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authorgdkchan <gab.dark.100@gmail.com>2018-05-07 15:53:23 -0300
committerGitHub <noreply@github.com>2018-05-07 15:53:23 -0300
commit34037701c708cb70bbf44dea71ee0912f7b4102b (patch)
treeca4cf2bde85dea48af12033b8d0446f17b611f4f /Ryujinx.Graphics
parent4419e8d6b43432eae94a3a9304f7df22b34738a8 (diff)
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes
Diffstat (limited to 'Ryujinx.Graphics')
-rw-r--r--Ryujinx.Graphics/Gpu/BlockLinearSwizzle.cs57
-rw-r--r--Ryujinx.Graphics/Gpu/INvGpuEngine.cs11
-rw-r--r--Ryujinx.Graphics/Gpu/ISwizzle.cs7
-rw-r--r--Ryujinx.Graphics/Gpu/LinearSwizzle.cs19
-rw-r--r--Ryujinx.Graphics/Gpu/MacroInterpreter.cs420
-rw-r--r--Ryujinx.Graphics/Gpu/NsGpu.cs74
-rw-r--r--Ryujinx.Graphics/Gpu/NsGpuMemoryMgr.cs212
-rw-r--r--Ryujinx.Graphics/Gpu/NsGpuPBEntry.cs23
-rw-r--r--Ryujinx.Graphics/Gpu/NvGpuEngine.cs11
-rw-r--r--Ryujinx.Graphics/Gpu/NvGpuEngine2d.cs158
-rw-r--r--Ryujinx.Graphics/Gpu/NvGpuEngine2dReg.cs25
-rw-r--r--Ryujinx.Graphics/Gpu/NvGpuEngine3d.cs581
-rw-r--r--Ryujinx.Graphics/Gpu/NvGpuEngine3dReg.cs61
-rw-r--r--Ryujinx.Graphics/Gpu/NvGpuFifo.cs177
-rw-r--r--Ryujinx.Graphics/Gpu/NvGpuFifoMeth.cs11
-rw-r--r--Ryujinx.Graphics/Gpu/NvGpuMethod.cs6
-rw-r--r--Ryujinx.Graphics/Gpu/NvGpuPushBuffer.cs101
-rw-r--r--Ryujinx.Graphics/Gpu/Texture.cs55
-rw-r--r--Ryujinx.Graphics/Gpu/TextureFactory.cs86
-rw-r--r--Ryujinx.Graphics/Gpu/TextureHelper.cs23
-rw-r--r--Ryujinx.Graphics/Gpu/TextureReader.cs144
-rw-r--r--Ryujinx.Graphics/Gpu/TextureSwizzle.cs11
-rw-r--r--Ryujinx.Graphics/Gpu/TextureWriter.cs45
23 files changed, 0 insertions, 2318 deletions
diff --git a/Ryujinx.Graphics/Gpu/BlockLinearSwizzle.cs b/Ryujinx.Graphics/Gpu/BlockLinearSwizzle.cs
deleted file mode 100644
index d2cbb144..00000000
--- a/Ryujinx.Graphics/Gpu/BlockLinearSwizzle.cs
+++ /dev/null
@@ -1,57 +0,0 @@
-namespace Ryujinx.Graphics.Gpu
-{
- class BlockLinearSwizzle : ISwizzle
- {
- private int BhShift;
- private int BppShift;
- private int BhMask;
-
- private int XShift;
- private int GobStride;
-
- public BlockLinearSwizzle(int Width, int Bpp, int BlockHeight = 16)
- {
- BhMask = (BlockHeight * 8) - 1;
-
- BhShift = CountLsbZeros(BlockHeight * 8);
- BppShift = CountLsbZeros(Bpp);
-
- int WidthInGobs = Width * Bpp / 64;
-
- GobStride = 512 * BlockHeight * WidthInGobs;
-
- XShift = CountLsbZeros(512 * BlockHeight);
- }
-
- private int CountLsbZeros(int Value)
- {
- int Count = 0;
-
- while (((Value >> Count) & 1) == 0)
- {
- Count++;
- }
-
- return Count;
- }
-
- public int GetSwizzleOffset(int X, int Y)
- {
- X <<= BppShift;
-
- int Position = (Y >> BhShift) * GobStride;
-
- Position += (X >> 6) << XShift;
-
- Position += ((Y & BhMask) >> 3) << 9;
-
- Position += ((X & 0x3f) >> 5) << 8;
- Position += ((Y & 0x07) >> 1) << 6;
- Position += ((X & 0x1f) >> 4) << 5;
- Position += ((Y & 0x01) >> 0) << 4;
- Position += ((X & 0x0f) >> 0) << 0;
-
- return Position;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/INvGpuEngine.cs b/Ryujinx.Graphics/Gpu/INvGpuEngine.cs
deleted file mode 100644
index 17e9b435..00000000
--- a/Ryujinx.Graphics/Gpu/INvGpuEngine.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-using ChocolArm64.Memory;
-
-namespace Ryujinx.Graphics.Gpu
-{
- interface INvGpuEngine
- {
- int[] Registers { get; }
-
- void CallMethod(AMemory Memory, NsGpuPBEntry PBEntry);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/ISwizzle.cs b/Ryujinx.Graphics/Gpu/ISwizzle.cs
deleted file mode 100644
index 755051d0..00000000
--- a/Ryujinx.Graphics/Gpu/ISwizzle.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Gpu
-{
- interface ISwizzle
- {
- int GetSwizzleOffset(int X, int Y);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/LinearSwizzle.cs b/Ryujinx.Graphics/Gpu/LinearSwizzle.cs
deleted file mode 100644
index c7a6b304..00000000
--- a/Ryujinx.Graphics/Gpu/LinearSwizzle.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-namespace Ryujinx.Graphics.Gpu
-{
- class LinearSwizzle : ISwizzle
- {
- private int Pitch;
- private int Bpp;
-
- public LinearSwizzle(int Pitch, int Bpp)
- {
- this.Pitch = Pitch;
- this.Bpp = Bpp;
- }
-
- public int GetSwizzleOffset(int X, int Y)
- {
- return X * Bpp + Y * Pitch;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/MacroInterpreter.cs b/Ryujinx.Graphics/Gpu/MacroInterpreter.cs
deleted file mode 100644
index 233baac8..00000000
--- a/Ryujinx.Graphics/Gpu/MacroInterpreter.cs
+++ /dev/null
@@ -1,420 +0,0 @@
-using ChocolArm64.Memory;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Gpu
-{
- class MacroInterpreter
- {
- private enum AssignmentOperation
- {
- IgnoreAndFetch = 0,
- Move = 1,
- MoveAndSetMaddr = 2,
- FetchAndSend = 3,
- MoveAndSend = 4,
- FetchAndSetMaddr = 5,
- MoveAndSetMaddrThenFetchAndSend = 6,
- MoveAndSetMaddrThenSendHigh = 7
- }
-
- private enum AluOperation
- {
- AluReg = 0,
- AddImmediate = 1,
- BitfieldReplace = 2,
- BitfieldExtractLslImm = 3,
- BitfieldExtractLslReg = 4,
- ReadImmediate = 5
- }
-
- private enum AluRegOperation
- {
- Add = 0,
- AddWithCarry = 1,
- Subtract = 2,
- SubtractWithBorrow = 3,
- BitwiseExclusiveOr = 8,
- BitwiseOr = 9,
- BitwiseAnd = 10,
- BitwiseAndNot = 11,
- BitwiseNotAnd = 12
- }
-
- private NvGpuFifo PFifo;
- private INvGpuEngine Engine;
-
- public Queue<int> Fifo { get; private set; }
-
- private int[] Gprs;
-
- private int MethAddr;
- private int MethIncr;
-
- private bool Carry;
-
- private int OpCode;
-
- private int PipeOp;
-
- private long Pc;
-
- public MacroInterpreter(NvGpuFifo PFifo, INvGpuEngine Engine)
- {
- this.PFifo = PFifo;
- this.Engine = Engine;
-
- Fifo = new Queue<int>();
-
- Gprs = new int[8];
- }
-
- public void Execute(AMemory Memory, long Position, int Param)
- {
- Reset();
-
- Gprs[1] = Param;
-
- Pc = Position;
-
- FetchOpCode(Memory);
-
- while (Step(Memory));
-
- //Due to the delay slot, we still need to execute
- //one more instruction before we actually exit.
- Step(Memory);
- }
-
- private void Reset()
- {
- for (int Index = 0; Index < Gprs.Length; Index++)
- {
- Gprs[Index] = 0;
- }
-
- MethAddr = 0;
- MethIncr = 0;
-
- Carry = false;
- }
-
- private bool Step(AMemory Memory)
- {
- long BaseAddr = Pc - 4;
-
- FetchOpCode(Memory);
-
- if ((OpCode & 7) < 7)
- {
- //Operation produces a value.
- AssignmentOperation AsgOp = (AssignmentOperation)((OpCode >> 4) & 7);
-
- int Result = GetAluResult();
-
- switch (AsgOp)
- {
- //Fetch parameter and ignore result.
