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AgeCommit message (Expand)Author
2018-07-14Some small shader related fixes (#258)gdkchan
2018-07-09Add locking methods to the ogl resource cache (#238)gdkchan
2018-07-08Implement GPU primitive restart (#221)ReinUsesLisp
2018-07-06Disable front facing and face culling to avoid regression (#226)ReinUsesLisp
2018-07-05Implement some GPU features (#209)ReinUsesLisp
2018-07-03Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend fa...ReinUsesLisp
2018-06-30Add linux-x64 to RID property to make tests works on linux (#205)Thomas Guillemard
2018-06-28Explicit GLSL "position" attribute location (#199)ReinUsesLisp
2018-06-28Add support for vertex base on indexed draws, fix index buffer first (unteste...gdkchan
2018-06-28Somewhat better ClearBuffers implementationgdkchan
2018-06-27Add support for Vertex Program A and other small shader improvements (#192)gdkchan
2018-06-27Fix vertex buffer size on the gpu when the draw vertex count is less than the...gdkchan
2018-06-26Fix GL.CreateBuffers -> GL.GenBuffers (#189)ReinUsesLisp
2018-06-26Implementation of UBOs instead of uniform constant arrays (#186)ReinUsesLisp
2018-06-23Small OpenGL Renderer refactoring (#177)gdkchan
2018-06-23Fix 3 graphics related issues (#180)gdkchan
2018-06-21 Port from OpenTK.NETCore to OpenTK.NetStandard (#176)ReinUsesLisp
2018-06-12Implement R16 texture format (#147)Lordmau5
2018-06-12Minor shader fixesgdkchan
2018-06-10Fix a small size related issue on MapBufferEx and add the BC7U texture formatgdkchan
2018-06-08Texture/Vertex/Index data cache (#132)gdkchan
2018-06-02Fix copy-paste mistake, also related to astc...gdkchan
2018-06-02Fix mistake on astc conversion, make some static methods that shouldn't be pu...gdkchan
2018-06-02Re add some texture formats that I somehow removed by accident on OGLEnumConv...gdkchan
2018-06-02Some small gpu improvements and shader improvements, add support for ASTC 4x4...gdkchan
2018-06-01Add an ASTC Decoder (Not currently used in Ryujinx) (#131)Ac_K
2018-05-29Added support for more shader instructions and texture formats, fix swapped c...gdkchan
2018-05-22Improve shader sending method to GAL, use a memory interface instead of readi...gdkchan
2018-05-17Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ...gdkchan
2018-05-11Add intrinsics support (#121)gdkchan
2018-05-07NvServices refactoring (#120)gdkchan
2018-04-30Ignore ZR target texture color registers on shadergdkchan
2018-04-29Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, ...gdkchan
2018-04-25Some small sync primitive fixes, logging fixes, started to implement the 2D e...gdkchan
2018-04-19Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader inst...gdkchan
2018-04-14[GPU] Set frame buffer texture size to window sizegdkchan
2018-04-14[GPU] Send correct window size to the vertex shadergdkchan
2018-04-14[GPU] Fix frame buffer being upside down in some casesgdkchan
2018-04-13[GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct bl...gdkchan
2018-04-13[GPU] Remove 1f in RCP instruction emitter on glsl decompilergdkchan
2018-04-13[GPU] Do not use the f suffix on float contants on the shader glsl codegdkchan
2018-04-13Bump glsl version to support layout qualifiergdkchan
2018-04-13Fix for current framebuffer issues (#78)gdkchan
2018-04-10[GPU] Add support for the BC4/5 texture formatsgdkchan
2018-04-10Fix regression -- enable raw frame buffer renderinggdkchan
2018-04-10[GPU] Add more shader instructions, add support for rgb565 texturesgdkchan
2018-04-08Add A1B5G5R5 texture format. (#76)LDj3SNuD
2018-04-08Use correct pitch value when decoding linear swizzle texturesgdkchan
2018-04-08Merge shader branch, adding support for GLSL decompilation, a macrogdkchan
2018-03-19[WIP] Add support for events (#60)gdkchan