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path: root/Ryujinx.Graphics/Gal/OpenGL/OGLShader.cs
AgeCommit message (Expand)Author
2019-03-04Do naming refactoring on Ryujinx.Graphics (#611)Alex Barney
2019-02-28 Initial non 2D textures support (#525)Thomas Guillemard
2018-12-17Move MaxUboSize definition (#530)Thomas Guillemard
2018-10-17Improve texture tables (#457)gdkchan
2018-09-26Fix multiple rendertargets (#427)ReinUsesLisp
2018-08-25Implement vertex instancing (#381)ReinUsesLisp
2018-08-23Avoid querying and setting texture bindings in hot code (#376)ReinUsesLisp
2018-08-15More flexible memory manager (#307)gdkchan
2018-08-10Low level graphics API prerequisites (#319)ReinUsesLisp
2018-07-26Avoid calling buffer binding when shader didn't change (#295)ReinUsesLisp
2018-07-19Send data to OpenGL host without client-side copies (#285)ReinUsesLisp
2018-07-19Implement Geometry shaders (#280)ReinUsesLisp
2018-07-15Add config key to dump shaders in local directory (#265)ReinUsesLisp
2018-07-14Some small shader related fixes (#258)gdkchan
2018-06-27Add support for Vertex Program A and other small shader improvements (#192)gdkchan
2018-06-27Fix vertex buffer size on the gpu when the draw vertex count is less than the...gdkchan
2018-06-26Implementation of UBOs instead of uniform constant arrays (#186)ReinUsesLisp
2018-06-23Small OpenGL Renderer refactoring (#177)gdkchan
2018-06-02Some small gpu improvements and shader improvements, add support for ASTC 4x4...gdkchan
2018-05-22Improve shader sending method to GAL, use a memory interface instead of readi...gdkchan
2018-05-17Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ...gdkchan
2018-04-14[GPU] Fix frame buffer being upside down in some casesgdkchan
2018-04-08Merge shader branch, adding support for GLSL decompilation, a macrogdkchan