- case AssignmentOperation.IgnoreAndFetch:
- {
- SetDstGpr(FetchParam());
-
- break;
- }
-
- //Move result.
- case AssignmentOperation.Move:
- {
- SetDstGpr(Result);
-
- break;
- }
-
- //Move result and use as Method Address.
- case AssignmentOperation.MoveAndSetMaddr:
- {
- SetDstGpr(Result);
-
- SetMethAddr(Result);
-
- break;
- }
-
- //Fetch parameter and send result.
- case AssignmentOperation.FetchAndSend:
- {
- SetDstGpr(FetchParam());
-
- Send(Memory, Result);
-
- break;
- }
-
- //Move and send result.
- case AssignmentOperation.MoveAndSend:
- {
- SetDstGpr(Result);
-
- Send(Memory, Result);
-
- break;
- }
-
- //Fetch parameter and use result as Method Address.
- case AssignmentOperation.FetchAndSetMaddr:
- {
- SetDstGpr(FetchParam());
-
- SetMethAddr(Result);
-
- break;
- }
-
- //Move result and use as Method Address, then fetch and send paramter.
- case AssignmentOperation.MoveAndSetMaddrThenFetchAndSend:
- {
- SetDstGpr(Result);
-
- SetMethAddr(Result);
-
- Send(Memory, FetchParam());
-
- break;
- }
-
- //Move result and use as Method Address, then send bits 17:12 of result.
- case AssignmentOperation.MoveAndSetMaddrThenSendHigh:
- {
- SetDstGpr(Result);
-
- SetMethAddr(Result);
-
- Send(Memory, (Result >> 12) & 0x3f);
-
- break;
- }
- }
- }
- else
- {
- //Branch.
- bool OnNotZero = ((OpCode >> 4) & 1) != 0;
-
- bool Taken = OnNotZero
- ? GetGprA() != 0
- : GetGprA() == 0;
-
- if (Taken)
- {
- Pc = BaseAddr + (GetImm() << 2);
-
- bool NoDelays = (OpCode & 0x20) != 0;
-
- if (NoDelays)
- {
- FetchOpCode(Memory);
- }
-
- return true;
- }
- }
-
- bool Exit = (OpCode & 0x80) != 0;
-
- return !Exit;
- }
-
- private void FetchOpCode(AMemory Memory)
- {
- OpCode = PipeOp;
-
- PipeOp = Memory.ReadInt32(Pc);
-
- Pc += 4;
- }
-
- private int GetAluResult()
- {
- AluOperation Op = (AluOperation)(OpCode & 7);
-
- switch (Op)
- {
- case AluOperation.AluReg:
- {
- AluRegOperation AluOp = (AluRegOperation)((OpCode >> 17) & 0x1f);
-
- return GetAluResult(AluOp, GetGprA(), GetGprB());
- }
-
- case AluOperation.AddImmediate:
- {
- return GetGprA() + GetImm();
- }
-
- case AluOperation.BitfieldReplace:
- case AluOperation.BitfieldExtractLslImm:
- case AluOperation.BitfieldExtractLslReg:
- {
- int BfSrcBit = (OpCode >> 17) & 0x1f;
- int BfSize = (OpCode >> 22) & 0x1f;
- int BfDstBit = (OpCode >> 27) & 0x1f;
-
- int BfMask = (1 << BfSize) - 1;
-
- int Dst = GetGprA();
- int Src = GetGprB();
-
- switch (Op)
- {
- case AluOperation.BitfieldReplace:
- {
- Src = (int)((uint)Src >> BfSrcBit) & BfMask;
-
- Dst &= ~(BfMask << BfDstBit);
-
- Dst |= Src << BfDstBit;
-
- return Dst;
- }
-
- case AluOperation.BitfieldExtractLslImm:
- {
- Src = (int)((uint)Src >> Dst) & BfMask;
-
- return Src << BfDstBit;
- }
-
- case AluOperation.BitfieldExtractLslReg:
- {
- Src = (int)((uint)Src >> BfSrcBit) & BfMask;
-
- return Src << Dst;
- }
- }
-
- break;
- }
-
- case AluOperation.ReadImmediate:
- {
- return Read(GetGprA() + GetImm());
- }
- }
-
- throw new ArgumentException(nameof(OpCode));
- }
-
- private int GetAluResult(AluRegOperation AluOp, int A, int B)
- {
- switch (AluOp)
- {
- case AluRegOperation.Add:
- {
- ulong Result = (ulong)A + (ulong)B;
-
- Carry = Result > 0xffffffff;
-
- return (int)Result;
- }
-
- case AluRegOperation.AddWithCarry:
- {
- ulong Result = (ulong)A + (ulong)B + (Carry ? 1UL : 0UL);
-
- Carry = Result > 0xffffffff;
-
- return (int)Result;
- }
-
- case AluRegOperation.Subtract:
- {
- ulong Result = (ulong)A - (ulong)B;
-
- Carry = Result < 0x100000000;
-
- return (int)Result;
- }
-
- case AluRegOperation.SubtractWithBorrow:
- {
- ulong Result = (ulong)A - (ulong)B - (Carry ? 0UL : 1UL);
-
- Carry = Result < 0x100000000;
-
- return (int)Result;
- }
-
- case AluRegOperation.BitwiseExclusiveOr: return A ^ B;
- case AluRegOperation.BitwiseOr: return A | B;
- case AluRegOperation.BitwiseAnd: return A & B;
- case AluRegOperation.BitwiseAndNot: return A & ~B;
- case AluRegOperation.BitwiseNotAnd: return ~(A & B);
- }
-
- throw new ArgumentOutOfRangeException(nameof(AluOp));
- }
-
- private int GetImm()
- {
- //Note: The immediate is signed, the sign-extension is intended here.
- return OpCode >> 14;
- }
-
- private void SetMethAddr(int Value)
- {
- MethAddr = (Value >> 0) & 0xfff;
- MethIncr = (Value >> 12) & 0x3f;
- }
-
- private void SetDstGpr(int Value)
- {
- Gprs[(OpCode >> 8) & 7] = Value;
- }
-
- private int GetGprA()
- {
- return GetGprValue((OpCode >> 11) & 7);
- }
-
- private int GetGprB()
- {
- return GetGprValue((OpCode >> 14) & 7);
- }
-
- private int GetGprValue(int Index)
- {
- return Index != 0 ? Gprs[Index] : 0;
- }
-
- private int FetchParam()
- {
- int Value;
-
- //If we don't have any parameters in the FIFO,
- //keep running the PFIFO engine until it writes the parameters.
