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authormageven <62494521+mageven@users.noreply.github.com>2020-08-02 20:11:24 +0530
committerGitHub <noreply@github.com>2020-08-02 16:41:24 +0200
commitf0c91d9efb7eff0b8bbe8fc8d4901af5a9d59005 (patch)
treedadfcd28cc2a0e26cd4a776bf93074db17488de4 /Ryujinx.Graphics.GAL/IRenderer.cs
parent1457ab54560a9e76a8ade68879d710f7cc533294 (diff)
Facilitate OpenGL debug logging via GUI (#1373)
* Allow printing GL Debug logs with GUI options Improve GL Debugger Make the new option persistent Address gdkchan's comments - Rename enum to GraphicsDebugLevel - Move Debugger Init to Renderer Init - Fix formatting * nit: newlines
Diffstat (limited to 'Ryujinx.Graphics.GAL/IRenderer.cs')
-rw-r--r--Ryujinx.Graphics.GAL/IRenderer.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.GAL/IRenderer.cs b/Ryujinx.Graphics.GAL/IRenderer.cs
index 6fd3feba..fec8d3be 100644
--- a/Ryujinx.Graphics.GAL/IRenderer.cs
+++ b/Ryujinx.Graphics.GAL/IRenderer.cs
@@ -1,3 +1,4 @@
+using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.Shader;
using System;
@@ -32,6 +33,6 @@ namespace Ryujinx.Graphics.GAL
void ResetCounter(CounterType type);
- void Initialize();
+ void Initialize(GraphicsDebugLevel logLevel);
}
}