index
:
Ryujinx
master
A backup of the Ryujinx master git branch.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2021-02-08
Disable partial JIT invalidation on unmap (#1991)
gdkchan
2021-02-08
Implement ETC2 (RGB) texture format (#2000)
gdkchan
2021-02-01
Do not flush multisample textures (#1973)
gdkchan
2021-02-01
Use multiple dest operands for shader call instructions (#1975)
gdkchan
2021-01-29
Implement geometry shader passthrough (#1961)
gdkchan
2021-01-29
Add PPTC acronym to settings page (#1974)
EmulationFanatic
2021-01-29
Use a descriptor cache for faster pool invalidation. (#1977)
riperiperi
2021-01-28
Enable Docked Mode by Default (#1953)
ShahilSharma
2021-01-28
Support multiple destination operands on shader IR and shuffle predicates (#1...
gdkchan
2021-01-28
Lower precision of estimate instruction results to match Arm behavior (#1943)
gdkchan
2021-01-27
Support shader F32 to Bool reinterpretation (#1969)
gdkchan
2021-01-27
Fix regression on shader atomic SSBO operations (#1967)
gdkchan
2021-01-27
Avoid some redundant GL calls (#1958)
gdkchan
2021-01-27
Fix conditional rendering without queries (#1965)
gdkchan
2021-01-26
Initial Setup: Reload keys before verifying firmware (#1955)
mageven
2021-01-26
Fix compute shader code dumping (#1960)
gdkchan
2021-01-26
Add support for shader atomic min/max (S32) (#1948)
gdkchan
2021-01-26
Implement PRFM (register variant) as NOP (#1956)
mageven
2021-01-26
GUI Update: Fix controller input window to fit all images without scrolling (...
EmulationFanatic
2021-01-25
Prevent Display Sleep on Windows while running a game (#1850)
EliEron
2021-01-25
Add VCLZ.* fast path (#1917)
FICTURE7
2021-01-25
Allow out of bounds storage buffer access by aligning their sizes (#1870)
gdkchan
2021-01-25
Update Controller Images (#1951)
ShahilSharma
2021-01-24
Github Actions: Workaround windows-latest restore failures (#1957)
Mary
2021-01-23
Match texture if the physical range is the same (#1934)
gdkchan
2021-01-23
TZ: Fix loop condition in GetTZName (#1950)
mageven
2021-01-23
Fix inverted read only flag in transfer memory creation (#1945)
Caian Benedicto
2021-01-20
Fix SL/SR typo in keyboard controller mapping (#1938)
mageven
2021-01-19
Fix alignment on CreateTransferMemoryStorage (#1937)
gdkchan
2021-01-20
CPU (A64): Add Fmaxnmp & Fminnmp Scalar Inst.s, Fast & Slow Paths; with Tests...
LDj3SNuD
2021-01-19
Enable parallel ASTC decoding by default (#1930)
gdkchan
2021-01-19
Fix out of range exception when a invalid base lod is used (#1931)
gdkchan
2021-01-19
Fix some GLXBadDrawable crashes on linux (#1900)
Sera
2021-01-19
Reduce temporary copy/fill buffer size (#1926)
gdkchan
2021-01-19
am: Implement CreateHandleStorage and fixes (#1929)
Ac_K
2021-01-19
Emulate a circular zone for keyboard analog sticks (#1906)
mageven
2021-01-19
Fix Linux Icon (#1927)
pineappleEA
2021-01-17
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
riperiperi
2021-01-17
Support for resources on non-contiguous GPU memory regions (#1905)
gdkchan
2021-01-15
Fix mipmap base level being ignored for sampled textures and images (#1911)
gdkchan
2021-01-14
settings: add Show Confirm Exist toggle (#1856)
Bruno Macabeus
2021-01-14
Fix shader LOP3 predicate write condition (#1910)
gdkchan
2021-01-13
android-fence: call callback when fence is invalid (#1881)
Bruno Macabeus
2021-01-13
Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG wit...
gdkchan
2021-01-13
Implement clear buffer (fast path) (#1902)
gdkchan
2021-01-12
Add a simple Pools Limiter. (#1830)
LDj3SNuD
2021-01-11
Add support for inline software keyboard (#1868)
Caian Benedicto
2021-01-11
ui: disable "Simulate Wake-up" when no game is running (#1863)
Bruno Macabeus
2021-01-11
Only attempt to import common tickets. (#1886)
Steven Smith
2021-01-10
pctl: Stub IsFreeCommunicationAvailable (#1893)
Ac_K
[next]