- while (!Fifo.TryDequeue(out Value))
- {
- if (!PFifo.Step())
- {
- return 0;
- }
- }
-
- return Value;
- }
-
- private int Read(int Reg)
- {
- return Engine.Registers[Reg];
- }
-
- private void Send(AMemory Memory, int Value)
- {
- NsGpuPBEntry PBEntry = new NsGpuPBEntry(MethAddr, 0, Value);
-
- Engine.CallMethod(Memory, PBEntry);
-
- MethAddr += MethIncr;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/NsGpu.cs b/Ryujinx.Graphics/Gpu/NsGpu.cs
deleted file mode 100644
index e1088982..00000000
--- a/Ryujinx.Graphics/Gpu/NsGpu.cs
+++ /dev/null
@@ -1,74 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using System.Threading;
-
-namespace Ryujinx.Graphics.Gpu
-{
- public class NsGpu
- {
- public IGalRenderer Renderer { get; private set; }
-
- public NsGpuMemoryMgr MemoryMgr { get; private set; }
-
- public NvGpuFifo Fifo { get; private set; }
-
- public NvGpuEngine2d Engine2d { get; private set; }
- public NvGpuEngine3d Engine3d { get; private set; }
-
- private Thread FifoProcessing;
-
- private bool KeepRunning;
-
- public NsGpu(IGalRenderer Renderer)
- {
- this.Renderer = Renderer;
-
- MemoryMgr = new NsGpuMemoryMgr();
-
- Fifo = new NvGpuFifo(this);
-
- Engine2d = new NvGpuEngine2d(this);
- Engine3d = new NvGpuEngine3d(this);
-
- KeepRunning = true;
-
- FifoProcessing = new Thread(ProcessFifo);
-
- FifoProcessing.Start();
- }
-
- public long GetCpuAddr(long Position)
- {
- return MemoryMgr.GetCpuAddr(Position);
- }
-
- public long MapMemory(long CpuAddr, long Size)
- {
- return MemoryMgr.Map(CpuAddr, Size);
- }
-
- public long MapMemory(long CpuAddr, long GpuAddr, long Size)
- {
- return MemoryMgr.Map(CpuAddr, GpuAddr, Size);
- }
-
- public long ReserveMemory(long Size, long Align)
- {
- return MemoryMgr.Reserve(Size, Align);
- }
-
- public long ReserveMemory(long GpuAddr, long Size, long Align)
- {
- return MemoryMgr.Reserve(GpuAddr, Size, Align);
- }
-
- private void ProcessFifo()
- {
- while (KeepRunning)
- {
- Fifo.DispatchCalls();
-
- Thread.Yield();
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/NsGpuMemoryMgr.cs b/Ryujinx.Graphics/Gpu/NsGpuMemoryMgr.cs
deleted file mode 100644
index eff51783..00000000
--- a/Ryujinx.Graphics/Gpu/NsGpuMemoryMgr.cs
+++ /dev/null
@@ -1,212 +0,0 @@
-namespace Ryujinx.Graphics.Gpu
-{
- public class NsGpuMemoryMgr
- {
- private const long AddrSize = 1L << 40;
-
- private const int PTLvl0Bits = 14;
- private const int PTLvl1Bits = 14;
- private const int PTPageBits = 12;
-
- private const int PTLvl0Size = 1 << PTLvl0Bits;
- private const int PTLvl1Size = 1 << PTLvl1Bits;
- private const int PageSize = 1 << PTPageBits;
-
- private const int PTLvl0Mask = PTLvl0Size - 1;
- private const int PTLvl1Mask = PTLvl1Size - 1;
- private const int PageMask = PageSize - 1;
-
- private const int PTLvl0Bit = PTPageBits + PTLvl1Bits;
- private const int PTLvl1Bit = PTPageBits;
-
- private const long PteUnmapped = -1;
- private const long PteReserved = -2;
-
- private long[][] PageTable;
-
- public NsGpuMemoryMgr()
- {
- PageTable = new long[PTLvl0Size][];
- }
-
- public long Map(long CpuAddr, long GpuAddr, long Size)
- {
- CpuAddr &= ~PageMask;
- GpuAddr &= ~PageMask;
-
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- if (GetPTAddr(GpuAddr + Offset) != PteReserved)
- {
- return Map(CpuAddr, Size);
- }
- }
-
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- SetPTAddr(GpuAddr + Offset, CpuAddr + Offset);
- }
-
- return GpuAddr;
- }
-
- public void Unmap(long Position, long Size)
- {
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- SetPTAddr(Position + Offset, PteUnmapped);
- }
- }
-
- public long Map(long CpuAddr, long Size)
- {
- CpuAddr &= ~PageMask;
-
- long Position = GetFreePosition(Size);
-
- if (Position != -1)
- {
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- SetPTAddr(Position + Offset, CpuAddr + Offset);
- }
- }
-
- return Position;
- }
-
- public long Reserve(long GpuAddr, long Size, long Align)
- {
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- if (HasPTAddr(GpuAddr + Offset))
- {
- return Reserve(Size, Align);
- }
- }
-
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- SetPTAddr(GpuAddr + Offset, PteReserved);
- }
-
- return GpuAddr;
- }
-
- public long Reserve(long Size, long Align)
- {
- long Position = GetFreePosition(Size, Align);
-
- if (Position != -1)
- {
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- SetPTAddr(Position + Offset, PteReserved);
- }
- }
-
- return Position;
- }
-
- private long GetFreePosition(long Size, long Align = 1)
- {
- long Position = 0;
- long FreeSize = 0;
-
- if (Align < 1)
- {
- Align = 1;
- }
-
- Align = (Align + PageMask) & ~PageMask;
-
- while (Position + FreeSize < AddrSize)
- {
- if (!HasPTAddr(Position + FreeSize))
- {
- FreeSize += PageSize;
-
- if (FreeSize >= Size)
- {
- return Position;
- }
- }
- else
- {
- Position += FreeSize + PageSize;
- FreeSize = 0;
-
- long Remainder = Position % Align;
-
- if (Remainder != 0)
- {
- Position = (Position - Remainder) + Align;
- }
- }
- }
-
- return -1;
- }
-
- public long GetCpuAddr(long Position)
- {
- long BasePos = GetPTAddr(Position);
-
- if (BasePos < 0)
- {
- return -1;
- }
-
- return BasePos + (Position & PageMask);
- }
-
- private bool HasPTAddr(long Position)
- {
- if (Position >> PTLvl0Bits + PTLvl1Bits + PTPageBits != 0)
- {
- return false;
- }
-
- long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask;
- long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask;
-
- if (PageTable[L0] == null)
- {
- return false;
- }
-
- return PageTable[L0][L1] != PteUnmapped;
- }
-
- private long GetPTAddr(long Position)
- {
- long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask;
- long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask;
-
- if (PageTable[L0] == null)
- {
- return -1;
- }
-
- return PageTable[L0][L1];
- }
-
- private void SetPTAddr(long Position, long TgtAddr)
- {
- long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask;
- long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask;
-
- if (PageTable[L0] == null)
- {
- PageTable[L0] = new long[PTLvl1Size];
-
- for (int Index = 0; Index < PTLvl1Size; Index++)
- {
- PageTable[L0][Index] = PteUnmapped;
- }
- }
-
- PageTable[L0][L1] = TgtAddr;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/NsGpuPBEntry.cs b/Ryujinx.Graphics/Gpu/NsGpuPBEntry.cs
deleted file mode 100644
index d405a93c..00000000
--- a/Ryujinx.Graphics/Gpu/NsGpuPBEntry.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using System;
-using System.Collections.ObjectModel;
-
-namespace Ryujinx.Graphics.Gpu
-{
- public struct NsGpuPBEntry
- {
- public int Method { get; private set; }
-
- public int SubChannel { get; private set; }
-
- private int[] m_Arguments;
-
- public ReadOnlyCollection<int> Arguments => Array.AsReadOnly(m_Arguments);
-
- public NsGpuPBEntry(int Method, int SubChannel, params int[] Arguments)
- {
- this.Method = Method;
- this.SubChannel = SubChannel;
- this.m_Arguments = Arguments;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/NvGpuEngine.cs b/Ryujinx.Graphics/Gpu/NvGpuEngine.cs
deleted file mode 100644
index 624915d0..00000000
--- a/Ryujinx.Graphics/Gpu/NvGpuEngine.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics.Gpu
-{
- enum NvGpuEngine
- {
- _2d = 0x902d,
- _3d = 0xb197,
- Compute = 0xb1c0,
- Kepler = 0xa140,
- Dma = 0xb0b5
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/NvGpuEngine2d.cs b/Ryujinx.Graphics/Gpu/NvGpuEngine2d.cs
deleted file mode 100644
index c2bee167..00000000
--- a/Ryujinx.Graphics/Gpu/NvGpuEngine2d.cs
+++ /dev/null
@@ -1,158 +0,0 @@
-using ChocolArm64.Memory;
-using Ryujinx.Graphics.Gal;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Gpu
-{
- public class NvGpuEngine2d : INvGpuEngine
- {
- private enum CopyOperation
- {
- SrcCopyAnd,
- RopAnd,
- Blend,
- SrcCopy,
- Rop,
- SrcCopyPremult,
- BlendPremult
- }
-
- public int[] Registers { get; private set; }
-
- private NsGpu Gpu;
-
- private Dictionary<int, NvGpuMethod> Methods;
-
- public NvGpuEngine2d(NsGpu Gpu)
- {
- this.Gpu = Gpu;
-
- Registers = new int[0xe00];
-
- Methods = new Dictionary<int, NvGpuMethod>();
-
