| Age | Commit message (Expand) | Author |
| 2018-06-10 | Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LL... | gdkchan |
| 2018-06-09 | Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, ... | gdkchan |
| 2018-06-08 | Small cleanup in AMemory and removed some unused usings | gdkchan |
| 2018-06-08 | ReadBytes function in AMemory, with cleaner range check. (#136) | riperiperi |
| 2018-06-02 | Use GetBufferType0x21 on TransactParcelAuto aswell | gdkchan |
| 2018-05-10 | Implement ISystemDisplayService::GetDisplayMode & Add IManagerDisplayService:... | Thomas Guillemard |
| 2018-05-07 | NvServices refactoring (#120) | gdkchan |
| 2018-04-24 | Improved logging (#103) | gdkchan |
| 2018-04-21 | Some implementations (#99) | Ac_K |
| 2018-04-18 | [HLE/Kernel] Somewhat improved sync primitives | gdkchan |
| 2018-04-13 | Add logclass, made changes to logging calls (#79) | emmauss |
| 2018-04-13 | Fix for current framebuffer issues (#78) | gdkchan |
| 2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan |
| 2018-04-06 | Rename services with the official interface names | gdkchan |
| 2018-04-04 | stubs (#69) | emmauss |
| 2018-03-23 | handle vi:u and vi:s getdisplayservice (#66) | emmauss |
| 2018-03-20 | Rename IpcServices -> Services | gdkchan |
| 2018-03-20 | Support different framebuffer offsets (fixes #59) | gdkchan |
| 2018-03-19 | [WIP] Add support for events (#60) | gdkchan |
| 2018-03-15 | Improvements to audout (#58) | gdkchan |
| 2018-03-12 | Allow more than one process, free resources on process dispose, implement Svc... | gdkchan |
| 2018-03-09 | Disable memory checks by default, even on debug, move ram memory allocation i... | gdkchan |
| 2018-03-06 | More Vi/NvFlinger/NvDrv stubs, allow paths starting with //, do not allow pat... | gdkchan |
| 2018-03-06 | Implement basic performance statistics (#53) | emmauss |
| 2018-03-06 | stub IApplicationDisplayService:CloseDisplay (#52) | emmauss |
| 2018-03-04 | Try fixing NvFlinger rotation with scaling, return correct error code on Wait... | gdkchan |
| 2018-02-28 | Enable hardware frame buffer texture scaling | gdkchan |
| 2018-02-28 | Fix wrong rotation direction on nvflinger | gdkchan |
| 2018-02-25 | Implement many objects, improve logging. (#42) | Ac_K |