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authorgdkchan <gab.dark.100@gmail.com>2018-04-13 15:36:12 -0300
committergdkchan <gab.dark.100@gmail.com>2018-04-13 15:36:12 -0300
commit237eaeb92025016b00b34067950627096cd9b298 (patch)
tree74ea13e98ba3398d7766f2113eab0d8763a268a8
parentc8c86a3854fb3c96e65eca6b59d6058270a21a17 (diff)
Bump glsl version to support layout qualifier
-rw-r--r--Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs b/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs
index 82dbff9f..3f0c9f72 100644
--- a/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs
+++ b/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs
@@ -89,7 +89,7 @@ namespace Ryujinx.Graphics.Gal.Shader
SB = new StringBuilder();
- SB.AppendLine("#version 330 core");
+ SB.AppendLine("#version 410 core");
PrintDeclTextures();
PrintDeclUniforms();