- void AddMethod(int Meth, int Count, int Stride, NvGpuMethod Method)
- {
- while (Count-- > 0)
- {
- Methods.Add(Meth, Method);
-
- Meth += Stride;
- }
- }
-
- AddMethod(0xb5, 1, 1, TextureCopy);
- }
-
- public void CallMethod(AMemory Memory, NsGpuPBEntry PBEntry)
- {
- if (Methods.TryGetValue(PBEntry.Method, out NvGpuMethod Method))
- {
- Method(Memory, PBEntry);
- }
- else
- {
- WriteRegister(PBEntry);
- }
- }
-
- private void TextureCopy(AMemory Memory, NsGpuPBEntry PBEntry)
- {
- CopyOperation Operation = (CopyOperation)ReadRegister(NvGpuEngine2dReg.CopyOperation);
-
- bool SrcLinear = ReadRegister(NvGpuEngine2dReg.SrcLinear) != 0;
- int SrcWidth = ReadRegister(NvGpuEngine2dReg.SrcWidth);
- int SrcHeight = ReadRegister(NvGpuEngine2dReg.SrcHeight);
-
- bool DstLinear = ReadRegister(NvGpuEngine2dReg.DstLinear) != 0;
- int DstWidth = ReadRegister(NvGpuEngine2dReg.DstWidth);
- int DstHeight = ReadRegister(NvGpuEngine2dReg.DstHeight);
- int DstPitch = ReadRegister(NvGpuEngine2dReg.DstPitch);
- int DstBlkDim = ReadRegister(NvGpuEngine2dReg.DstBlockDimensions);
-
- TextureSwizzle DstSwizzle = DstLinear
- ? TextureSwizzle.Pitch
- : TextureSwizzle.BlockLinear;
-
- int DstBlockHeight = 1 << ((DstBlkDim >> 4) & 0xf);
-
- long Tag = MakeInt64From2xInt32(NvGpuEngine2dReg.SrcAddress);
-
- TryGetCpuAddr(NvGpuEngine2dReg.SrcAddress, out long SrcAddress);
- TryGetCpuAddr(NvGpuEngine2dReg.DstAddress, out long DstAddress);
-
- bool IsFbTexture = Gpu.Engine3d.IsFrameBufferPosition(Tag);
-
- if (IsFbTexture && DstLinear)
- {
- DstSwizzle = TextureSwizzle.BlockLinear;
- }
-
- Texture DstTexture = new Texture(
- DstAddress,
- DstWidth,
- DstHeight,
- DstBlockHeight,
- DstBlockHeight,
- DstSwizzle,
- GalTextureFormat.A8B8G8R8);
-
- if (IsFbTexture)
- {
- Gpu.Renderer.GetFrameBufferData(Tag, (byte[] Buffer) =>
- {
- CopyTexture(Memory, DstTexture, Buffer);
- });
- }
- else
- {
- long Size = SrcWidth * SrcHeight * 4;
-
- byte[] Buffer = AMemoryHelper.ReadBytes(Memory, SrcAddress, Size);
-
- CopyTexture(Memory, DstTexture, Buffer);
- }
- }
-
- private void CopyTexture(AMemory Memory, Texture Texture, byte[] Buffer)
- {
- TextureWriter.Write(Memory, Texture, Buffer);
- }
-
- private bool TryGetCpuAddr(NvGpuEngine2dReg Reg, out long Position)
- {
- Position = MakeInt64From2xInt32(Reg);
-
- Position = Gpu.GetCpuAddr(Position);
-
- return Position != -1;
- }
-
- private long MakeInt64From2xInt32(NvGpuEngine2dReg Reg)
- {
- return
- (long)Registers[(int)Reg + 0] << 32 |
- (uint)Registers[(int)Reg + 1];
- }
-
- private void WriteRegister(NsGpuPBEntry PBEntry)
- {
- int ArgsCount = PBEntry.Arguments.Count;
-
- if (ArgsCount > 0)
- {
- Registers[PBEntry.Method] = PBEntry.Arguments[ArgsCount - 1];
- }
- }
-
- private int ReadRegister(NvGpuEngine2dReg Reg)
- {
- return Registers[(int)Reg];
- }
-
- private void WriteRegister(NvGpuEngine2dReg Reg, int Value)
- {
- Registers[(int)Reg] = Value;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/NvGpuEngine2dReg.cs b/Ryujinx.Graphics/Gpu/NvGpuEngine2dReg.cs
deleted file mode 100644
index 903baca8..00000000
--- a/Ryujinx.Graphics/Gpu/NvGpuEngine2dReg.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-namespace Ryujinx.Graphics.Gpu
-{
- enum NvGpuEngine2dReg
- {
- DstFormat = 0x80,
- DstLinear = 0x81,
- DstBlockDimensions = 0x82,
- DstDepth = 0x83,
- DstLayer = 0x84,
- DstPitch = 0x85,
- DstWidth = 0x86,
- DstHeight = 0x87,
- DstAddress = 0x88,
- SrcFormat = 0x8c,
- SrcLinear = 0x8d,
- SrcBlockDimensions = 0x8e,
- SrcDepth = 0x8f,
- SrcLayer = 0x90,
- SrcPitch = 0x91,
- SrcWidth = 0x92,
- SrcHeight = 0x93,
- SrcAddress = 0x94,
- CopyOperation = 0xab
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/NvGpuEngine3d.cs b/Ryujinx.Graphics/Gpu/NvGpuEngine3d.cs
deleted file mode 100644
index a6696650..00000000
--- a/Ryujinx.Graphics/Gpu/NvGpuEngine3d.cs
+++ /dev/null
@@ -1,581 +0,0 @@
-using ChocolArm64.Memory;
-using Ryujinx.Graphics.Gal;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Gpu
-{
- public class NvGpuEngine3d : INvGpuEngine
- {
- public int[] Registers { get; private set; }
-
- private NsGpu Gpu;
-
- private Dictionary<int, NvGpuMethod> Methods;
-
- private struct ConstBuffer
- {
- public bool Enabled;
- public long Position;
- public int Size;
- }
-
- private ConstBuffer[] ConstBuffers;
-
- private HashSet<long> FrameBuffers;
-
- public NvGpuEngine3d(NsGpu Gpu)
- {
- this.Gpu = Gpu;
-
- Registers = new int[0xe00];
-
- Methods = new Dictionary<int, NvGpuMethod>();
-
- void AddMethod(int Meth, int Count, int Stride, NvGpuMethod Method)
- {
- while (Count-- > 0)
- {
- Methods.Add(Meth, Method);
-
- Meth += Stride;
- }
- }
-
- AddMethod(0x585, 1, 1, VertexEndGl);
- AddMethod(0x674, 1, 1, ClearBuffers);
- AddMethod(0x6c3, 1, 1, QueryControl);
- AddMethod(0x8e4, 16, 1, CbData);
- AddMethod(0x904, 1, 1, CbBind);
-
- ConstBuffers = new ConstBuffer[18];
-
- FrameBuffers = new HashSet<long>();
- }
-
- public void CallMethod(AMemory Memory, NsGpuPBEntry PBEntry)
- {
- if (Methods.TryGetValue(PBEntry.Method, out NvGpuMethod Method))
- {
- Method(Memory, PBEntry);
- }
- else
- {
- WriteRegister(PBEntry);
- }
- }
-
- private void VertexEndGl(AMemory Memory, NsGpuPBEntry PBEntry)
- {
- SetFrameBuffer(0);
-
- long[] Tags = UploadShaders(Memory);
-
- Gpu.Renderer.BindProgram();
-
- SetAlphaBlending();
-
- UploadTextures(Memory, Tags);
- UploadUniforms(Memory);
- UploadVertexArrays(Memory);
- }
-
- private void ClearBuffers(AMemory Memory, NsGpuPBEntry PBEntry)
- {
- int Arg0 = PBEntry.Arguments[0];
-
- int FbIndex = (Arg0 >> 6) & 0xf;
-
- int Layer = (Arg0 >> 10) & 0x3ff;
-
- GalClearBufferFlags Flags = (GalClearBufferFlags)(Arg0 & 0x3f);
-
- SetFrameBuffer(0);
-
- //TODO: Enable this once the frame buffer problems are fixed.
- //Gpu.Renderer.ClearBuffers(Layer, Flags);
- }
-
- private void SetFrameBuffer(int FbIndex)
- {
- long Address = MakeInt64From2xInt32(NvGpuEngine3dReg.FrameBufferNAddress + FbIndex * 0x10);
-
- FrameBuffers.Add(Address);
-
- int Width = ReadRegister(NvGpuEngine3dReg.FrameBufferNWidth + FbIndex * 0x10);
- int Height = ReadRegister(NvGpuEngine3dReg.FrameBufferNHeight + FbIndex * 0x10);
-
- //Note: Using the Width/Height results seems to give incorrect results.
- //Maybe the size of all frame buffers is hardcoded to screen size? This seems unlikely.
- Gpu.Renderer.CreateFrameBuffer(Address, 1280, 720);
- Gpu.Renderer.BindFrameBuffer(Address);
- }
-
- private long[] UploadShaders(AMemory Memory)
- {
- long[] Tags = new long[5];
-
- long BasePosition = MakeInt64From2xInt32(NvGpuEngine3dReg.ShaderAddress);
-
- for (int Index = 0; Index < 6; Index++)
- {
- int Control = ReadRegister(NvGpuEngine3dReg.ShaderNControl + Index * 0x10);
- int Offset = ReadRegister(NvGpuEngine3dReg.ShaderNOffset + Index * 0x10);
-
- //Note: Vertex Program (B) is always enabled.
- bool Enable = (Control & 1) != 0 || Index == 1;
-
- if (!Enable)
- {
- continue;
- }
-
- long Tag = BasePosition + (uint)Offset;
-
- long Position = Gpu.GetCpuAddr(Tag);
-
- //TODO: Find a better way to calculate the size.
- int Size = 0x20000;
-
- byte[] Code = AMemoryHelper.ReadBytes(Memory, Position, (uint)Size);
-
- GalShaderType ShaderType = GetTypeFromProgram(Index);
-
- Tags[(int)ShaderType] = Tag;
-
- Gpu.Renderer.CreateShader(Tag, ShaderType, Code);
- Gpu.Renderer.BindShader(Tag);
- }
-
- int RawSX = ReadRegister(NvGpuEngine3dReg.ViewportScaleX);
- int RawSY = ReadRegister(NvGpuEngine3dReg.ViewportScaleY);
-
- float SX = BitConverter.Int32BitsToSingle(RawSX);
- float SY = BitConverter.Int32BitsToSingle(RawSY);
-
- float SignX = MathF.Sign(SX);
- float SignY = MathF.Sign(SY);
-
- Gpu.Renderer.SetUniform2F(GalConsts.FlipUniformName, SignX, SignY);
-
- return Tags;
- }
-
- private static GalShaderType GetTypeFromProgram(int Program)
- {
- switch (Program)
- {
- case 0:
- case 1: return GalShaderType.Vertex;
- case 2: return GalShaderType.TessControl;
- case 3: return GalShaderType.TessEvaluation;
- case 4: return GalShaderType.Geometry;
- case 5: return GalShaderType.Fragment;
- }
-
- throw new ArgumentOutOfRangeException(nameof(Program));
- }
-
- private void SetAlphaBlending()
- {
- //TODO: Support independent blend properly.
