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Switch.cs
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Author
2020-09-21
hle/ui: Basic multi programs support (#1560)
Mary
2020-09-10
Texture/Buffer Memory Management Improvements (#1408)
riperiperi
2020-08-23
Improve multi-controller support in HID and Controller Applet (#1453)
mageven
2020-08-03
Implement Software Keyboard GTK frontend (#1434)
mageven
2020-07-23
New GPFifo and fast guest constant buffer updates (#1400)
gdkchan
2020-07-12
New NVDEC and VIC implementation (#1384)
gdkchan
2020-06-16
Add Profiled Persistent Translation Cache. (#769)
LDj3SNuD
2020-05-15
Refactor out Application details from Horizon (#1236)
mageven
2020-05-05
set: Quick implementation of GetKeyCodeMap/GetKeyCodeMap2 (#1210)
plutoo
2020-05-04
Implement a new physical memory manager and replace DeviceMemory (#856)
gdkchan
2020-04-23
Add support for dynamic docking/undocking (#1147)
Thog
2020-04-22
SurfaceFlinger v2 (#981)
Thog
2020-04-21
Suppress warnings from fields never used or never assigned (CS0169 and CS0649...
Cristallix
2020-04-03
HID SharedMem Rework (#1003)
mageven
2020-03-20
Implement GetRegionCode and add the RegionCode to settings (#999)
Ac_K
2020-01-21
Keep the GUI alive when closing a game (#888)
Thog
2020-01-09
GPU resource disposal
gdkchan
2020-01-09
Improved and simplified window texture presentation
gdk
2020-01-09
Initial work
gdk
2020-01-05
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Sw...
Alex Barney
2019-12-21
Rewrite the configuration system (#831)
Thog
2019-02-11
Logger and Configuration Refactoring (#573)
jduncanator
2018-12-06
Adjust naming conventions and general refactoring in HLE Project (#527)
Alex Barney
2018-12-04
Revert "Adjust naming conventions and general refactoring in HLE Project (#49...
gdkchan
2018-12-04
Adjust naming conventions and general refactoring in HLE Project (#490)
Alex Barney
2018-11-28
Better process implementation (#491)
gdkchan
2018-11-17
Improved GPU command lists decoding (#499)
gdkchan
2018-10-17
Move logging to Ryujinx.Common and make it a static class (#413)
ReinUsesLisp
2018-09-10
Lock GbpQueueBuffer till Vsync is signalled (#367)
emmauss
2018-09-08
Implements proper save path (#386)
emmauss
2018-09-08
Add XCI, NSP and NCA loading support (#404)
Alex Barney
2018-09-08
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
ReinUsesLisp
2018-08-16
Code style fixes and nits on the HLE project (#355)
gdkchan
2018-08-15
More flexible memory manager (#307)
gdkchan
2018-08-14
Better support for user accounts (#349)
gdkchan
2018-08-13
Implement IProfile Get and GetBase (#266)
emmauss
2018-08-04
Implement Shared Fonts (#215)
Thomas Guillemard
2018-07-17
hbabi: Implement argv (#272)
Thomas Guillemard
2018-07-12
Loop GLScreen with custom method (#244)
ReinUsesLisp
2018-06-23
Small OpenGL Renderer refactoring (#177)
gdkchan
2018-06-10
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LL...
gdkchan