| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-10-18 | Initial tessellation shader support (#2534) | gdkchan |
| 2021-09-29 | Only make render target 2D textures layered if needed (#2646) | gdkchan |
| 2021-09-19 | Set texture/image bindings in place rather than allocating and passing an arr... | riperiperi |
| 2021-08-11 | Revert "Calculate vertex buffer sizes from index buffer (#1663)" (#2544) | gdkchan |
| 2021-08-11 | Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) | riperiperi |
| 2021-08-11 | Calculate vertex buffer sizes from index buffer (#1663) | gdkchan |
| 2021-08-11 | Replace BGRA and scale uniforms with a uniform block (#2496) | gdkchan |
| 2021-07-11 | Separate GPU engines (part 2/2) (#2440) | gdkchan |