- bool Enable = (ReadRegister(NvGpuEngine3dReg.IBlendNEnable) & 1) != 0;
-
- Gpu.Renderer.SetBlendEnable(Enable);
-
- bool BlendSeparateAlpha = (ReadRegister(NvGpuEngine3dReg.IBlendNSeparateAlpha) & 1) != 0;
-
- GalBlendEquation EquationRgb = (GalBlendEquation)ReadRegister(NvGpuEngine3dReg.IBlendNEquationRgb);
-
- GalBlendFactor FuncSrcRgb = (GalBlendFactor)ReadRegister(NvGpuEngine3dReg.IBlendNFuncSrcRgb);
- GalBlendFactor FuncDstRgb = (GalBlendFactor)ReadRegister(NvGpuEngine3dReg.IBlendNFuncDstRgb);
-
- if (BlendSeparateAlpha)
- {
- GalBlendEquation EquationAlpha = (GalBlendEquation)ReadRegister(NvGpuEngine3dReg.IBlendNEquationAlpha);
-
- GalBlendFactor FuncSrcAlpha = (GalBlendFactor)ReadRegister(NvGpuEngine3dReg.IBlendNFuncSrcAlpha);
- GalBlendFactor FuncDstAlpha = (GalBlendFactor)ReadRegister(NvGpuEngine3dReg.IBlendNFuncDstAlpha);
-
- Gpu.Renderer.SetBlendSeparate(
- EquationRgb,
- EquationAlpha,
- FuncSrcRgb,
- FuncDstRgb,
- FuncSrcAlpha,
- FuncDstAlpha);
- }
- else
- {
- Gpu.Renderer.SetBlend(EquationRgb, FuncSrcRgb, FuncDstRgb);
- }
- }
-
- private void UploadTextures(AMemory Memory, long[] Tags)
- {
- long BaseShPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.ShaderAddress);
-
- int TextureCbIndex = ReadRegister(NvGpuEngine3dReg.TextureCbIndex);
-
- long BasePosition = ConstBuffers[TextureCbIndex].Position;
-
- long Size = (uint)ConstBuffers[TextureCbIndex].Size;
-
- //Note: On the emulator renderer, Texture Unit 0 is
- //reserved for drawing the frame buffer.
- int TexIndex = 1;
-
- for (int Index = 0; Index < Tags.Length; Index++)
- {
- foreach (ShaderDeclInfo DeclInfo in Gpu.Renderer.GetTextureUsage(Tags[Index]))
- {
- long Position = BasePosition + Index * Size;
-
- UploadTexture(Memory, Position, TexIndex, DeclInfo.Index);
-
- Gpu.Renderer.SetUniform1(DeclInfo.Name, TexIndex);
-
- TexIndex++;
- }
- }
- }
-
- private void UploadTexture(AMemory Memory, long BasePosition, int TexIndex, int HndIndex)
- {
- long Position = BasePosition + HndIndex * 4;
-
- int TextureHandle = Memory.ReadInt32(Position);
-
- int TicIndex = (TextureHandle >> 0) & 0xfffff;
- int TscIndex = (TextureHandle >> 20) & 0xfff;
-
- TryGetCpuAddr(NvGpuEngine3dReg.TexHeaderPoolOffset, out long TicPosition);
- TryGetCpuAddr(NvGpuEngine3dReg.TexSamplerPoolOffset, out long TscPosition);
-
- TicPosition += TicIndex * 0x20;
- TscPosition += TscIndex * 0x20;
-
- GalTextureSampler Sampler = TextureFactory.MakeSampler(Gpu, Memory, TscPosition);
-
- long TextureAddress = Memory.ReadInt64(TicPosition + 4) & 0xffffffffffff;
-
- if (FrameBuffers.Contains(TextureAddress))
- {
- //This texture is a frame buffer texture,
- //we shouldn't read anything from memory and bind
- //the frame buffer texture instead, since we're not
- //really writing anything to memory.
- Gpu.Renderer.BindFrameBufferTexture(TextureAddress, TexIndex, Sampler);
- }
- else
- {
- GalTexture Texture = TextureFactory.MakeTexture(Gpu, Memory, TicPosition);
-
- Gpu.Renderer.SetTextureAndSampler(TexIndex, Texture, Sampler);
- Gpu.Renderer.BindTexture(TexIndex);
- }
- }
-
- private void UploadUniforms(AMemory Memory)
- {
- long BasePosition = MakeInt64From2xInt32(NvGpuEngine3dReg.ShaderAddress);
-
- for (int Index = 0; Index < 5; Index++)
- {
- int Control = ReadRegister(NvGpuEngine3dReg.ShaderNControl + (Index + 1) * 0x10);
- int Offset = ReadRegister(NvGpuEngine3dReg.ShaderNOffset + (Index + 1) * 0x10);
-
- //Note: Vertex Program (B) is always enabled.
- bool Enable = (Control & 1) != 0 || Index == 0;
-
- if (!Enable)
- {
- continue;
- }
-
- for (int Cbuf = 0; Cbuf < ConstBuffers.Length; Cbuf++)
- {
- ConstBuffer Cb = ConstBuffers[Cbuf];
-
- if (Cb.Enabled)
- {
- long CbPosition = Cb.Position + Index * Cb.Size;
-
- byte[] Data = AMemoryHelper.ReadBytes(Memory, CbPosition, (uint)Cb.Size);
-
- Gpu.Renderer.SetConstBuffer(BasePosition + (uint)Offset, Cbuf, Data);
- }
- }
- }
- }
-
- private void UploadVertexArrays(AMemory Memory)
- {
- long IndexPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.IndexArrayAddress);
-
- int IndexSize = ReadRegister(NvGpuEngine3dReg.IndexArrayFormat);
- int IndexFirst = ReadRegister(NvGpuEngine3dReg.IndexBatchFirst);
- int IndexCount = ReadRegister(NvGpuEngine3dReg.IndexBatchCount);
-
- GalIndexFormat IndexFormat = (GalIndexFormat)IndexSize;
-
- IndexSize = 1 << IndexSize;
-
- if (IndexSize > 4)
- {
- throw new InvalidOperationException();
- }
-
- if (IndexSize != 0)
- {
- IndexPosition = Gpu.GetCpuAddr(IndexPosition);
-
- int BufferSize = IndexCount * IndexSize;
-
- byte[] Data = AMemoryHelper.ReadBytes(Memory, IndexPosition, BufferSize);
-
- Gpu.Renderer.SetIndexArray(Data, IndexFormat);
- }
-
- List<GalVertexAttrib>[] Attribs = new List<GalVertexAttrib>[32];
-
- for (int Attr = 0; Attr < 16; Attr++)
- {
- int Packed = ReadRegister(NvGpuEngine3dReg.VertexAttribNFormat + Attr);
-
- int ArrayIndex = Packed & 0x1f;
-
- if (Attribs[ArrayIndex] == null)
- {
- Attribs[ArrayIndex] = new List<GalVertexAttrib>();
- }
-
- Attribs[ArrayIndex].Add(new GalVertexAttrib(
- Attr,
- ((Packed >> 6) & 0x1) != 0,
- (Packed >> 7) & 0x3fff,
- (GalVertexAttribSize)((Packed >> 21) & 0x3f),
- (GalVertexAttribType)((Packed >> 27) & 0x7),
- ((Packed >> 31) & 0x1) != 0));
- }
-
- for (int Index = 0; Index < 32; Index++)
- {
- int VertexFirst = ReadRegister(NvGpuEngine3dReg.VertexArrayFirst);
- int VertexCount = ReadRegister(NvGpuEngine3dReg.VertexArrayCount);
-
- int Control = ReadRegister(NvGpuEngine3dReg.VertexArrayNControl + Index * 4);
-
- bool Enable = (Control & 0x1000) != 0;
-
- long VertexPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.VertexArrayNAddress + Index * 4);
-
- if (!Enable)
- {
- continue;
- }
-
- int Stride = Control & 0xfff;
-
- long Size = 0;
-
- if (IndexCount != 0)
- {
- Size = GetVertexCountFromIndexBuffer(
- Memory,
- IndexPosition,
- IndexCount,
- IndexSize);
- }
- else
- {
- Size = VertexCount;
- }
-
- //TODO: Support cases where the Stride is 0.
- //In this case, we need to use the size of the attribute.
