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authorgdkchan <gab.dark.100@gmail.com>2018-04-14 01:14:42 -0300
committergdkchan <gab.dark.100@gmail.com>2018-04-14 01:14:42 -0300
commit7dd14a4f3ac7f733e203737f25239d095ee11b31 (patch)
treef01191ad0e262951c5c5c5edacfd9ccc70433323
parent42ebfdff7f2889be38a3415bf33aeb41df90bd98 (diff)
[GPU] Send correct window size to the vertex shader
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs13
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs2
2 files changed, 14 insertions, 1 deletions
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs
index e0da9179..affd479b 100644
--- a/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs
+++ b/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs
@@ -196,6 +196,19 @@ namespace Ryujinx.Graphics.Gal.OpenGL
GL.UseProgram(CurrentProgram);
}
+ public void SetWindowSize(int Width, int Height)
+ {
+ int CurrentProgram = GL.GetInteger(GetPName.CurrentProgram);
+
+ GL.UseProgram(Shader.Handle);
+
+ int WindowSizeUniformLocation = GL.GetUniformLocation(Shader.Handle, "window_size");
+
+ GL.Uniform2(WindowSizeUniformLocation, new Vector2(Width, Height));
+
+ GL.UseProgram(CurrentProgram);
+ }
+
public void SetViewport(int X, int Y, int Width, int Height)
{
Viewport = new Rect(X, Y, Width, Height);
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs b/Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs
index 5e066e3f..cf2da91c 100644
--- a/Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs
+++ b/Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs
@@ -56,7 +56,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
public void SetWindowSize(int Width, int Height)
{
- //TODO
+ FrameBuffer.SetWindowSize(Width, Height);
}
public void SetBlendEnable(bool Enable)