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* Change naming convention for Ryujinx project
* Change naming convention for ChocolArm64 project
* Fix NaN
* Remove unneeded this. from Ryujinx project
* Adjust naming from new PRs
* Name changes based on feedback
* How did this get removed?
* Rebasing fix
* Change FP enum case
* Remove prefix from ChocolArm64 classes - Part 1
* Remove prefix from ChocolArm64 classes - Part 2
* Fix alignment from last commit's renaming
* Rename namespaces
* Rename stragglers
* Fix alignment
* Rename OpCode class
* Missed a few
* Adjust alignment
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(full FP emu.). Add 4 FP Tests. (#468)
* Update CpuTest.cs
* Update CpuTestSimd.cs
* Superseded.
* Update AInstEmitSimdCvt.cs
* Update ASoftFloat.cs
* Nit.
* Update PackageReferences.
* Update AInstEmitSimdArithmetic.cs
* Update AVectorHelper.cs
* Update ASoftFloat.cs
* Update ASoftFallback.cs
* Update AThreadState.cs
* Create FPType.cs
* Create FPExc.cs
* Create FPCR.cs
* Create FPSR.cs
* Update ARoundMode.cs
* Update APState.cs
* Avoid an unwanted implicit cast of the operator >= to long, continuing to check for negative values. Remove a leftover.
* Nits.
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(Scalar) using SSE intrinsics (#405)
* Optimize BIC, BSL, BIT, BIF, XTN, ZIP, DUP (Gp), FMADD (Scalar) and FCVT (Scalar) using SSE intrinsics, some CQ improvements
* Remove useless space
* Address PR feedback
* Revert EmitVectorZero32_128 changes
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Umlsl_V, Saddl_V, Ssubl_V, Usubl_V instructions; add 8 FP & 16 S/Umlal_V, S/Umlsl_V, S/Uaddl_V, S/Usubl_V Tests. (#390)
* Update AOpCodeTable.cs
* Update AInstEmitSimdCvt.cs
* Update Pseudocode.cs
* Update Instructions.cs
* Update CpuTestSimd.cs
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update Instructions.cs
* Update CpuTestSimdReg.cs
* Update CpuTestSimd.cs
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update Instructions.cs
* Update CpuTestSimdReg.cs
* Add QCFlagBit.
* Add QCFlagBit.
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* Add SMLSL, SQRSHRN and SRSHR (Vector) cpu instructions
* Address PR feedback
* Address PR feedback
* Remove another useless temp var
* nit: Alignment
* Replace Context.CurrOp.GetBitsCount() with Op.GetBitsCount()
* Fix encodings and move flag bit test out of the loop
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* Initial intrinsics support
* Update tests to work with the new Vector128 type and intrinsics
* Drop SSE4.1 requirement
* Fix copy-paste mistake
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and FCVTPU (general) instructions, fix FMOV (higher 64 bits) encodings, improve emit code for FCVT* (general) instructions
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