- Size *= Stride;
-
- VertexPosition = Gpu.GetCpuAddr(VertexPosition);
-
- byte[] Data = AMemoryHelper.ReadBytes(Memory, VertexPosition, Size);
-
- GalVertexAttrib[] AttribArray = Attribs[Index]?.ToArray() ?? new GalVertexAttrib[0];
-
- Gpu.Renderer.SetVertexArray(Index, Stride, Data, AttribArray);
-
- int PrimCtrl = ReadRegister(NvGpuEngine3dReg.VertexBeginGl);
-
- GalPrimitiveType PrimType = (GalPrimitiveType)(PrimCtrl & 0xffff);
-
- if (IndexCount != 0)
- {
- Gpu.Renderer.DrawElements(Index, IndexFirst, PrimType);
- }
- else
- {
- Gpu.Renderer.DrawArrays(Index, VertexFirst, VertexCount, PrimType);
- }
- }
- }
-
- private int GetVertexCountFromIndexBuffer(
- AMemory Memory,
- long IndexPosition,
- int IndexCount,
- int IndexSize)
- {
- int MaxIndex = -1;
-
- if (IndexSize == 2)
- {
- while (IndexCount -- > 0)
- {
- ushort Value = Memory.ReadUInt16(IndexPosition);
-
- IndexPosition += 2;
-
- if (MaxIndex < Value)
- {
- MaxIndex = Value;
- }
- }
- }
- else if (IndexSize == 1)
- {
- while (IndexCount -- > 0)
- {
- byte Value = Memory.ReadByte(IndexPosition++);
-
- if (MaxIndex < Value)
- {
- MaxIndex = Value;
- }
- }
- }
- else if (IndexSize == 4)
- {
- while (IndexCount -- > 0)
- {
- uint Value = Memory.ReadUInt32(IndexPosition);
-
- IndexPosition += 2;
-
- if (MaxIndex < Value)
- {
- MaxIndex = (int)Value;
- }
- }
- }
- else
- {
- throw new ArgumentOutOfRangeException(nameof(IndexSize));
- }
-
- return MaxIndex + 1;
- }
-
- private void QueryControl(AMemory Memory, NsGpuPBEntry PBEntry)
- {
- if (TryGetCpuAddr(NvGpuEngine3dReg.QueryAddress, out long Position))
- {
- int Seq = Registers[(int)NvGpuEngine3dReg.QuerySequence];
- int Ctrl = Registers[(int)NvGpuEngine3dReg.QueryControl];
-
- int Mode = Ctrl & 3;
-
- if (Mode == 0)
- {
- //Write mode.
- Memory.WriteInt32(Position, Seq);
- }
- }
-
- WriteRegister(PBEntry);
- }
-
- private void CbData(AMemory Memory, NsGpuPBEntry PBEntry)
- {
- if (TryGetCpuAddr(NvGpuEngine3dReg.ConstBufferNAddress, out long Position))
- {
- int Offset = ReadRegister(NvGpuEngine3dReg.ConstBufferNOffset);
-
- foreach (int Arg in PBEntry.Arguments)
- {
- Memory.WriteInt32(Position + Offset, Arg);
-
- Offset += 4;
- }
-
- WriteRegister(NvGpuEngine3dReg.ConstBufferNOffset, Offset);
- }
- }
-
- private void CbBind(AMemory Memory, NsGpuPBEntry PBEntry)
- {
- int Index = PBEntry.Arguments[0];
-
- bool Enabled = (Index & 1) != 0;
-
- Index = (Index >> 4) & 0x1f;
-
- if (TryGetCpuAddr(NvGpuEngine3dReg.ConstBufferNAddress, out long Position))
- {
- ConstBuffers[Index].Position = Position;
- ConstBuffers[Index].Enabled = Enabled;
-
- ConstBuffers[Index].Size = ReadRegister(NvGpuEngine3dReg.ConstBufferNSize);
- }
- }
-
- private int ReadCb(AMemory Memory, int Cbuf, int Offset)
- {
- long Position = ConstBuffers[Cbuf].Position;
-
- int Value = Memory.ReadInt32(Position + Offset);
-
- return Value;
- }
-
- private bool TryGetCpuAddr(NvGpuEngine3dReg Reg, out long Position)
- {
- Position = MakeInt64From2xInt32(Reg);
-
- Position = Gpu.GetCpuAddr(Position);
-
- return Position != -1;
- }
-
- private long MakeInt64From2xInt32(NvGpuEngine3dReg Reg)
- {
- return
- (long)Registers[(int)Reg + 0] << 32 |
- (uint)Registers[(int)Reg + 1];
- }
-
- private void WriteRegister(NsGpuPBEntry PBEntry)
- {
- int ArgsCount = PBEntry.Arguments.Count;
-
- if (ArgsCount > 0)
- {
- Registers[PBEntry.Method] = PBEntry.Arguments[ArgsCount - 1];
- }
- }
-
- private int ReadRegister(NvGpuEngine3dReg Reg)
- {
- return Registers[(int)Reg];
- }
-
- private void WriteRegister(NvGpuEngine3dReg Reg, int Value)
- {
- Registers[(int)Reg] = Value;
- }
-
- public bool IsFrameBufferPosition(long Position)
- {
- return FrameBuffers.Contains(Position);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/NvGpuEngine3dReg.cs b/Ryujinx.Graphics/Gpu/NvGpuEngine3dReg.cs
deleted file mode 100644
index 0d995619..00000000
--- a/Ryujinx.Graphics/Gpu/NvGpuEngine3dReg.cs
+++ /dev/null
@@ -1,61 +0,0 @@
-namespace Ryujinx.Graphics.Gpu
-{
- enum NvGpuEngine3dReg
- {
- FrameBufferNAddress = 0x200,
- FrameBufferNWidth = 0x202,
- FrameBufferNHeight = 0x203,
- FrameBufferNFormat = 0x204,
- ViewportScaleX = 0x280,
- ViewportScaleY = 0x281,
- ViewportScaleZ = 0x282,
- ViewportTranslateX = 0x283,
- ViewportTranslateY = 0x284,
- ViewportTranslateZ = 0x285,
- VertexArrayFirst = 0x35d,
- VertexArrayCount = 0x35e,
- VertexAttribNFormat = 0x458,
- IBlendEnable = 0x4b9,
- BlendSeparateAlpha = 0x4cf,
- BlendEquationRgb = 0x4d0,
- BlendFuncSrcRgb = 0x4d1,
- BlendFuncDstRgb = 0x4d2,
- BlendEquationAlpha = 0x4d3,
- BlendFuncSrcAlpha = 0x4d4,
- BlendFuncDstAlpha = 0x4d6,
- BlendEnableMaster = 0x4d7,
- IBlendNEnable = 0x4d8,
- VertexArrayElemBase = 0x50d,
- TexHeaderPoolOffset = 0x55d,
- TexSamplerPoolOffset = 0x557,
- ShaderAddress = 0x582,
- VertexBeginGl = 0x586,
- IndexArrayAddress = 0x5f2,
- IndexArrayEndAddr = 0x5f4,
- IndexArrayFormat = 0x5f6,
- IndexBatchFirst = 0x5f7,
- IndexBatchCount = 0x5f8,
- QueryAddress = 0x6c0,
- QuerySequence = 0x6c2,
- QueryControl = 0x6c3,
- VertexArrayNControl = 0x700,
- VertexArrayNAddress = 0x701,
- VertexArrayNDivisor = 0x703,
- IBlendNSeparateAlpha = 0x780,
- IBlendNEquationRgb = 0x781,
- IBlendNFuncSrcRgb = 0x782,
- IBlendNFuncDstRgb = 0x783,
- IBlendNEquationAlpha = 0x784,
- IBlendNFuncSrcAlpha = 0x785,
- IBlendNFuncDstAlpha = 0x786,
- VertexArrayNEndAddr = 0x7c0,
- ShaderNControl = 0x800,
- ShaderNOffset = 0x801,
- ShaderNMaxGprs = 0x803,
- ShaderNType = 0x804,
- ConstBufferNSize = 0x8e0,
- ConstBufferNAddress = 0x8e1,
- ConstBufferNOffset = 0x8e3,
- TextureCbIndex = 0x982
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/NvGpuFifo.cs b/Ryujinx.Graphics/Gpu/NvGpuFifo.cs
deleted file mode 100644
index 68c2902a..00000000
--- a/Ryujinx.Graphics/Gpu/NvGpuFifo.cs
+++ /dev/null
@@ -1,177 +0,0 @@
-using ChocolArm64.Memory;
-using System.Collections.Concurrent;
-
-namespace Ryujinx.Graphics.Gpu
-{
- public class NvGpuFifo
- {
- private const int MacrosCount = 0x80;
- private const int MacroIndexMask = MacrosCount - 1;
-
- private NsGpu Gpu;
-
- private ConcurrentQueue<(AMemory, NsGpuPBEntry)> BufferQueue;
-
- private NvGpuEngine[] SubChannels;
-
- private struct CachedMacro
- {
- public long Position { get; private set; }
-
- private MacroInterpreter Interpreter;
-
- public CachedMacro(NvGpuFifo PFifo, INvGpuEngine Engine, long Position)
- {
- this.Position = Position;
-
- Interpreter = new MacroInterpreter(PFifo, Engine);
- }
-
- public void PushParam(int Param)
- {
- Interpreter?.Fifo.Enqueue(Param);
- }
-
- public void Execute(AMemory Memory, int Param)
- {
- Interpreter?.Execute(Memory, Position, Param);
- }
- }
-
- private long CurrMacroPosition;
- private int CurrMacroBindIndex;
-
- private CachedMacro[] Macros;
-
- public NvGpuFifo(NsGpu Gpu)
- {
- this.Gpu = Gpu;
-
- BufferQueue = new ConcurrentQueue<(AMemory, NsGpuPBEntry)>();
-
- SubChannels = new NvGpuEngine[8];
-
