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path: root/Ryujinx.Graphics/Gal/Shader/ShaderDecodeMem.cs
AgeCommit message (Expand)Author
2019-03-04Do naming refactoring on Ryujinx.Graphics (#611)Alex Barney
2019-02-28 Initial non 2D textures support (#525)Thomas Guillemard
2019-01-31Initial support for shader half float instructions (#507)gdkchan
2018-09-18Allow "reinterpretation" of framebuffer/zeta formats (#418)gdkchan
2018-09-08Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)ReinUsesLisp
2018-08-31Implement SSY/SYNC shader instructions (#382)ReinUsesLisp
2018-08-20Avoid gpr overwritting on Ld_C instruction (#371)ReinUsesLisp
2018-08-13Fix FMUL and TEXS shader instructions (#347)gdkchan
2018-08-13Add partial support to the TEX.B shader instruction (#342)gdkchan
2018-07-19Implement Geometry shaders (#280)ReinUsesLisp
2018-07-03Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend fa...ReinUsesLisp
2018-06-02Fix mistake on astc conversion, make some static methods that shouldn't be pu...gdkchan
2018-06-02Some small gpu improvements and shader improvements, add support for ASTC 4x4...gdkchan
2018-05-17Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ...gdkchan
2018-04-30Ignore ZR target texture color registers on shadergdkchan
2018-04-13Fix for current framebuffer issues (#78)gdkchan
2018-04-10[GPU] Add more shader instructions, add support for rgb565 texturesgdkchan
2018-04-08Merge shader branch, adding support for GLSL decompilation, a macrogdkchan