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authorgdkchan <gab.dark.100@gmail.com>2021-01-19 00:19:52 -0300
committerGitHub <noreply@github.com>2021-01-19 14:19:52 +1100
commitb8353f5639cd61cfe33bb3af8f93988f31b3e444 (patch)
tree4a9575ef32bae3e8dfae8bdf85a460326891a9be
parent03aab63e0320ab8c3097d59ca5c474f6168e48a4 (diff)
Enable parallel ASTC decoding by default (#1930)
-rw-r--r--Ryujinx.Graphics.Gpu/Image/Texture.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/Texture.cs b/Ryujinx.Graphics.Gpu/Image/Texture.cs
index 1c558f56..3c576cb7 100644
--- a/Ryujinx.Graphics.Gpu/Image/Texture.cs
+++ b/Ryujinx.Graphics.Gpu/Image/Texture.cs
@@ -646,7 +646,7 @@ namespace Ryujinx.Graphics.Gpu.Image
// - BC4/BC5 is not supported on 3D textures.
if (!_context.Capabilities.SupportsAstcCompression && Info.FormatInfo.Format.IsAstc())
{
- if (!AstcDecoder.TryDecodeToRgba8(
+ if (!AstcDecoder.TryDecodeToRgba8P(
data.ToArray(),
Info.FormatInfo.BlockWidth,
Info.FormatInfo.BlockHeight,