aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics
AgeCommit message (Expand)Author
2019-03-12Compressed M2mf texture copy fix (#612)BaronKiko
2019-03-04Rebased, in theory (#610)BaronKiko
2019-03-04Do naming refactoring on Ryujinx.Graphics (#611)Alex Barney
2019-03-02Fixed Scissor Test on Intel based GPUs (#595)BaronKiko
2019-02-28 Initial non 2D textures support (#525)Thomas Guillemard
2019-02-24Optimize address translation and write tracking on the MMU (#571)gdkchan
2019-02-22Initialize FrontFace register with a default value (#601)gdkchan
2019-02-15Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)gdkchan
2019-02-13Change timestamp value on GPU query with timestamp and counter writeback (#547)gdkchan
2019-02-04Implement speculative translation on the CPU (#515)gdkchan
2019-01-31Scissor test fix (#563)BaronKiko
2019-01-31Initial support for shader half float instructions (#507)gdkchan
2019-01-18SNK 40th Anniversary Out of Bounds Fix (#557)BaronKiko
2019-01-13Scissor test implementation. Partially stubbed until geometry shaders… (#556)BaronKiko
2019-01-05Some improvements for nvnflinger (#555)Thomas Guillemard
2019-01-01Quad to triangle optimization (#552)BaronKiko
2018-12-27Add RG16 Sint (#517)HorrorTroll
2018-12-26Do not attempt to read unused attribute, fix attributes count (#520)gdkchan
2018-12-17Move MaxUboSize definition (#530)Thomas Guillemard
2018-12-11Optimized memory modified check (#538)Roderick Sieben
2018-12-03NVDEC implementation using FFmpeg (#443)gdkchan
2018-11-28Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503)gdkchan
2018-11-28Better process implementation (#491)gdkchan
2018-11-23Add RGBA16 Unorm (#513)HorrorTroll
2018-11-21GPU: Allow depth textures to be loaded (#511)jduncanator
2018-11-19Add BGRA8 Srgb (#505)HorrorTroll
2018-11-17Enable SRGB framebuffers by default (#502)gdkchan
2018-11-17Improved GPU command lists decoding (#499)gdkchan
2018-11-14Force cache to remove entries when memory usage exceeds a given threshold (#492)gdkchan
2018-11-14Initialize blend registers with default values (#497)gdkchan
2018-11-11Add BGR5A1 Image Format (#495)Ac_K
2018-11-09Update ImageUtils.cs (#494)Ac_K
2018-11-01Implment common and independent blend properly (fixes #458) (#485)gdkchan
2018-10-30Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)Alex Barney
2018-10-30Fix regression caused by wrong time delta calculation on cache deletion methodsgdkchan
2018-10-28Timing: Optimize Timestamp Aquisition (#479)jduncanator
2018-10-27Crop instead of resizing on 2d engine texture copies (#482)gdkchan
2018-10-25Fix Color Mask values (#473)gdkchan
2018-10-23Fix for render target and a shader compilation issue (#471)gdkchan
2018-10-23Add depth range support on the GPU (#472)gdkchan
2018-10-17Improve texture tables (#457)gdkchan
2018-10-17Move logging to Ryujinx.Common and make it a static class (#413)ReinUsesLisp
2018-10-14Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426)HorrorTroll
2018-10-14Add RG16Unorm & R16Uint (#456)HorrorTroll
2018-10-13Add support for saturation on some shader instructions, fix ReadTexture align...gdkchan
2018-10-13Quads, QuadStrip, const attributes and half-float attributes support (#447)gdkchan
2018-09-26Fix multiple rendertargets (#427)ReinUsesLisp
2018-09-19Implement DepthWriteMask and add R16G16 (#425)ReinUsesLisp
2018-09-19General improvements for GpuResourceManager (#421)ReinUsesLisp
2018-09-19Fixup SSY (#424)ReinUsesLisp