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Ryujinx.Graphics.GAL
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IRenderer.cs
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Author
2021-08-27
Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...
riperiperi
2021-07-19
Return mapped buffer pointer directly for flush, WriteableRegion for textures...
riperiperi
2021-06-28
Add Screenshot Feature (#2354)
emmauss
2021-01-17
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
riperiperi
2020-11-13
Salieri: shader cache (#1701)
Mary
2020-11-08
Use explicit buffer and texture bindings on shaders (#1666)
gdkchan
2020-10-16
Memory Read/Write Tracking using Region Handles (#1272)
riperiperi
2020-09-10
Texture/Buffer Memory Management Improvements (#1408)
riperiperi
2020-08-02
Facilitate OpenGL debug logging via GUI (#1373)
mageven
2020-07-15
Initial transform feedback support (#1370)
gdkchan
2020-07-07
Implement Zero-Configuration Resolution Scaling (#1365)
riperiperi
2020-05-23
Spanify Graphics Abstraction Layer (#1226)
gdkchan
2020-05-04
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
riperiperi
2020-01-13
Replace glFinish with barrier for WaitForIdle (#878)
gdkchan
2020-01-10
InitializeCounters to Initialize
Ac_K
2020-01-09
GPU resource disposal
gdkchan
2020-01-09
Some code cleanup
gdkchan
2020-01-09
Initial support for image stores, support texture sample on compute
gdk
2020-01-09
Initial work
gdk