| Age | Commit message (Expand) | Author |
| 2018-06-10 | Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LL... | gdkchan |
| 2018-06-10 | Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133) | Tobias |
| 2018-06-10 | Fix a small size related issue on MapBufferEx and add the BC7U texture format | gdkchan |
| 2018-06-09 | Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, ... | gdkchan |
| 2018-06-08 | Small cleanup in AMemory and removed some unused usings | gdkchan |
| 2018-06-08 | ReadBytes function in AMemory, with cleaner range check. (#136) | riperiperi |
| 2018-06-04 | Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessor | gdkchan |
| 2018-06-02 | Use GetBufferType0x21 on TransactParcelAuto aswell | gdkchan |
| 2018-06-02 | SMO stubs and implementations (#129) | Starlet |
| 2018-05-26 | Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used... | gdkchan |
| 2018-05-25 | [IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitiali... | Starlet |
| 2018-05-17 | Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ... | gdkchan |
| 2018-05-13 | Implement GetTpcMasks on nvservices | gdkchan |
| 2018-05-11 | Fix NV stubs (#124) | Starlet |
| 2018-05-10 | Implement ISystemDisplayService::GetDisplayMode & Add IManagerDisplayService:... | Thomas Guillemard |
| 2018-05-07 | Fix regression caused by wrong endian on GetAudioRendererWorkBufferSize versi... | gdkchan |
| 2018-05-07 | NvServices refactoring (#120) | gdkchan |
| 2018-05-04 | Update IAudioRendererManager.cs | Ac_K |
| 2018-05-01 | A REAL fix for some games. (#116) | Ac_K |
| 2018-04-29 | Fix GetDesiredLanguage and expose a way to set the desired language, default ... | gdkchan |
| 2018-04-29 | Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, ... | gdkchan |
| 2018-04-26 | Remove unnecessary casts from NxSettings | gdkchan |
| 2018-04-26 | Add null terminator to audio device names when writing to the output buffer | gdkchan |
| 2018-04-25 | Some small sync primitive fixes, logging fixes, started to implement the 2D e... | gdkchan |
| 2018-04-25 | Update ISystemSettingsServer.cs (#107) | Ac_K |
| 2018-04-24 | [HLE/Audio] Use correct audio device names | gdkchan |
| 2018-04-24 | Improved logging (#103) | gdkchan |
| 2018-04-23 | Update IAudioController.cs | Ac_K |
| 2018-04-22 | Stub a few services, add support for generating call stacks on the CPU | gdkchan |
| 2018-04-21 | Some implementations (#99) | Ac_K |
| 2018-04-21 | Update am service (#98) | Ac_K |
| 2018-04-19 | Fix bad merge, and a few other fixes | gdkchan |
| 2018-04-18 | [HLE/Kernel] Somewhat improved sync primitives | gdkchan |
| 2018-04-17 | Update IAudioDeviceService.cs (#87) | Ac_K |
| 2018-04-17 | Update IAudioController.cs (#86) | Ac_K |
| 2018-04-17 | Update IAccountServiceForApplication.cs (#85) | Ac_K |
| 2018-04-17 | Update IHidServer.cs (#84) | Ac_K |
| 2018-04-16 | Add special log for stubs (#81) | emmauss |
| 2018-04-13 | Add logclass, made changes to logging calls (#79) | emmauss |
| 2018-04-13 | Fix for current framebuffer issues (#78) | gdkchan |
| 2018-04-10 | [HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time) | gdkchan |
| 2018-04-10 | [HLE/Service] Fix ToCalendarTimeWithMyRule | gdkchan |
| 2018-04-10 | [CPU] Fix CNT instruction | gdkchan |
| 2018-04-10 | [GPU] Add support for the BC4/5 texture formats | gdkchan |
| 2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan |
| 2018-04-06 | Show service short name for unimplemented commands | gdkchan |
| 2018-04-06 | Fix typo | gdkchan |
| 2018-04-06 | Fix possible regression on bsd | gdkchan |
| 2018-04-06 | Rename services with the official interface names | gdkchan |
| 2018-04-05 | Color* should be an array in NvGpuIoctlZbcSetTable | gdkchan |