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path: root/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessElimination.cs
AgeCommit message (Expand)Author
2024-06-16Extend bindless elimination to catch a few more specific cases (#6921)gdkchan
2024-05-26Vulkan: Extend full bindless to cover cases with phi nodes (#6853)gdkchan
2024-05-26Allow texture arrays to use separate descriptor sets on Vulkan (#6870)gdkchan
2024-05-14Add support for bindless textures from storage buffer on Vulkan (#6721)gdkchan
2024-04-22Add support for bindless textures from shader input (vertex buffer) on Vulkan...gdkchan
2024-04-07Add support for large sampler arrays on Vulkan (#6489)gdkchan
2023-12-04editorconfig: Set default encoding to UTF-8 (#5793)TSRBerry
2023-11-23Extend bindless elimination to see through shuffle (#5958)gdkchan
2023-11-19Extend bindless elimination to see through Phis with the same results (#5957)gdkchan
2023-10-03Implement textureSamples texture query shader instruction (#5750)gdkchan
2023-08-13Delete ShaderConfig and organize shader resources/definitions better (#5509)gdkchan
2023-07-03Stop identifying shader textures with handle and cbuf, use binding instead (#...gdkchan
2023-06-28[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)TSRBerry
2023-04-27Move solution and projects to srcTSR Berry