| Age | Commit message (Expand) | Author |
| 2020-07-04 | Implement shader LEA instruction and improve bindless image load/store (#1355) | gdkchan |
| 2020-05-27 | Support separate textures and samplers (#1216) | gdkchan |
| 2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
| 2020-03-03 | Initial support for double precision shader instructions. (#963) | gdkchan |
| 2020-02-14 | Update bindless to indexed conversion code pattern match (#938) | gdkchan |
| 2020-02-11 | Support compute uniform buffers emulated with global memory (#924) | gdkchan |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | Support texture rectangle targets (non-normalized coords) | gdkchan |
| 2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
| 2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t... | gdk |
| 2020-01-09 | Remove some unused constants and other code | gdk |
| 2020-01-09 | Add partial support for array of samplers, and add pass to identify them from... | gdk |
| 2020-01-09 | Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc... | gdk |
| 2020-01-09 | Initial work | gdk |