index
:
Ryujinx
master
A backup of the Ryujinx master git branch.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2020-11-02
Support res scale on images, correctly blacklist for SUST, move logic out of ...
riperiperi
2020-11-01
Support 3D BC4 and BC5 compressed textures (#1655)
gdkchan
2020-11-01
Fix compressed to non-compressed texture copy size (#1649)
gdkchan
2020-11-01
Remove unused texture and sampler pool invalidation code (#1648)
gdkchan
2020-10-29
Preserve command line arguments when updater restarts Ryujinx (#1643)
CeruleanSky
2020-10-29
Scale texture resolution before sending to backend (#1646)
gdkchan
2020-10-28
Add scaling for Texture2DArray when using TexelFetch. (#1645)
riperiperi
2020-10-28
Avoid sampler conflicts on bindless samplers with the same name (#1642)
gdkchan
2020-10-28
Motion Fixes (#1589)
emmauss
2020-10-26
Fix vertex buffer handle null check (#1638)
gdkchan
2020-10-25
Fix transform feedback errors caused by host pause/resume and multiple uses (...
gdkchan
2020-10-25
Improve the speed of redundant ASTC texture data updates (#1636)
gdkchan
2020-10-25
Implement CAL and RET shader instructions (#1618)
gdkchan
2020-10-25
Fix shader image load/store array index register (#1637)
gdkchan
2020-10-21
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
gdkchan
2020-10-21
Add missing null check on image binding (#1632)
gdkchan
2020-10-20
Fix image binding format (#1625)
gdkchan
2020-10-20
Ensure storage is set for Buffer Textures when binding an Image. (#1627)
riperiperi
2020-10-17
Fix gl_in being used with built-in variables that are not per-vertex (#1624)
gdkchan
2020-10-16
Memory Read/Write Tracking using Region Handles (#1272)
riperiperi
2020-10-13
Fix LOP3 (cbuf) shader instruction encoding (#1616)
gdkchan
2020-10-14
Replace Host FPS with GPU command queue load ("Fifo %") (#1585)
riperiperi
2020-10-13
Add Umaal & Vabd_I, Vabdl_I, Vaddl_I, Vhadd, Vqshrn, Vshll inst.s (slow paths...
LDj3SNuD
2020-10-13
Fix incorrect GPU GL blend func values (#1612)
gdkchan
2020-10-13
Fix output component register on pixel shaders (#1613)
gdkchan
2020-10-12
Fix error when dual source blend is used (#1610)
gdkchan
2020-10-12
Implement LEA.HI shader instruction (#1609)
gdkchan
2020-10-12
Add support for shader constant buffer slot indexing (#1608)
gdkchan
2020-10-11
Fix H264 output frame size when decoding videos of different sizes (#1606)
gdkchan
2020-10-10
surfaceflinger: Disable async buffer (#1603)
Mary
2020-10-10
Rollback the CreateExitDialog function that was lost with auto updater
Thog
2020-10-10
Show confirmation dialog when attempting to close while a game is loaded (#1582)
Xpl0itR
2020-10-10
Fix exiting emulator with multi programs (#1590)
Mary
2020-10-03
Improve BRX target detection heuristics (#1591)
gdkchan
2020-10-02
Supper 2D array ASTC compressed texture formats decoding (#1593)
gdkchan
2020-10-01
Touch README (#1592)
jduncanator
2020-10-01
Fix GetStream implementation (#1588)
Mary
2020-09-30
Remove old, unused CPU optimization (#1586)
gdkchan
2020-09-29
Add Motion controls (#1363)
emmauss
2020-09-29
Do not show update being availaible when appveyor is still building
Thog
2020-09-29
Convert 1D texture targets to 2D (#1584)
gdkchan
2020-09-29
Appveyor Ryujinx Updater (#1403)
MelonSpeedruns
2020-09-28
Basic impl of Error Applet (#1551)
Ac_K
2020-09-27
Always set new texture data for textures initialized by a copy. (#1576)
riperiperi
2020-09-25
Isolate more services to separate threads (#1573)
mageven
2020-09-24
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
gdkchan
2020-09-23
Return "NotAvailable" when no UserChannel data is present. (#1569)
riperiperi
2020-09-23
Run audren in a separate thread (#1572)
mageven
2020-09-22
IPC refactor part 1: Use explicit separate threads to process requests (#1447)
gdkchan
2020-09-21
Make viewStorage still valid after view removal. (#1564)
riperiperi
[prev]
[next]