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Ryujinx.Graphics.Gpu
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Author
2021-10-18
Another workaround for NVIDIA driver 496.13 shader bug (#2750)
riperiperi
2021-10-18
Initial tessellation shader support (#2534)
gdkchan
2021-10-17
Extend bindless elimination to work with masked and shifted handles (#2727)
gdkchan
2021-10-17
Implement SHF (funnel shift) shader instruction (#2702)
gdkchan
2021-10-12
Force index buffer update for games using Vulkan (#2726)
gdkchan
2021-10-12
Don't force scaling on 2D copy sources (#2701)
riperiperi
2021-10-12
Rewrite shader decoding stage (#2698)
gdkchan
2021-10-07
Avoid potential race
riperiperi
2021-10-07
Reregister flush actions when taking a buffer's modified range list.
riperiperi
2021-10-04
Smaller initial size for ModifiedRangeList & directly inherit range list (#2663)
riperiperi
2021-10-04
Relax sampler pool requirement (#2703)
gdkchan
2021-09-29
Replace CacheResourceWrite with more general "precise" write (#2684)
riperiperi
2021-09-29
Force copy when auto-deleting a texture with dependencies (#2687)
riperiperi
2021-09-29
Only make render target 2D textures layered if needed (#2646)
gdkchan
2021-09-28
Share scales array for graphics and compute (#2653)
gdkchan
2021-09-19
Fast path for Inline2Memory buffer write that skips write tracking (#2624)
riperiperi
2021-09-19
Use shader subgroup extensions if shader ballot is not supported (#2627)
gdkchan
2021-09-19
Array based RangeList that caches Address/EndAddress (#2642)
riperiperi
2021-09-19
Set texture/image bindings in place rather than allocating and passing an arr...
riperiperi
2021-09-11
Account for negative strides on DMA copy (#2623)
gdkchan
2021-09-11
Lift textures in the AutoDeleteCache for all modifications. (#2615)
riperiperi
2021-09-02
Fix TXQ for 3D textures. (#2613)
riperiperi
2021-08-31
Implement Shader Instructions SUATOM and SURED (#2090)
riperiperi
2021-08-30
Fix out-of-bounds shader thread shuffle (#2605)
gdkchan
2021-08-29
Handle indirect draw counts with non-zero draw starts properly (#2593)
gdkchan
2021-08-29
Avoid deleting textures when their data does not overlap. (#2601)
riperiperi
2021-08-27
Only reupload the texture scale array if it changes. (#2595)
riperiperi
2021-08-27
Initial support for shader attribute indexing (#2546)
gdkchan
2021-08-27
Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...
riperiperi
2021-08-26
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (...
mpnico
2021-08-20
Remove pool cache entries for incompatible overlapping textures (#2568)
riperiperi
2021-08-20
Fix GetHandleInformation for mipmapped 3d textures (#2569)
riperiperi
2021-08-17
Enable transform feedback buffer flush (#2552)
gdkchan
2021-08-12
Fix size of cached compute shaders (#2548)
gdkchan
2021-08-11
Revert "Calculate vertex buffer sizes from index buffer (#1663)" (#2544)
gdkchan
2021-08-11
Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542)
gdkchan
2021-08-11
Workaround for Intel FrontFacing built-in variable bug (#2540)
gdkchan
2021-08-11
Use "Undesired" scale mode for certain textures rather than blacklisting (#2537)
riperiperi
2021-08-11
Make sure attributes used on subsequent shader stages are initialized (#2538)
gdkchan
2021-08-11
Calculate vertex buffer sizes from index buffer (#1663)
gdkchan
2021-08-11
Replace BGRA and scale uniforms with a uniform block (#2496)
gdkchan
2021-08-11
Use a new approach for shader BRX targets (#2532)
gdkchan
2021-08-04
Support non-contiguous copies on I2M and DMA engines (#2473)
gdkchan
2021-07-19
Return mapped buffer pointer directly for flush, WriteableRegion for textures...
riperiperi
2021-07-16
Flush buffers and texture data through a persistent mapped buffer. (#2481)
riperiperi
2021-07-14
Ensure that DMA copy target textures are kept alive or flushed (#2478)
gdkchan
2021-07-14
Do not require texture and sampler pools being initialized (#2476)
gdkchan
2021-07-12
Implement a fast path for I2M transfers (#2467)
gdkchan
2021-07-12
Fix shader compilation on shaders that uses rectangle textures (#2471)
gdkchan
2021-07-11
Separate GPU engines (part 2/2) (#2440)
gdkchan
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