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Author
2021-10-18
Initial tessellation shader support (#2534)
gdkchan
2021-10-17
Add missing U8/S8 types from shader I2I instruction (#2740)
gdkchan
2021-10-12
Rewrite shader decoding stage (#2698)
gdkchan
2021-08-31
Implement Shader Instructions SUATOM and SURED (#2090)
riperiperi
2021-08-27
Initial support for shader attribute indexing (#2546)
gdkchan
2021-08-11
Make sure attributes used on subsequent shader stages are initialized (#2538)
gdkchan
2021-08-11
Use a new approach for shader BRX targets (#2532)
gdkchan
2021-06-15
End shader decoding when reaching a block that starts with an infinite loop (...
riperiperi
2021-06-03
Fix shaders with mixed PBK and SSY addresses on the stack (#2329)
gdkchan
2021-04-02
Implement shader HelperThreadNV (#2163)
gdkchan
2021-03-27
Shader Cache: Move bindless checking from translation to decode (#2145)
mageven
2021-01-14
Fix shader LOP3 predicate write condition (#1910)
gdkchan
2021-01-10
Fix remap when handle is 0 (#1882)
gdkchan
2021-01-08
Support conditional on BRK and SYNC shader instructions (#1878)
gdkchan
2020-11-13
Salieri: shader cache (#1701)
Mary
2020-11-10
Implement ATOM shader instruction (#1687)
gdkchan
2020-10-25
Implement CAL and RET shader instructions (#1618)
gdkchan
2020-10-21
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
gdkchan
2020-10-13
Fix LOP3 (cbuf) shader instruction encoding (#1616)
gdkchan
2020-10-12
Implement LEA.HI shader instruction (#1609)
gdkchan
2020-10-12
Add support for shader constant buffer slot indexing (#1608)
gdkchan
2020-10-03
Improve BRX target detection heuristics (#1591)
gdkchan
2020-07-04
Implement shader LEA instruction and improve bindless image load/store (#1355)
gdkchan
2020-05-27
Omit image format if possible, and fix BA bit (#1280)
gdkchan
2020-05-23
Implement TMML and TMML.B (#1270)
Thog
2020-05-06
Refactor shader GPU state and memory access (#1203)
gdkchan
2020-04-25
Implement texture buffers (#1152)
gdkchan
2020-04-22
Implement SULD shader instruction (#1117)
gdkchan
2020-03-30
Implement FCMP shader instruction (#1067)
gdkchan
2020-03-29
Move the OpActivator to OpCodeTable class for improve performance (#1001)
Chenj168
2020-03-26
Implement NOP and stub DEPBAR shader instructions (#1041)
Elise
2020-03-25
Implement VMNMX shader instruction (#1032)
gdkchan
2020-03-23
Implement ICMP shader instruction (#1010)
gdkchan
2020-03-06
Fix branch with CC and predicate, and a case of SYNC propagation (#967)
jduncanator
2020-03-03
Initial support for double precision shader instructions. (#963)
gdkchan
2020-02-14
Sign-extend shader memory instruction offsets (#934)
gdkchan
2020-01-13
Add a GetSpan method to the memory manager and use it on GPU (#877)
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Partial support for shader memory barriers
gdkchan
2020-01-09
Support bindless texture gather shader instruction
gdkchan
2020-01-09
Support shared color mask, implement more shader instructions
gdkchan
2020-01-09
Add a pass to turn global memory access into storage access, and do all stora...
gdk
2020-01-09
Partial support for branch with CC, and fix a edge case of branch out of loop...
gdk
2020-01-09
Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests
gdk
2020-01-09
Add PSET shader instruction
gdk
2020-01-09
Add R2P shader instruction
gdk
2020-01-09
Make the shader translator more error resilient
gdk
2020-01-09
Add missing check for BRX, do not add a out of bounds block to the queue
gdk
2020-01-09
Add partial support for the BRX shader instruction
gdk
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