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authorgdkchan <gab.dark.100@gmail.com>2020-05-05 22:02:28 -0300
committerGitHub <noreply@github.com>2020-05-06 11:02:28 +1000
commitb8eb6abeccbd4a468214a4d2ad3a9b6e5e06973c (patch)
treecd3d71ebde0f4f32eb674778adae89c0efcb75df /Ryujinx.Graphics.Shader/Translation/Optimizations
parent7f500e7cae940958289abe1a3461e52684742053 (diff)
Refactor shader GPU state and memory access (#1203)
* Refactor shader GPU state and memory access * Fix NVDEC project build * Address PR feedback and add missing XML comments
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/Optimizations')
-rw-r--r--Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs b/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs
index 7988ef6c..254bd0b3 100644
--- a/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs
+++ b/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs
@@ -69,7 +69,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand baseAddrTrunc = Local();
- Operand alignMask = Const(-config.QueryInfo(QueryInfoName.StorageBufferOffsetAlignment));
+ Operand alignMask = Const(-config.GpuAccessor.QueryStorageBufferOffsetAlignment());
Operation andOp = new Operation(Instruction.BitwiseAnd, baseAddrTrunc, baseAddrLow, alignMask);
@@ -140,7 +140,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand baseAddrTrunc = Local();
- Operand alignMask = Const(-config.QueryInfo(QueryInfoName.StorageBufferOffsetAlignment));
+ Operand alignMask = Const(-config.GpuAccessor.QueryStorageBufferOffsetAlignment());
Operation andOp = new Operation(Instruction.BitwiseAnd, baseAddrTrunc, baseAddrLow, alignMask);