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authorgdkchan <gab.dark.100@gmail.com>2020-11-01 15:17:29 -0300
committerGitHub <noreply@github.com>2020-11-01 15:17:29 -0300
commit876fa656f6f94e11517571924d699a2451b00288 (patch)
treeca36861209544ae61998c62e1d5c292f091ee571
parentb5a760bde92df53714907d65cb7826ecb9b00d6a (diff)
Remove unused texture and sampler pool invalidation code (#1648)
-rw-r--r--Ryujinx.Graphics.Gpu/Image/Pool.cs40
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs12
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TexturePoolCache.cs15
3 files changed, 0 insertions, 67 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/Pool.cs b/Ryujinx.Graphics.Gpu/Image/Pool.cs
index ff7a783b..dc0774ec 100644
--- a/Ryujinx.Graphics.Gpu/Image/Pool.cs
+++ b/Ryujinx.Graphics.Gpu/Image/Pool.cs
@@ -86,46 +86,6 @@ namespace Ryujinx.Graphics.Gpu.Image
});
}
- private void InvalidateRangeInternal(ulong offset, int size)
- {
- InvalidateRangeImpl(Address + offset, (ulong)size);
- }
-
- /// <summary>
- /// Invalidates a range of memory of the GPU resource pool.
- /// Entries that falls inside the speicified range will be invalidated,
- /// causing all the data to be reloaded from guest memory.
- /// </summary>
- /// <param name="address">The start address of the range to invalidate</param>
- /// <param name="size">The size of the range to invalidate</param>
- public void InvalidateRange(ulong address, ulong size)
- {
- ulong endAddress = address + size;
-
- ulong texturePoolEndAddress = Address + Size;
-
- // If the range being invalidated is not overlapping the texture pool range,
- // then we don't have anything to do, exit early.
- if (address >= texturePoolEndAddress || endAddress <= Address)
- {
- return;
- }
-
- if (address < Address)
- {
- address = Address;
- }
-
- if (endAddress > texturePoolEndAddress)
- {
- endAddress = texturePoolEndAddress;
- }
-
- size = endAddress - address;
-
- InvalidateRangeImpl(address, size);
- }
-
protected abstract void InvalidateRangeImpl(ulong address, ulong size);
protected abstract void Delete(T item);
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
index 13a275b8..e70b0933 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
@@ -395,18 +395,6 @@ namespace Ryujinx.Graphics.Gpu.Image
}
/// <summary>
- /// Invalidates a range of memory on all GPU resource pools (both texture and sampler pools).
- /// </summary>
- /// <param name="address">Start address of the range to invalidate</param>
- /// <param name="size">Size of the range to invalidate</param>
- public void InvalidatePoolRange(ulong address, ulong size)
- {
- _samplerPool?.InvalidateRange(address, size);
-
- _texturePoolCache.InvalidateRange(address, size);
- }
-
- /// <summary>
/// Force all bound textures and images to be rebound the next time CommitBindings is called.
/// </summary>
public void Rebind()
diff --git a/Ryujinx.Graphics.Gpu/Image/TexturePoolCache.cs b/Ryujinx.Graphics.Gpu/Image/TexturePoolCache.cs
index 2e5c2b5d..268cec38 100644
--- a/Ryujinx.Graphics.Gpu/Image/TexturePoolCache.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TexturePoolCache.cs
@@ -72,20 +72,5 @@ namespace Ryujinx.Graphics.Gpu.Image
return pool;
}
-
- /// <summary>
- /// Invalidates a memory range of all intersecting texture pools on the cache.
- /// </summary>
- /// <param name="address">Start address of the range to invalidate</param>
- /// <param name="size">Size of the range to invalidate</param>
- public void InvalidateRange(ulong address, ulong size)
- {
- for (LinkedListNode<TexturePool> node = _pools.First; node != null; node = node.Next)
- {
- TexturePool pool = node.Value;
-
- pool.InvalidateRange(address, size);
- }
- }
}
} \ No newline at end of file