diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-01-12 20:27:50 -0300 |
|---|---|---|
| committer | jduncanator <1518948+jduncanator@users.noreply.github.com> | 2020-01-13 10:27:50 +1100 |
| commit | b8e3909d800ff5947683bb169d8efda2ef63d697 (patch) | |
| tree | 653a2e60b42cb45fbeb1ad76aa6b827bc1e38966 /Ryujinx.Graphics.Shader/Translation/Translator.cs | |
| parent | 8b90924c1ebf7e65d1f170df5dd1ac6c2596926f (diff) | |
Add a GetSpan method to the memory manager and use it on GPU (#877)
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/Translator.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Translation/Translator.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/Translator.cs b/Ryujinx.Graphics.Shader/Translation/Translator.cs index 760d616f..a333db95 100644 --- a/Ryujinx.Graphics.Shader/Translation/Translator.cs +++ b/Ryujinx.Graphics.Shader/Translation/Translator.cs @@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Shader.Translation { private const int HeaderSize = 0x50; - public static Span<byte> ExtractCode(Span<byte> code, bool compute, out int headerSize) + public static ReadOnlySpan<byte> ExtractCode(ReadOnlySpan<byte> code, bool compute, out int headerSize) { headerSize = compute ? 0 : HeaderSize; @@ -38,14 +38,14 @@ namespace Ryujinx.Graphics.Shader.Translation return code.Slice(0, headerSize + (int)endAddress); } - public static ShaderProgram Translate(Span<byte> code, TranslatorCallbacks callbacks, TranslationFlags flags) + public static ShaderProgram Translate(ReadOnlySpan<byte> code, TranslatorCallbacks callbacks, TranslationFlags flags) { Operation[] ops = DecodeShader(code, callbacks, flags, out ShaderConfig config, out int size); return Translate(ops, config, size); } - public static ShaderProgram Translate(Span<byte> vpACode, Span<byte> vpBCode, TranslatorCallbacks callbacks, TranslationFlags flags) + public static ShaderProgram Translate(ReadOnlySpan<byte> vpACode, ReadOnlySpan<byte> vpBCode, TranslatorCallbacks callbacks, TranslationFlags flags) { Operation[] vpAOps = DecodeShader(vpACode, callbacks, flags, out _, out _); Operation[] vpBOps = DecodeShader(vpBCode, callbacks, flags, out ShaderConfig config, out int sizeB); @@ -88,7 +88,7 @@ namespace Ryujinx.Graphics.Shader.Translation } private static Operation[] DecodeShader( - Span<byte> code, + ReadOnlySpan<byte> code, TranslatorCallbacks callbacks, TranslationFlags flags, out ShaderConfig config, |
