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path: root/Ryujinx.Graphics.Shader/Translation/Translator.cs
AgeCommit message (Expand)Author
2021-02-01Use multiple dest operands for shader call instructions (#1975)gdkchan
2020-11-13Salieri: shader cache (#1701)Mary
2020-11-09Simplify logic for bindless texture handling (#1667)gdkchan
2020-11-08Use explicit buffer and texture bindings on shaders (#1666)gdkchan
2020-10-25Implement CAL and RET shader instructions (#1618)gdkchan
2020-07-30Refactor shader translator ShaderConfig and reduce the number of out args (#1...gdkchan
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-05-28Fix wrong face culling once and for all (#1277)gdkchan
2020-05-06Refactor shader GPU state and memory access (#1203)gdkchan
2020-04-02Remove output interpolation qualifier (#1070)gdkchan
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Support texture rectangle targets (non-normalized coords)gdkchan
2020-01-09Support shared color mask, implement more shader instructionsgdkchan
2020-01-09Add a pass to turn global memory access into storage access, and do all stora...gdk
2020-01-09Partial support for branch with CC, and fix a edge case of branch out of loop...gdk
2020-01-09Remove TranslatorConfig structgdk
2020-01-09Make the shader translator more error resilient (part 2)gdk
2020-01-09Make the shader translator more error resilientgdk
2020-01-09Add partial support for the BRX shader instructiongdk
2020-01-09Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t...gdk
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Initial workgdk