do the same as the real macro's code.
Subv
2018-03-17
GPU: Corrected the parameter documentation for the SetShader macro call.
Subv
2018-03-16
GPU: Handle the SetShader method call (0xE24) and store the shader config.
Subv
2018-03-16
Merge pull request #241 from Subv/gpu_method_call
bunnei
2018-03-16
GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Subv
2018-03-16
GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.
Subv
2018-03-04
GPU: Intercept writes to the VERTEX_END_GL register.
Subv
2018-02-12
GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
Subv
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