| Age | Commit message (Expand) | Author |
| 2018-06-10 | Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LL... | gdkchan |
| 2018-06-10 | Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133) | Tobias |
| 2018-06-10 | Fix a small size related issue on MapBufferEx and add the BC7U texture format | gdkchan |
| 2018-06-09 | Fix a thread sync bug as is the usual... | gdkchan |
| 2018-06-09 | Somewhat better implementation of thread yield | gdkchan |
| 2018-06-09 | Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, ... | gdkchan |
| 2018-06-08 | Small cleanup in AMemory and removed some unused usings | gdkchan |
| 2018-06-08 | Texture/Vertex/Index data cache (#132) | gdkchan |
| 2018-06-08 | ReadBytes function in AMemory, with cleaner range check. (#136) | riperiperi |
| 2018-06-08 | Add & Correct ErrorModules (#137) | greggameplayer |
| 2018-06-04 | Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessor | gdkchan |
| 2018-06-02 | Use GetBufferType0x21 on TransactParcelAuto aswell | gdkchan |
| 2018-06-02 | SMO stubs and implementations (#129) | Starlet |
| 2018-05-26 | Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used... | gdkchan |
| 2018-05-25 | [IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitiali... | Starlet |
| 2018-05-22 | [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnma... | Starlet |
| 2018-05-22 | Add a C++ demangler (#119) | Thomas Guillemard |
| 2018-05-17 | Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ... | gdkchan |
| 2018-05-15 | Only use higher priority on yield, change reschedule to be per-thread instead... | gdkchan |
| 2018-05-15 | Fix some races in SvcThreadSync and change the way how yield works | gdkchan |
| 2018-05-14 | Fix typo and update priority/avoid duplicates on UpdateMutexOwner | gdkchan |
| 2018-05-14 | Some improvements to SetThreadCoreMask, simplified implementation of wait lists | gdkchan |
| 2018-05-13 | Implement GetTpcMasks on nvservices | gdkchan |
| 2018-05-13 | Better implementation of SetThreadCoreMask that allows changing the Core Mask... | gdkchan |
| 2018-05-13 | Initial work to support changing thread core on the scheduler, also some cond... | gdkchan |
| 2018-05-11 | Allow using self thread id on some svcs (fixes #117) | gdkchan |
| 2018-05-11 | Fix NV stubs (#124) | Starlet |
| 2018-05-10 | Implement ISystemDisplayService::GetDisplayMode & Add IManagerDisplayService:... | Thomas Guillemard |
| 2018-05-07 | Fix regression caused by wrong endian on GetAudioRendererWorkBufferSize versi... | gdkchan |
| 2018-05-07 | NvServices refactoring (#120) | gdkchan |
| 2018-05-04 | Update IAudioRendererManager.cs | Ac_K |
| 2018-05-01 | A REAL fix for some games. (#116) | Ac_K |
| 2018-04-29 | Fix GetDesiredLanguage and expose a way to set the desired language, default ... | gdkchan |
| 2018-04-29 | Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, ... | gdkchan |
| 2018-04-26 | Remove unnecessary casts from NxSettings | gdkchan |
| 2018-04-26 | Add null terminator to audio device names when writing to the output buffer | gdkchan |
| 2018-04-26 | Remove thread from the threads list when it finishes, remove debug code | gdkchan |
| 2018-04-25 | Some small sync primitive fixes, logging fixes, started to implement the 2D e... | gdkchan |
| 2018-04-25 | Update ISystemSettingsServer.cs (#107) | Ac_K |
| 2018-04-24 | [HLE/Audio] Use correct audio device names | gdkchan |
| 2018-04-24 | Improved logging (#103) | gdkchan |
| 2018-04-23 | Update IAudioController.cs | Ac_K |
| 2018-04-22 | Print guest stack trace on a few points that can throw exceptions | gdkchan |
| 2018-04-22 | Stub a few services, add support for generating call stacks on the CPU | gdkchan |
| 2018-04-21 | Some implementations (#99) | Ac_K |
| 2018-04-21 | Update am service (#98) | Ac_K |
| 2018-04-21 | Implement the synchronization primitives like the Horizon kernel does (#97) | gdkchan |
| 2018-04-19 | Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader inst... | gdkchan |
| 2018-04-19 | [HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue,... | gdkchan |
| 2018-04-19 | [HLE/Kernel] Dispose the thread wait even on exit | gdkchan |