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path: root/Ryujinx.Graphics.Gpu/Image/Texture.cs
AgeCommit message (Expand)Author
2023-03-19Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)riperiperi
2023-03-19Remove MultiRange Min/MaxAddress and rename GetSlice to Slice (#4566)gdkchan
2023-03-14GPU: Fast path for adding one texture view to a group (#4528)riperiperi
2023-03-14Update range for remapped sparse textures instead of recreating them (#4442)riperiperi
2023-02-08Limit texture cache based on total texture size (#4350)gdkchan
2023-02-08Handle mismatching texture size with copy dependencies (#4364)gdkchan
2023-01-22Allow setting texture data from 1x to fix some textures resetting randomly (#...riperiperi
2023-01-17Add short duration texture cache (#3754)riperiperi
2023-01-11Remove textures from cache on unmap if not mapped and modified (#4211)gdkchan
2022-12-26GPU: Add fallback when 16-bit formats are not supported (#4108)riperiperi
2022-12-21Implement a software ETC2 texture decoder (#4121)gdkchan
2022-11-10Minor improvement to Vulkan pipeline state and bindings management (#3829)gdkchan
2022-10-09Fix disposed textures being updated on TextureBindingsManager (#3750)gdkchan
2022-10-08GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745)riperiperi
2022-08-26Fast path for Inline-to-Memory texture data transfers (#3610)gdkchan
2022-07-31Vulkan backend (#2518)gdkchan
2022-06-17Optimize Texture Binding and Shader Specialization Checks (#3399)riperiperi
2022-06-05Copy dependency for multisample and non-multisample textures (#3382)gdkchan
2022-04-08Allow copy texture views to have mismatching multisample state (#3152)gdkchan
2022-01-22Add support for BC1/2/3 decompression (for 3D textures) (#2987)gdkchan
2022-01-11Fix render target clear when sizes mismatch (#2994)gdkchan
2022-01-11Fix adjacent 3d texture slices being detected as Incompatible Overlaps (#2993)riperiperi
2022-01-09Texture Sync, incompatible overlap handling, data flush improvements. (#2971)riperiperi
2021-12-30Add support for the R4G4 texture format (#2956)gdkchan
2021-12-26Fix DMA copy fast path line size when xCount < stride (#2942)gdkchan
2021-12-08Move texture anisotropy check to SetInfo (#2843)riperiperi
2021-09-11Account for negative strides on DMA copy (#2623)gdkchan
2021-09-11Lift textures in the AutoDeleteCache for all modifications. (#2615)riperiperi
2021-08-29Avoid deleting textures when their data does not overlap. (#2601)riperiperi
2021-08-20Remove pool cache entries for incompatible overlapping textures (#2568)riperiperi
2021-08-11Use "Undesired" scale mode for certain textures rather than blacklisting (#2537)riperiperi
2021-07-19Return mapped buffer pointer directly for flush, WriteableRegion for textures...riperiperi
2021-07-16Flush buffers and texture data through a persistent mapped buffer. (#2481)riperiperi
2021-06-29Initial support for separate GPU address spaces (#2394)gdkchan
2021-06-24Initial support for GPU channels (#2372)gdkchan
2021-05-24Compare aligned size for largest mip level when considering sampler resize (#...riperiperi
2021-05-16Use copy dependencies for the Intel/AMD view format workaround (#2144)riperiperi
2021-04-02Hold reference for render targets in use (#2156)gdkchan
2021-03-06Improve handling for unmapped GPU resources (#2083)riperiperi
2021-03-02Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)riperiperi
2021-02-01Do not flush multisample textures (#1973)gdkchan
2021-01-19Enable parallel ASTC decoding by default (#1930)gdkchan
2021-01-17Support for resources on non-contiguous GPU memory regions (#1905)gdkchan
2020-12-03Extract texture Target from Info for quick access (#1774)riperiperi
2020-11-27Prefer truly perfect texture matches over fomat aliased ones (#1754)riperiperi
2020-11-20Allow copy destination to have a different scale from source (#1711)riperiperi
2020-11-18Do not perform layout conversion on buffer texture flushes (#1729)gdkchan
2020-11-09Size hints for copy regions and viewport dimensions to avoid data loss (#1686)riperiperi
2020-11-01Support 3D BC4 and BC5 compressed textures (#1655)gdkchan
2020-10-29Scale texture resolution before sending to backend (#1646)gdkchan