| Age | Commit message (Expand) | Author |
| 2019-04-18 | New shader translator implementation (#654) | gdkchan |
| 2019-03-04 | Do naming refactoring on Ryujinx.Graphics (#611) | Alex Barney |
| 2019-02-28 | Initial non 2D textures support (#525) | Thomas Guillemard |
| 2019-01-31 | Initial support for shader half float instructions (#507) | gdkchan |
| 2018-12-17 | Move MaxUboSize definition (#530) | Thomas Guillemard |
| 2018-11-28 | Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) | gdkchan |
| 2018-08-31 | Implement SSY/SYNC shader instructions (#382) | ReinUsesLisp |
| 2018-08-25 | Implement vertex instancing (#381) | ReinUsesLisp |
| 2018-08-23 | Implement multiple rendertarget attachments and depth writting (#375) | ReinUsesLisp |
| 2018-08-19 | Rendertarget attachments, texture and image changes (#358) | ReinUsesLisp |
| 2018-08-16 | Implement PointCoord and PointSize shader attributes (#353) | ReinUsesLisp |
| 2018-08-13 | Add partial support to the TEX.B shader instruction (#342) | gdkchan |
| 2018-08-10 | Low level graphics API prerequisites (#319) | ReinUsesLisp |
| 2018-07-19 | Implement Geometry shaders (#280) | ReinUsesLisp |
| 2018-07-03 | Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend fa... | ReinUsesLisp |
| 2018-06-28 | Explicit GLSL "position" attribute location (#199) | ReinUsesLisp |
| 2018-06-27 | Add support for Vertex Program A and other small shader improvements (#192) | gdkchan |
| 2018-06-23 | Small OpenGL Renderer refactoring (#177) | gdkchan |
| 2018-06-12 | Minor shader fixes | gdkchan |
| 2018-05-29 | Added support for more shader instructions and texture formats, fix swapped c... | gdkchan |
| 2018-05-17 | Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ... | gdkchan |
| 2018-04-10 | [GPU] Add more shader instructions, add support for rgb565 textures | gdkchan |
| 2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan |