diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-07 02:09:39 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-07 16:22:28 -0300 |
| commit | b683e41fca8f88bf21085ccb3eee1dd6a91e293e (patch) | |
| tree | 3b33a50ecc5725c4d42bf4adb2526352dc901629 /src/video_core/engines/maxwell_3d.cpp | |
| parent | 179ee963db1c8310e533daa4457b02b7a8141539 (diff) | |
gl_rasterizer_cache: Use dirty flags for the depth buffer
Diffstat (limited to 'src/video_core/engines/maxwell_3d.cpp')
| -rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 88483eab9..d64a5080b 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -144,6 +144,16 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) { dirty_flags.color_buffer |= 1u << static_cast<u32>(rt_index); } + // Zeta buffer + constexpr u32 registers_in_zeta = sizeof(regs.zeta) / sizeof(u32); + if (method_call.method == MAXWELL3D_REG_INDEX(zeta_enable) || + method_call.method == MAXWELL3D_REG_INDEX(zeta_width) || + method_call.method == MAXWELL3D_REG_INDEX(zeta_height) || + (method_call.method >= MAXWELL3D_REG_INDEX(zeta) && + method_call.method < MAXWELL3D_REG_INDEX(zeta) + registers_in_zeta)) { + dirty_flags.zeta_buffer = true; + } + // Shader constexpr u32 shader_registers_count = sizeof(regs.shader_config[0]) * Regs::MaxShaderProgram / sizeof(u32); |
