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path: root/Ryujinx.Graphics.GAL
AgeCommit message (Expand)Author
2021-10-18Initial tessellation shader support (#2534)gdkchan
2021-09-19Use shader subgroup extensions if shader ballot is not supported (#2627)gdkchan
2021-08-27Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...riperiperi
2021-08-26Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (...mpnico
2021-08-20Swap BGR components for 16-bit BGR texture formats (#2567)gdkchan
2021-08-11Workaround for Intel FrontFacing built-in variable bug (#2540)gdkchan
2021-08-11Replace BGRA and scale uniforms with a uniform block (#2496)gdkchan
2021-07-19Return mapped buffer pointer directly for flush, WriteableRegion for textures...riperiperi
2021-06-28Add Screenshot Feature (#2354)emmauss
2021-06-25Add support for custom line widths (#2406)gdkchan
2021-06-25Fix texture sampling with depth compare and LOD level or bias (#2404)gdkchan
2021-05-19Merge pull request #2177 from riperiperi/feature/parallel-shader-cacheEmulationFanatic
2021-05-16Use copy dependencies for the Intel/AMD view format workaround (#2144)riperiperi
2021-04-18Implement parallel host shader cache compilation.riperiperi
2021-03-02Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)riperiperi
2021-02-08Implement ETC2 (RGB) texture format (#2000)gdkchan
2021-01-27Avoid some redundant GL calls (#1958)gdkchan
2021-01-17Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)riperiperi
2021-01-13Implement clear buffer (fast path) (#1902)gdkchan
2021-01-05gpu: Implement missing texture formats (#1867)Ac_K
2020-12-15gui/gpu: Implement setting and toggle for Aspect Ratio (#1777)Ac_K
2020-11-20Allow copy destination to have a different scale from source (#1711)riperiperi
2020-11-15infra: Migrate to .NET 5 (#1694)Mary
2020-11-13Salieri: shader cache (#1701)Mary
2020-11-08Use explicit buffer and texture bindings on shaders (#1666)gdkchan
2020-11-02Add seamless cubemap flag in sampler parameters. (#1658)riperiperi
2020-11-02Support res scale on images, correctly blacklist for SUST, move logic out of ...riperiperi
2020-11-01Support 3D BC4 and BC5 compressed textures (#1655)gdkchan
2020-10-25Fix transform feedback errors caused by host pause/resume and multiple uses (...gdkchan
2020-10-20Fix image binding format (#1625)gdkchan
2020-10-16Memory Read/Write Tracking using Region Handles (#1272)riperiperi
2020-10-13Fix incorrect GPU GL blend func values (#1612)gdkchan
2020-09-19Better viewport flipping and depth mode detection method (#1556)gdkchan
2020-09-11Allow swizzles to match with "undefined" components (#1538)riperiperi
2020-09-10Texture/Buffer Memory Management Improvements (#1408)riperiperi
2020-08-02Facilitate OpenGL debug logging via GUI (#1373)mageven
2020-07-28Implement alpha test using legacy functions (#1426)gdkchan
2020-07-26Implement BGRA texture support (#1418)gdkchan
2020-07-20GL: Implement more Point parameters (#1399)mageven
2020-07-15Initial transform feedback support (#1370)gdkchan
2020-07-10Implement Logical Operation registers and functionality (#1380)riperiperi
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-05-28Fix wrong face culling once and for all (#1277)gdkchan
2020-05-27Omit image format if possible, and fix BA bit (#1280)gdkchan
2020-05-23Spanify Graphics Abstraction Layer (#1226)gdkchan
2020-05-04Implement Counter Queue and Partial Host Conditional Rendering (#1167)riperiperi
2020-05-04Upgrade projects to C#8 (#1193)Ac_K
2020-05-04Implement user-defined clipping on GL state pipeline (#1118)mageven
2020-04-30Fix depth clamp enable bit, unit scale for polygon offset. (#1178)riperiperi
2020-04-25Implement texture buffers (#1152)gdkchan