| Age | Commit message (Expand) | Author |
| 2018-04-22 | Stub a few services, add support for generating call stacks on the CPU | gdkchan |
| 2018-04-21 | Some implementations (#99) | Ac_K |
| 2018-04-21 | Update am service (#98) | Ac_K |
| 2018-04-21 | Fix Addp_S in AOpCodeTable. Add 5 Tests: ADDP (scalar), ADDP (vector), ADDV. ... | LDj3SNuD |
| 2018-04-21 | Implement the synchronization primitives like the Horizon kernel does (#97) | gdkchan |
| 2018-04-20 | fix typo in log (#93) | emmauss |
| 2018-04-20 | Add ADDHN{2}, RADDHN{2}, SUBHN{2}, RSUBHN{2} (vector) instructions. Add 8 Tes... | LDj3SNuD |
| 2018-04-19 | Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader inst... | gdkchan |
| 2018-04-19 | [HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue,... | gdkchan |
| 2018-04-19 | [HLE/Kernel] Dispose the thread wait even on exit | gdkchan |
| 2018-04-19 | Fix Fmin/max and add vector version, add and modifying fmin/max tests (#89) | MS-DOS1999 |
| 2018-04-19 | Fix bad merge, and a few other fixes | gdkchan |
| 2018-04-19 | [HLE/Kernel] Yield when cond var is signaled | gdkchan |
| 2018-04-18 | [HLE/Kernel] Somewhat improved sync primitives | gdkchan |
| 2018-04-18 | Add 151 complete tests for 71 base instructions of types: Alu; AluImm; AluRs;... | LDj3SNuD |
| 2018-04-18 | Add ABS (scalar & vector), ADD (scalar), NEG (scalar) instructions. (#88) | LDj3SNuD |
| 2018-04-17 | Update IAudioDeviceService.cs (#87) | Ac_K |
| 2018-04-17 | Update IAudioController.cs (#86) | Ac_K |
| 2018-04-17 | Update IAccountServiceForApplication.cs (#85) | Ac_K |
| 2018-04-17 | Update IHidServer.cs (#84) | Ac_K |
| 2018-04-16 | Add special log for stubs (#81) | emmauss |
| 2018-04-14 | [GPU] Set frame buffer texture size to window size | gdkchan |
| 2018-04-14 | [GPU] Send correct window size to the vertex shader | gdkchan |
| 2018-04-14 | [GPU] Fix frame buffer being upside down in some cases | gdkchan |
| 2018-04-13 | [GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct bl... | gdkchan |
| 2018-04-13 | Add logclass, made changes to logging calls (#79) | emmauss |
| 2018-04-13 | [HLE] Fix hid issues on some games | gdkchan |
| 2018-04-13 | [GPU] Remove 1f in RCP instruction emitter on glsl decompiler | gdkchan |
| 2018-04-13 | [GPU] Do not use the f suffix on float contants on the shader glsl code | gdkchan |
| 2018-04-13 | Bump glsl version to support layout qualifier | gdkchan |
| 2018-04-13 | Fix for current framebuffer issues (#78) | gdkchan |
| 2018-04-12 | Add TRN1 & TRN2 (vector) instructions. Add 4 simple tests (4S, 8B). (#77) | LDj3SNuD |
| 2018-04-11 | [CPU] Speed up translation a little bit | gdkchan |
| 2018-04-10 | [HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time) | gdkchan |
| 2018-04-10 | [HLE/Service] Fix ToCalendarTimeWithMyRule | gdkchan |
| 2018-04-10 | [CPU] Fix CNT instruction | gdkchan |
| 2018-04-10 | [GPU] Add support for the BC4/5 texture formats | gdkchan |
| 2018-04-10 | Fix regression -- enable raw frame buffer rendering | gdkchan |
| 2018-04-10 | [GPU] Add more shader instructions, add support for rgb565 textures | gdkchan |
| 2018-04-08 | Add A1B5G5R5 texture format. (#76) | LDj3SNuD |
| 2018-04-08 | Remove line numbers from log | gdkchan |
| 2018-04-08 | log calling method in logs (#71) | emmauss |
| 2018-04-08 | Use correct pitch value when decoding linear swizzle textures | gdkchan |
| 2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan |
| 2018-04-08 | Add FMUL (scalar, by element) instruction; add FRECPE, FRECPS (scalar & vecto... | LDj3SNuD |
| 2018-04-06 | [CPU] Fix CBZ/CBNZ with 32 bits operands | gdkchan |
| 2018-04-06 | [CPU] Fail early when the index/size of the vector is invalid | gdkchan |
| 2018-04-06 | Bump the maximum number of threads | gdkchan |
| 2018-04-06 | Fix FRSQRTS and FCM* (scalar) instructions | gdkchan |
| 2018-04-06 | Show service short name for unimplemented commands | gdkchan |