| Age | Commit message (Expand) | Author |
| 2019-03-04 | Do naming refactoring on Ryujinx.Graphics (#611) | Alex Barney |
| 2019-02-28 | Initial non 2D textures support (#525) | Thomas Guillemard |
| 2019-01-31 | Initial support for shader half float instructions (#507) | gdkchan |
| 2018-09-18 | Allow "reinterpretation" of framebuffer/zeta formats (#418) | gdkchan |
| 2018-09-08 | Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) | ReinUsesLisp |
| 2018-08-31 | Implement SSY/SYNC shader instructions (#382) | ReinUsesLisp |
| 2018-08-20 | Avoid gpr overwritting on Ld_C instruction (#371) | ReinUsesLisp |
| 2018-08-13 | Fix FMUL and TEXS shader instructions (#347) | gdkchan |
| 2018-08-13 | Add partial support to the TEX.B shader instruction (#342) | gdkchan |
| 2018-07-19 | Implement Geometry shaders (#280) | ReinUsesLisp |
| 2018-07-03 | Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend fa... | ReinUsesLisp |
| 2018-06-02 | Fix mistake on astc conversion, make some static methods that shouldn't be pu... | gdkchan |
| 2018-06-02 | Some small gpu improvements and shader improvements, add support for ASTC 4x4... | gdkchan |
| 2018-05-17 | Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ... | gdkchan |
| 2018-04-30 | Ignore ZR target texture color registers on shader | gdkchan |
| 2018-04-13 | Fix for current framebuffer issues (#78) | gdkchan |
| 2018-04-10 | [GPU] Add more shader instructions, add support for rgb565 textures | gdkchan |
| 2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan |