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authorLioncash <mathew1800@gmail.com>2018-10-20 15:58:06 -0400
committerLioncash <mathew1800@gmail.com>2018-10-20 15:58:09 -0400
commitc1e5525fc622e5bf5c40acceba4a07529051fab3 (patch)
treed77362f0fceace3a09776b7d828c1c4ca56fd58b /src/video_core/engines/maxwell_3d.cpp
parentd53c73adaa3a076295c20942c875acec3962cf37 (diff)
engines/maxwell_*: Use nested namespace specifiers where applicable
These three source files are the only ones within the engines directory that don't use nested namespaces. We may as well change these over to keep things consistent.
Diffstat (limited to 'src/video_core/engines/maxwell_3d.cpp')
-rw-r--r--src/video_core/engines/maxwell_3d.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 8afd26fe9..bca014a4a 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -13,8 +13,7 @@
#include "video_core/renderer_base.h"
#include "video_core/textures/texture.h"
-namespace Tegra {
-namespace Engines {
+namespace Tegra::Engines {
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
@@ -408,5 +407,4 @@ void Maxwell3D::ProcessClearBuffers() {
rasterizer.Clear();
}
-} // namespace Engines
-} // namespace Tegra
+} // namespace Tegra::Engines