| Age | Commit message (Collapse) | Author |
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* Some implementations
- ICommonStateGetter
* GetBootMode
- ISelfController
* SetHandlesRequestToDisplay
- IServiceGetterInterface
- ISystemUpdateInterface
- IVulnerabilityManagerInterface
- IPrepoService
- ISettingsServer
* GetLanguageCode
- ISystemSettingsServer
* GetFirmwareVersion2
- IHOSBinderDriver
* TransactParcelAuto
* Fix Implementations
* Fix Implementations 2
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* am services implementations
Implement:
- IAllSystemAppletProxiesService
- IApplicationCreator
- IGlobalStateController
- IHomeMenuFunctions
* RequestToGetForeground stub.
* GetPopFromGeneralChannelEvent stub event.
- ISystemAppletProxy
* GetCommonStateGetter
* GetSelfController
* GetWindowController
* GetAudioController
* GetDisplayController
* GetLibraryAppletCreator
* GetHomeMenuFunctions
* GetGlobalStateController
* GetApplicationCreator
* GetDebugFunctions
* Update ServiceFactory.cs
* Update IHomeMenuFunctions.cs
* Update IHomeMenuFunctions.cs
* Update ServiceFactory.cs
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(#96)
* Update AOpCodeTable.cs
* Update Pseudocode.cs
* Update Instructions.cs
* Update CpuTestSimd.cs
* Update CpuTestSimdReg.cs
* Update Instructions.cs
* Revert "Started to work in improving the sync primitives"
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* Started to work in improving the sync primitives
* Some fixes
* Check that the mutex address matches before waking a waiting thread
* Add MutexOwner field to keep track of the thread owning the mutex, update wait list when priority changes, other tweaks
* Add new priority information to the log
* SvcSetThreadPriority should update just the WantedPriority
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Tests. (#92)
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update Pseudocode.cs
* Update Instructions.cs
* Update Bits.cs
* Create CpuTestSimd.cs
* Create CpuTestSimdReg.cs
* Update CpuTestSimd.cs
Provide a better supply of input values for the 20 Simd Tests.
* Update CpuTestSimdReg.cs
Provide a better supply of input values for the 20 Simd Tests.
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update CpuTestSimd.cs
* Update CpuTestSimdReg.cs
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instructions and other small fixes
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int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly
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AluRs; AluRx; Bfm; CcmpImm; CcmpReg; Csel; Mov; Mul. (#80)
* Add files via upload
* Update Ryujinx.Tests.csproj
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* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update AOpCodeTable.cs
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* Update IAudioDeviceService.cs
Stubs:
- QueryAudioDeviceSystemEvent
- GetActiveChannelCount
* Update IAudioDeviceService.cs
* Update IAudioDeviceService.cs
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* Update IAudioController.cs
Stubs:
- SetExpectedMasterVolume
- GetMainAppletExpectedMasterVolume
- GetLibraryAppletExpectedMasterVolume
- ChangeMainAppletMasterVolume
- SetTransparentVolumeRate
* Update IAudioController.cs
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Stubs:
- GetUserCount (`Write(0);` throw userland error)
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* Update IHidServer.cs
Stubs:
- SetGyroscopeZeroDriftMode
- SetNpadHandheldActivationMode
- SendVibrationValue
- GetPlayerLedPattern
* Update IHidServer.cs
updated
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* add stub loglevel
* add log for stubbed methods
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blend enable register, clear the buffer before drawing
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* add logclass, made changes to logging calls
* made enum parsing case insensitive
* enable logclass on partial or complete match
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[GPU] Fix some of the current framebuffer issues
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* Update AOpCodeTable.cs
* Update AInstEmitSimdMove.cs
* Update CpuTestSimdMove.cs
* Update AInstEmitSimdMove.cs
* Update CpuTestSimdMove.cs
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* Update GalTextureFormat.cs
* Update TextureReader.cs
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interpreter, and a rewrite of the GPU code.
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vector) instructions. Add 5 simple tests. (#74)
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update AInstEmitSimdHelper.cs
* Update CpuTestSimdArithmetic.cs
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
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