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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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maxwell_3d.cpp
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Author
2019-02-15
core_timing: Convert core timing into a class
Lioncash
2019-02-12
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
2019-02-03
video_core: Assert on invalid GPU to CPU address queries
ReinUsesLisp
2019-02-03
maxwell_3d: Allow sampler handles with TSC id zero
ReinUsesLisp
2019-02-03
maxwell_3d: Allow texture handles with TIC id zero
ReinUsesLisp
2019-01-22
maxwell_3d: Set rt_separate_frag_data to 1 by default
ReinUsesLisp
2019-01-07
gl_rasterizer_cache: Use dirty flags for the depth buffer
ReinUsesLisp
2019-01-07
gl_rasterizer_cache: Use dirty flags for color buffers
ReinUsesLisp
2019-01-07
gl_shader_cache: Use dirty flags for shaders
ReinUsesLisp
2018-11-26
gpu: Rewrite GPU command list processing with DmaPusher class.
bunnei
2018-11-26
Merge pull request #1723 from degasus/dirty_flags
bunnei
2018-11-20
maxwell_3d: Initialize rasterizer color mask registers as enabled.
bunnei
2018-11-17
set default value for point size register
Rodolfo Bogado
2018-11-17
fix viewport and scissor behavior
Rodolfo Bogado
2018-11-17
gl_rasterizer: Skip VB upload if the state is clean.
Markus Wick
2018-11-13
gl_rasterizer: Minor cleanup
Frederic L
2018-11-11
Try to fix problems with stencil test in some games, relax translation to ope...
Rodolfo Bogado
2018-11-11
Merge pull request #1654 from degasus/dirty_flags
bunnei
2018-11-06
gl_rasterizer: Skip VAO binding if the state is clean.
Markus Wick
2018-11-04
Implement multi-target viewports and blending
Rodolfo Bogado
2018-10-31
maxwell_3d: Restructure macro upload to use a single macro code memory.
bunnei
2018-10-30
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-25
maxwell_3d: Add code for initializing register defaults.
bunnei
2018-10-23
maxwell_3d: Remove unused variable within ProcessQueryGet()
Lioncash
2018-10-20
engines/maxwell_*: Use nested namespace specifiers where applicable
Lioncash
2018-09-15
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
2018-09-10
rasterizer: Drop unused handler.
Markus Wick
2018-09-08
maxwell_3d: Remove assert that no longer applies.
bunnei
2018-08-31
maxwell_3d: Use CoreTiming for query timestamp
Zach Hilman
2018-08-31
core/core: Replace includes with forward declarations where applicable
Lioncash
2018-08-24
maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch()
Lioncash
2018-08-14
Rasterizer: Implemented instanced rendering.
Subv
2018-08-08
maxwell_3d: Ignore macros that have not been uploaded yet.
bunnei
2018-08-08
maxwell_3d: Use correct const buffer size and check bounds.
bunnei
2018-08-05
maxwell_3d: Remove outdated assert.
bunnei
2018-08-04
video_core: Eliminate the g_renderer global variable
Lioncash
2018-07-24
GPU: Remove the assert that required the CODE_ADDRESS to be 0.
Subv
2018-07-19
maxwell_3d: Remove unused variable within GetStageTextures()
Lioncash
2018-07-12
gl_rasterizer: Fix check for if a shader stage is enabled.
bunnei
2018-07-03
Merge pull request #609 from Subv/clear_buffers
bunnei
2018-07-03
GPU: Support clears that don't clear the color buffer.
Subv
2018-07-03
GPU: Bind and clear the render target when the CLEAR_BUFFERS register is writ...
Subv
2018-07-02
Update clang format
James Rowe
2018-07-02
Rename logging macro back to LOG_*
James Rowe
2018-06-20
Build: Fixed some MSVC warnings in various parts of the code.
Subv
2018-06-06
GPU: Implement sampling multiple textures in the generated glsl shaders.
Subv
2018-06-03
GPU: Partial implementation of long GPU queries.
Subv
2018-04-29
maxwell_3d: Reset vertex counts after drawing.
bunnei
2018-04-27
general: Convert assertion macros over to be fmt-compatible
Lioncash
2018-04-25
GPU: Reduce the number of registers of Maxwell3D to 0xE00.
Subv
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