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path: root/Ryujinx.Graphics.Gpu/Engine/Methods.cs
AgeCommit message (Expand)Author
2020-05-29Implement FIFO semaphore (#1286)gdkchan
2020-05-28Fix wrong face culling once and for all (#1277)gdkchan
2020-05-27Support separate textures and samplers (#1216)gdkchan
2020-05-23Spanify Graphics Abstraction Layer (#1226)gdkchan
2020-05-06Refactor shader GPU state and memory access (#1203)gdkchan
2020-05-04Implement user-defined clipping on GL state pipeline (#1118)mageven
2020-04-30Fix depth clamp enable bit, unit scale for polygon offset. (#1178)riperiperi
2020-04-25Implement texture buffers (#1152)gdkchan
2020-04-25Implement Constant Color blends (#1119)mageven
2020-04-22Initial conditional rendering support (#1012)gdkchan
2020-04-21Suppress warnings from fields never used or never assigned (CS0169 and CS0649...Cristallix
2020-04-19Implement GPU syncpoints (#980)Thog
2020-04-17Implement Depth Clamping (#1120)mageven
2020-04-07Simple GPU fixes (#1093)mageven
2020-03-30Support constant attributes (with a value of zero) (#1066)gdkchan
2020-03-29Implement GPU scissors (#1058)gdkchan
2020-02-07Only enumerate cached textures that are modified when flushing. (#918)riperiperi
2020-02-02Support configurable point size (#916)gdkchan
2020-01-22Ignore exit flag on branch delay slot (#899)gdkchan
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-09Fix some shader disposal issuesgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Remove more unused codegdkchan
2020-01-09GPU resource disposalgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Enginegdkchan
2020-01-09Change GPU errors to debug and reduce log messagesgdkchan
2020-01-09Some code cleanupgdkchan
2020-01-09Reimplement limited bindless textures supportgdkchan
2020-01-09Support texture rectangle targets (non-normalized coords)gdkchan
2020-01-09Support depth clip mode and disable shader fast math optimization on NVIDIA a...gdkchan
2020-01-09Fix wrong maximum id on sampler pool in some casesgdkchan
2020-01-09Support shared color mask, implement more shader instructionsgdkchan
2020-01-09Initial support for the guest OpenGL driver (NVIDIA and Nouveau)gdkchan
2020-01-09Improved and simplified window texture presentationgdk
2020-01-09Separate sub-channel stategdk
2020-01-09Invalidate shaders when they are modifiedgdk
2020-01-09Add partial support for array of samplers, and add pass to identify them from...gdk
2020-01-09Support copy of slices to 3D textures, remove old 3D render target layered re...gdk
2020-01-09Add per-source type memory change tracking, simplified state change tracking,...gdk
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Initial workgdk