- Macros = new CachedMacro[MacrosCount];
- }
-
- public void PushBuffer(AMemory Memory, NsGpuPBEntry[] Buffer)
- {
- foreach (NsGpuPBEntry PBEntry in Buffer)
- {
- BufferQueue.Enqueue((Memory, PBEntry));
- }
- }
-
- public void DispatchCalls()
- {
- while (Step());
- }
-
- public bool Step()
- {
- if (BufferQueue.TryDequeue(out (AMemory Memory, NsGpuPBEntry PBEntry) Tuple))
- {
- CallMethod(Tuple.Memory, Tuple.PBEntry);
-
- return true;
- }
-
- return false;
- }
-
- private void CallMethod(AMemory Memory, NsGpuPBEntry PBEntry)
- {
- if (PBEntry.Method < 0x80)
- {
- switch ((NvGpuFifoMeth)PBEntry.Method)
- {
- case NvGpuFifoMeth.BindChannel:
- {
- NvGpuEngine Engine = (NvGpuEngine)PBEntry.Arguments[0];
-
- SubChannels[PBEntry.SubChannel] = Engine;
-
- break;
- }
-
- case NvGpuFifoMeth.SetMacroUploadAddress:
- {
- CurrMacroPosition = (long)((ulong)PBEntry.Arguments[0] << 2);
-
- break;
- }
-
- case NvGpuFifoMeth.SendMacroCodeData:
- {
- long Position = Gpu.GetCpuAddr(CurrMacroPosition);
-
- foreach (int Arg in PBEntry.Arguments)
- {
- Memory.WriteInt32(Position, Arg);
-
- CurrMacroPosition += 4;
-
- Position += 4;
- }
- break;
- }
-
- case NvGpuFifoMeth.SetMacroBindingIndex:
- {
- CurrMacroBindIndex = PBEntry.Arguments[0];
-
- break;
- }
-
- case NvGpuFifoMeth.BindMacro:
- {
- long Position = (long)((ulong)PBEntry.Arguments[0] << 2);
-
- Position = Gpu.GetCpuAddr(Position);
-
- Macros[CurrMacroBindIndex] = new CachedMacro(this, Gpu.Engine3d, Position);
-
- break;
- }
- }
- }
- else
- {
- switch (SubChannels[PBEntry.SubChannel])
- {
- case NvGpuEngine._2d: Call2dMethod(Memory, PBEntry); break;
- case NvGpuEngine._3d: Call3dMethod(Memory, PBEntry); break;
- }
- }
- }
-
- private void Call2dMethod(AMemory Memory, NsGpuPBEntry PBEntry)
- {
- Gpu.Engine2d.CallMethod(Memory, PBEntry);
- }
-
- private void Call3dMethod(AMemory Memory, NsGpuPBEntry PBEntry)
- {
- if (PBEntry.Method < 0xe00)
- {
- Gpu.Engine3d.CallMethod(Memory, PBEntry);
- }
- else
- {
- int MacroIndex = (PBEntry.Method >> 1) & MacroIndexMask;
-
- if ((PBEntry.Method & 1) != 0)
- {
- foreach (int Arg in PBEntry.Arguments)
- {
- Macros[MacroIndex].PushParam(Arg);
- }
- }
- else
- {
- Macros[MacroIndex].Execute(Memory, PBEntry.Arguments[0]);
- }
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/NvGpuFifoMeth.cs b/Ryujinx.Graphics/Gpu/NvGpuFifoMeth.cs
deleted file mode 100644
index 4287e250..00000000
--- a/Ryujinx.Graphics/Gpu/NvGpuFifoMeth.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics.Gpu
-{
- enum NvGpuFifoMeth
- {
- BindChannel = 0,
- SetMacroUploadAddress = 0x45,
- SendMacroCodeData = 0x46,
- SetMacroBindingIndex = 0x47,
- BindMacro = 0x48
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/NvGpuMethod.cs b/Ryujinx.Graphics/Gpu/NvGpuMethod.cs
deleted file mode 100644
index 2923ddff..00000000
--- a/Ryujinx.Graphics/Gpu/NvGpuMethod.cs
+++ /dev/null
@@ -1,6 +0,0 @@
-using ChocolArm64.Memory;
-
-namespace Ryujinx.Graphics.Gpu
-{
- delegate void NvGpuMethod(AMemory Memory, NsGpuPBEntry PBEntry);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/NvGpuPushBuffer.cs b/Ryujinx.Graphics/Gpu/NvGpuPushBuffer.cs
deleted file mode 100644
index 8cbb3288..00000000
--- a/Ryujinx.Graphics/Gpu/NvGpuPushBuffer.cs
+++ /dev/null
@@ -1,101 +0,0 @@
-using System.Collections.Generic;
-using System.IO;
-
-namespace Ryujinx.Graphics.Gpu
-{
- public static class NvGpuPushBuffer
- {
- private enum SubmissionMode
- {
- Incrementing = 1,
- NonIncrementing = 3,
- Immediate = 4,
- IncrementOnce = 5
- }
-
- public static NsGpuPBEntry[] Decode(byte[] Data)
- {
- using (MemoryStream MS = new MemoryStream(Data))
- {
- BinaryReader Reader = new BinaryReader(MS);
-
- List<NsGpuPBEntry> PushBuffer = new List<NsGpuPBEntry>();
-
- bool CanRead() => MS.Position + 4 <= MS.Length;
-
- while (CanRead())
- {
- int Packed = Reader.ReadInt32();
-
- int Meth = (Packed >> 0) & 0x1fff;
- int SubC = (Packed >> 13) & 7;
- int Args = (Packed >> 16) & 0x1fff;
- int Mode = (Packed >> 29) & 7;
-
- switch ((SubmissionMode)Mode)
- {
- case SubmissionMode.Incrementing:
- {
- for (int Index = 0; Index < Args && CanRead(); Index++, Meth++)
- {
- PushBuffer.Add(new NsGpuPBEntry(Meth, SubC, Reader.ReadInt32()));
- }
-
- break;
- }
-
- case SubmissionMode.NonIncrementing:
- {
- int[] Arguments = new int[Args];
-
- for (int Index = 0; Index < Arguments.Length; Index++)
- {
- if (!CanRead())
- {
- break;
- }
-
- Arguments[Index] = Reader.ReadInt32();
- }
-
- PushBuffer.Add(new NsGpuPBEntry(Meth, SubC, Arguments));
-
- break;
- }
-
- case SubmissionMode.Immediate:
- {
- PushBuffer.Add(new NsGpuPBEntry(Meth, SubC, Args));
-
- break;
- }
-
- case SubmissionMode.IncrementOnce:
- {
- if (CanRead())
- {
- PushBuffer.Add(new NsGpuPBEntry(Meth, SubC, Reader.ReadInt32()));
- }
-
- if (CanRead() && Args > 1)
- {
- int[] Arguments = new int[Args - 1];
-
- for (int Index = 0; Index < Arguments.Length && CanRead(); Index++)
- {
- Arguments[Index] = Reader.ReadInt32();
- }
-
- PushBuffer.Add(new NsGpuPBEntry(Meth + 1, SubC, Arguments));
- }
-
- break;
- }
- }
- }
-
- return PushBuffer.ToArray();
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/Texture.cs b/Ryujinx.Graphics/Gpu/Texture.cs
deleted file mode 100644
index cbfa683d..00000000
--- a/Ryujinx.Graphics/Gpu/Texture.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-using Ryujinx.Graphics.Gal;
-
-namespace Ryujinx.Graphics.Gpu
-{
- public struct Texture
- {
- public long Position { get; private set; }
-
- public int Width { get; private set; }
- public int Height { get; private set; }
- public int Pitch { get; private set; }
-
- public int BlockHeight { get; private set; }
-
- public TextureSwizzle Swizzle { get; private set; }
-
- public GalTextureFormat Format { get; private set; }
-
- public Texture(
- long Position,
- int Width,
- int Height)
- {
- this.Position = Position;
- this.Width = Width;
- this.Height = Height;
-
- Pitch = 0;
-
- BlockHeight = 16;
-
- Swizzle = TextureSwizzle.BlockLinear;
-
- Format = GalTextureFormat.A8B8G8R8;
- }
-
- public Texture(
- long Position,
- int Width,
- int Height,
- int Pitch,
- int BlockHeight,
- TextureSwizzle Swizzle,
- GalTextureFormat Format)
- {
- this.Position = Position;
- this.Width = Width;
- this.Height = Height;
- this.Pitch = Pitch;
- this.BlockHeight = BlockHeight;
- this.Swizzle = Swizzle;
- this.Format = Format;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/TextureFactory.cs b/Ryujinx.Graphics/Gpu/TextureFactory.cs
deleted file mode 100644
index 7f8580d9..00000000
--- a/Ryujinx.Graphics/Gpu/TextureFactory.cs
+++ /dev/null
@@ -1,86 +0,0 @@
-using ChocolArm64.Memory;
-using Ryujinx.Graphics.Gal;
-using System;
-
-namespace Ryujinx.Graphics.Gpu
-{
- static class TextureFactory
- {
- public static GalTexture MakeTexture(NsGpu Gpu, AMemory Memory, long TicPosition)
- {
- int[] Tic = ReadWords(Memory, TicPosition, 8);
-
