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Ryujinx.Graphics.Gpu
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Shader
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GpuAccessor.cs
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Author
2023-04-27
Move solution and projects to src
TSR Berry
2023-04-05
Use index fragment shader output when dual source blend is enabled (#4404)
gdkchan
2023-01-13
Vulkan: Add workarounds for MoltenVK (#4202)
riperiperi
2022-11-17
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)
riperiperi
2022-11-16
Implement HLE macro for DrawElementsIndirect (#3748)
gdkchan
2022-07-31
Vulkan backend (#2518)
gdkchan
2022-07-05
Add support for alpha to coverage dithering (#3069)
gdkchan
2022-05-12
Implement Viewport Transform Disable (#3328)
riperiperi
2022-04-10
New shader cache implementation (#3194)
gdkchan
2022-01-21
Stop using glTransformFeedbackVaryings and use explicit layout on the shader ...
gdkchan
2021-10-18
Initial tessellation shader support (#2534)
gdkchan
2021-10-12
Rewrite shader decoding stage (#2698)
gdkchan
2021-08-11
Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542)
gdkchan
2021-08-11
Workaround for Intel FrontFacing built-in variable bug (#2540)
gdkchan
2021-08-11
Use a new approach for shader BRX targets (#2532)
gdkchan
2021-07-11
Separate GPU engines (part 2/2) (#2440)
gdkchan
2021-07-07
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
gdkchan
2021-06-29
Initial support for separate GPU address spaces (#2394)
gdkchan
2021-06-25
Fix texture sampling with depth compare and LOD level or bias (#2404)
gdkchan
2021-06-24
Initial support for GPU channels (#2372)
gdkchan
2021-05-19
Pass CbufSlot when getting info from the texture descriptor (#2291)
riperiperi
2020-12-02
Implement Force Early Z Register (#1755)
riperiperi
2020-11-17
shader cache: Fix invalid virtual address clean up (#1717)
Mary
2020-11-13
Salieri: shader cache (#1701)
Mary
2020-10-20
Fix image binding format (#1625)
gdkchan
2020-10-12
Add support for shader constant buffer slot indexing (#1608)
gdkchan
2020-10-03
Improve BRX target detection heuristics (#1591)
gdkchan
2020-09-24
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
gdkchan
2020-09-19
Better viewport flipping and depth mode detection method (#1556)
gdkchan
2020-08-04
Improved Logger (#1292)
mageven
2020-07-25
Remove GPU MemoryAccessor (#1423)
gdkchan
2020-05-28
Fix wrong face culling once and for all (#1277)
gdkchan
2020-05-27
Omit image format if possible, and fix BA bit (#1280)
gdkchan
2020-05-06
Refactor shader GPU state and memory access (#1203)
gdkchan