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Ryujinx.Graphics.Gpu
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Shader
Age
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Author
2020-11-13
Salieri: shader cache (#1701)
Mary
2020-11-08
Use explicit buffer and texture bindings on shaders (#1666)
gdkchan
2020-10-20
Fix image binding format (#1625)
gdkchan
2020-10-12
Add support for shader constant buffer slot indexing (#1608)
gdkchan
2020-10-03
Improve BRX target detection heuristics (#1591)
gdkchan
2020-09-24
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
gdkchan
2020-09-19
Better viewport flipping and depth mode detection method (#1556)
gdkchan
2020-08-04
Improved Logger (#1292)
mageven
2020-07-29
Fix shader regression on Intel iGPUs by reverting layout changes (#1425)
gdkchan
2020-07-25
Remove GPU MemoryAccessor (#1423)
gdkchan
2020-07-15
Initial transform feedback support (#1370)
gdkchan
2020-05-28
Fix wrong face culling once and for all (#1277)
gdkchan
2020-05-27
Omit image format if possible, and fix BA bit (#1280)
gdkchan
2020-05-06
Refactor shader GPU state and memory access (#1203)
gdkchan
2020-04-25
Implement texture buffers (#1152)
gdkchan
2020-04-22
Implement SULD shader instruction (#1117)
gdkchan
2020-04-21
Suppress warnings from fields never used or never assigned (CS0169 and CS0649...
Cristallix
2020-04-02
Remove output interpolation qualifier (#1070)
gdkchan
2020-02-03
Compare shader code using a span instead of individual reads. (#917)
riperiperi
2020-02-02
Use correct shader local memory size instead of a hardcoded size (#914)
gdkchan
2020-01-13
Add a GetSpan method to the memory manager and use it on GPU (#877)
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Fix some shader disposal issues
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Remove more unused code
gdkchan
2020-01-09
GPU resource disposal
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.Shader
gdkchan
2020-01-09
Some code cleanup
gdkchan
2020-01-09
Support texture rectangle targets (non-normalized coords)
gdkchan
2020-01-09
Support non-constant texture offsets on non-NVIDIA gpus
gdkchan
2020-01-09
Use correct shared memory size (in words, not bytes)
gdkchan
2020-01-09
Use dispatch params shared memory size when available
gdkchan
2020-01-09
Use maximum shared memory size supported by hardware
gdkchan
2020-01-09
Support shared color mask, implement more shader instructions
gdkchan
2020-01-09
Add a pass to turn global memory access into storage access, and do all stora...
gdk
2020-01-09
Fix shader code comparison method
gdk
2020-01-09
Remove TranslatorConfig struct
gdk
2020-01-09
Invalidate shaders when they are modified
gdk
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