- GalTextureFormat Format = (GalTextureFormat)(Tic[0] & 0x7f);
-
- long TextureAddress = (uint)Tic[1];
-
- TextureAddress |= (long)((ushort)Tic[2]) << 32;
-
- TextureAddress = Gpu.GetCpuAddr(TextureAddress);
-
- TextureSwizzle Swizzle = (TextureSwizzle)((Tic[2] >> 21) & 7);
-
- int Pitch = (Tic[3] & 0xffff) << 5;
-
- int BlockHeightLog2 = (Tic[3] >> 3) & 7;
-
- int BlockHeight = 1 << BlockHeightLog2;
-
- int Width = (Tic[4] & 0xffff) + 1;
- int Height = (Tic[5] & 0xffff) + 1;
-
- Texture Texture = new Texture(
- TextureAddress,
- Width,
- Height,
- Pitch,
- BlockHeight,
- Swizzle,
- Format);
-
- byte[] Data = TextureReader.Read(Memory, Texture);
-
- return new GalTexture(Data, Width, Height, Format);
- }
-
- public static GalTextureSampler MakeSampler(NsGpu Gpu, AMemory Memory, long TscPosition)
- {
- int[] Tsc = ReadWords(Memory, TscPosition, 8);
-
- GalTextureWrap AddressU = (GalTextureWrap)((Tsc[0] >> 0) & 7);
- GalTextureWrap AddressV = (GalTextureWrap)((Tsc[0] >> 3) & 7);
- GalTextureWrap AddressP = (GalTextureWrap)((Tsc[0] >> 6) & 7);
-
- GalTextureFilter MagFilter = (GalTextureFilter) ((Tsc[1] >> 0) & 3);
- GalTextureFilter MinFilter = (GalTextureFilter) ((Tsc[1] >> 4) & 3);
- GalTextureMipFilter MipFilter = (GalTextureMipFilter)((Tsc[1] >> 6) & 3);
-
- GalColorF BorderColor = new GalColorF(
- BitConverter.Int32BitsToSingle(Tsc[4]),
- BitConverter.Int32BitsToSingle(Tsc[5]),
- BitConverter.Int32BitsToSingle(Tsc[6]),
- BitConverter.Int32BitsToSingle(Tsc[7]));
-
- return new GalTextureSampler(
- AddressU,
- AddressV,
- AddressP,
- MinFilter,
- MagFilter,
- MipFilter,
- BorderColor);
- }
-
- private static int[] ReadWords(AMemory Memory, long Position, int Count)
- {
- int[] Words = new int[Count];
-
- for (int Index = 0; Index < Count; Index++, Position += 4)
- {
- Words[Index] = Memory.ReadInt32(Position);
- }
-
- return Words;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/TextureHelper.cs b/Ryujinx.Graphics/Gpu/TextureHelper.cs
deleted file mode 100644
index d3c2ac14..00000000
--- a/Ryujinx.Graphics/Gpu/TextureHelper.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Gpu
-{
- static class TextureHelper
- {
- public static ISwizzle GetSwizzle(Texture Texture, int Width, int Bpp)
- {
- switch (Texture.Swizzle)
- {
- case TextureSwizzle.Pitch:
- case TextureSwizzle.PitchColorKey:
- return new LinearSwizzle(Texture.Pitch, Bpp);
-
- case TextureSwizzle.BlockLinear:
- case TextureSwizzle.BlockLinearColorKey:
- return new BlockLinearSwizzle(Width, Bpp, Texture.BlockHeight);
- }
-
- throw new NotImplementedException(Texture.Swizzle.ToString());
- }
- }
-}
diff --git a/Ryujinx.Graphics/Gpu/TextureReader.cs b/Ryujinx.Graphics/Gpu/TextureReader.cs
deleted file mode 100644
index 17fd95c5..00000000
--- a/Ryujinx.Graphics/Gpu/TextureReader.cs
+++ /dev/null
@@ -1,144 +0,0 @@
-using ChocolArm64.Memory;
-using Ryujinx.Graphics.Gal;
-using System;
-
-namespace Ryujinx.Graphics.Gpu
-{
- public static class TextureReader
- {
- public static byte[] Read(AMemory Memory, Texture Texture)
- {
- switch (Texture.Format)
- {
- case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture);
- case GalTextureFormat.A1B5G5R5: return Read2Bpp (Memory, Texture);
- case GalTextureFormat.B5G6R5: return Read2Bpp (Memory, Texture);
- case GalTextureFormat.BC1: return Read8Bpt4x4 (Memory, Texture);
- case GalTextureFormat.BC2: return Read16Bpt4x4(Memory, Texture);
- case GalTextureFormat.BC3: return Read16Bpt4x4(Memory, Texture);
- case GalTextureFormat.BC4: return Read8Bpt4x4 (Memory, Texture);
- case GalTextureFormat.BC5: return Read16Bpt4x4(Memory, Texture);
- }
-
- throw new NotImplementedException(Texture.Format.ToString());
- }
-
- private unsafe static byte[] Read2Bpp(AMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 2];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 2);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- short Pixel = Memory.ReadInt16Unchecked(Texture.Position + Offset);
-
- *(short*)(BuffPtr + OutOffs) = Pixel;
-
- OutOffs += 2;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read4Bpp(AMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 4];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 4);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- int Pixel = Memory.ReadInt32Unchecked(Texture.Position + Offset);
-
- *(int*)(BuffPtr + OutOffs) = Pixel;
-
- OutOffs += 4;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read8Bpt4x4(AMemory Memory, Texture Texture)
- {
- int Width = (Texture.Width + 3) / 4;
- int Height = (Texture.Height + 3) / 4;
-
- byte[] Output = new byte[Width * Height * 8];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 8);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- long Tile = Memory.ReadInt64Unchecked(Texture.Position + Offset);
-
- *(long*)(BuffPtr + OutOffs) = Tile;
-
- OutOffs += 8;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read16Bpt4x4(AMemory Memory, Texture Texture)
- {
- int Width = (Texture.Width + 3) / 4;
- int Height = (Texture.Height + 3) / 4;
-
- byte[] Output = new byte[Width * Height * 16];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 16);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- long Tile0 = Memory.ReadInt64Unchecked(Texture.Position + Offset + 0);
- long Tile1 = Memory.ReadInt64Unchecked(Texture.Position + Offset + 8);
-
- *(long*)(BuffPtr + OutOffs + 0) = Tile0;
- *(long*)(BuffPtr + OutOffs + 8) = Tile1;
-
- OutOffs += 16;
- }
- }
-
- return Output;
- }
- }
-}
diff --git a/Ryujinx.Graphics/Gpu/TextureSwizzle.cs b/Ryujinx.Graphics/Gpu/TextureSwizzle.cs
deleted file mode 100644
index 7d99279c..00000000
--- a/Ryujinx.Graphics/Gpu/TextureSwizzle.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics.Gpu
-{
- public enum TextureSwizzle
- {
- _1dBuffer = 0,
- PitchColorKey = 1,
- Pitch = 2,
- BlockLinear = 3,
- BlockLinearColorKey = 4
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gpu/TextureWriter.cs b/Ryujinx.Graphics/Gpu/TextureWriter.cs
deleted file mode 100644
index 2f25de73..00000000
--- a/Ryujinx.Graphics/Gpu/TextureWriter.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-using ChocolArm64.Memory;
-using Ryujinx.Graphics.Gal;
-using System;
-
-namespace Ryujinx.Graphics.Gpu
-{
- public static class TextureWriter
- {
- public static void Write(AMemory Memory, Texture Texture, byte[] Data)
- {
- switch (Texture.Format)
- {
- case GalTextureFormat.A8B8G8R8: Write4Bpp(Memory, Texture, Data); break;
-
- default:
- throw new NotImplementedException(Texture.Format.ToString());
- }
- }
-
- private unsafe static void Write4Bpp(AMemory Memory, Texture Texture, byte[] Data)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 4);
-
- fixed (byte* BuffPtr = Data)
- {
- long InOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- int Pixel = *(int*)(BuffPtr + InOffs);
-
- Memory.WriteInt32Unchecked(Texture.Position + Offset, Pixel);
-
- InOffs += 4;
- }
- }
- }
- }
-}