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path: root/Ryujinx.Core/OsHle/Services
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2018-06-10Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future ↵gdkchan
LLE implementation
2018-06-10Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133)Tobias
* Stubs for NFP * Stubs for ACC * Implement SvcGetThreadCoreMask * Fixup * Fixup 2 * Fixup 3 * Address Cyuubi's feedback
2018-06-10Fix a small size related issue on MapBufferEx and add the BC7U texture formatgdkchan
2018-06-09Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, ↵gdkchan
fix regression on address range checking
2018-06-08Small cleanup in AMemory and removed some unused usingsgdkchan
2018-06-08ReadBytes function in AMemory, with cleaner range check. (#136)riperiperi
2018-06-04Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessorgdkchan
2018-06-02Use GetBufferType0x21 on TransactParcelAuto aswellgdkchan
2018-06-02SMO stubs and implementations (#129)Starlet
* WIP SMO stubs and implementations * fixes? * Add StorageHelper * Whoops * Compliant with review. * Remove unnecessary usings
2018-05-26Initial work to support AArch32 with a interpreter, plus nvmm stubs (not ↵gdkchan
used for now)
2018-05-25[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, ↵Starlet
FinishInitialize and add more pctl service names. (#127) * [INvDrvServices] Stub FinishInitialize * [IApplicationFunctions] Stub GetPseudoDeviceId * I need to proofread my shit... * Also add more pctl service names
2018-05-17Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ↵gdkchan
SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-13Implement GetTpcMasks on nvservicesgdkchan
2018-05-11Fix NV stubs (#124)Starlet
* Fix NV stubs * Compliant with feedback * Oops, Compliant with feedback #2
2018-05-10Implement ISystemDisplayService::GetDisplayMode & Add ↵Thomas Guillemard
IManagerDisplayService::SetLayerVisibility stub (#118) * Add ISystemDisplayService::GetDisplayMode & IManagerDisplayService::SetLayerVisibility Also add some missing PrintStub calls * Fix import ordering & Fix incorrect value for the third word in GetDisplayMode
2018-05-07Fix regression caused by wrong endian on GetAudioRendererWorkBufferSize ↵gdkchan
version check
2018-05-07NvServices refactoring (#120)gdkchan
* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes
2018-05-04Update IAudioRendererManager.csAc_K
2018-05-01A REAL fix for some games. (#116)Ac_K
* Update IAudioRendererManager.cs * Update IAudioRendererManager.cs * Update IAudioRendererManager.cs
2018-04-29Fix GetDesiredLanguage and expose a way to set the desired language, default ↵gdkchan
to english
2018-04-29Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, ↵gdkchan
change the way how the vertex buffer size is calculated for the buffers with limit = 0
2018-04-26Remove unnecessary casts from NxSettingsgdkchan
2018-04-26Add null terminator to audio device names when writing to the output buffergdkchan
2018-04-25Some small sync primitive fixes, logging fixes, started to implement the 2D ↵gdkchan
engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
2018-04-25 Update ISystemSettingsServer.cs (#107)Ac_K
* Update ISystemSettingsServer.cs Implement `GetSettingsItemValue`. * Add NxSettings.cs Generated automatically from a Switch 3.0 config file (Tid: 0100000000000818). * Update ISystemSettingsServer.cs * Update ISystemSettingsServer.cs * Update ISystemSettingsServer.cs
2018-04-24[HLE/Audio] Use correct audio device namesgdkchan
2018-04-24Improved logging (#103)gdkchan
2018-04-23Update IAudioController.csAc_K
2018-04-22Stub a few services, add support for generating call stacks on the CPUgdkchan
2018-04-21Some implementations (#99)Ac_K
* Some implementations - ICommonStateGetter * GetBootMode - ISelfController * SetHandlesRequestToDisplay - IServiceGetterInterface - ISystemUpdateInterface - IVulnerabilityManagerInterface - IPrepoService - ISettingsServer * GetLanguageCode - ISystemSettingsServer * GetFirmwareVersion2 - IHOSBinderDriver * TransactParcelAuto * Fix Implementations * Fix Implementations 2
2018-04-21Update am service (#98)Ac_K
* am services implementations Implement: - IAllSystemAppletProxiesService - IApplicationCreator - IGlobalStateController - IHomeMenuFunctions * RequestToGetForeground stub. * GetPopFromGeneralChannelEvent stub event. - ISystemAppletProxy * GetCommonStateGetter * GetSelfController * GetWindowController * GetAudioController * GetDisplayController * GetLibraryAppletCreator * GetHomeMenuFunctions * GetGlobalStateController * GetApplicationCreator * GetDebugFunctions * Update ServiceFactory.cs * Update IHomeMenuFunctions.cs * Update IHomeMenuFunctions.cs * Update ServiceFactory.cs
2018-04-19Fix bad merge, and a few other fixesgdkchan
2018-04-18[HLE/Kernel] Somewhat improved sync primitivesgdkchan
2018-04-17Update IAudioDeviceService.cs (#87)Ac_K
* Update IAudioDeviceService.cs Stubs: - QueryAudioDeviceSystemEvent - GetActiveChannelCount * Update IAudioDeviceService.cs * Update IAudioDeviceService.cs
2018-04-17Update IAudioController.cs (#86)Ac_K
* Update IAudioController.cs Stubs: - SetExpectedMasterVolume - GetMainAppletExpectedMasterVolume - GetLibraryAppletExpectedMasterVolume - ChangeMainAppletMasterVolume - SetTransparentVolumeRate * Update IAudioController.cs
2018-04-17Update IAccountServiceForApplication.cs (#85)Ac_K
Stubs: - GetUserCount (`Write(0);` throw userland error)
2018-04-17Update IHidServer.cs (#84)Ac_K
* Update IHidServer.cs Stubs: - SetGyroscopeZeroDriftMode - SetNpadHandheldActivationMode - SendVibrationValue - GetPlayerLedPattern * Update IHidServer.cs updated
2018-04-16Add special log for stubs (#81)emmauss
* add stub loglevel * add log for stubbed methods
2018-04-13Add logclass, made changes to logging calls (#79)emmauss
* add logclass, made changes to logging calls * made enum parsing case insensitive * enable logclass on partial or complete match
2018-04-13Fix for current framebuffer issues (#78)gdkchan
[GPU] Fix some of the current framebuffer issues
2018-04-10[HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time)gdkchan
2018-04-10[HLE/Service] Fix ToCalendarTimeWithMyRulegdkchan
2018-04-10[CPU] Fix CNT instructiongdkchan
2018-04-10[GPU] Add support for the BC4/5 texture formatsgdkchan
2018-04-08Merge shader branch, adding support for GLSL decompilation, a macrogdkchan
interpreter, and a rewrite of the GPU code.
2018-04-06Show service short name for unimplemented commandsgdkchan
2018-04-06Fix typogdkchan
2018-04-06Fix possible regression on bsdgdkchan
2018-04-06Rename services with the official interface namesgdkchan
2018-04-05Color* should be an array in NvGpuIoctlZbcSetTablegdkchan