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AgeCommit message (Expand)Author
2021-02-11Hotfix for Joy-Con Images (#2011)Ayato (Shahil)
2021-02-11Enable multithreaded VP9 decoding (#2009)gdkchan
2021-02-11Update Joy-Con images 2 (#2004)Ayato (Shahil)
2021-02-11Improve inline keyboard compatibility (#1959)Caian Benedicto
2021-02-10Edit the global.json to allow use of dotnet sdk 5.0.XXX (#2008)Xpl0itR
2021-02-09Load default config when an invalid config is found (#1008)Xpl0itR
2021-02-09Implemented ISystemSettingsServer.IsUserSystemClockAutomaticCorrectionEnabled...Joshi234
2021-02-08Fix inter-process data copy on non-contiguous physical regions (#1988)gdkchan
2021-02-08Optimization | Modify Add (Integer) Instruction to use LEA instead. (#1971)sharmander
2021-02-08Simplify handling of shader vertex A (#1999)gdkchan
2021-02-08Fix Updater Icon On Linux (#1995)edisionnano
2021-02-08Disable partial JIT invalidation on unmap (#1991)gdkchan
2021-02-08Implement ETC2 (RGB) texture format (#2000)gdkchan
2021-02-01Do not flush multisample textures (#1973)gdkchan
2021-02-01Use multiple dest operands for shader call instructions (#1975)gdkchan
2021-01-29Implement geometry shader passthrough (#1961)gdkchan
2021-01-29Add PPTC acronym to settings page (#1974)EmulationFanatic
2021-01-29Use a descriptor cache for faster pool invalidation. (#1977)riperiperi
2021-01-28Enable Docked Mode by Default (#1953)ShahilSharma
2021-01-28Support multiple destination operands on shader IR and shuffle predicates (#1...gdkchan
2021-01-28Lower precision of estimate instruction results to match Arm behavior (#1943)gdkchan
2021-01-27Support shader F32 to Bool reinterpretation (#1969)gdkchan
2021-01-27Fix regression on shader atomic SSBO operations (#1967)gdkchan
2021-01-27Avoid some redundant GL calls (#1958)gdkchan
2021-01-27Fix conditional rendering without queries (#1965)gdkchan
2021-01-26Initial Setup: Reload keys before verifying firmware (#1955)mageven
2021-01-26Fix compute shader code dumping (#1960)gdkchan
2021-01-26Add support for shader atomic min/max (S32) (#1948)gdkchan
2021-01-26Implement PRFM (register variant) as NOP (#1956)mageven
2021-01-26GUI Update: Fix controller input window to fit all images without scrolling (...EmulationFanatic
2021-01-25Prevent Display Sleep on Windows while running a game (#1850)EliEron
2021-01-25Add VCLZ.* fast path (#1917)FICTURE7
2021-01-25Allow out of bounds storage buffer access by aligning their sizes (#1870)gdkchan
2021-01-25Update Controller Images (#1951)ShahilSharma
2021-01-24Github Actions: Workaround windows-latest restore failures (#1957)Mary
2021-01-23Match texture if the physical range is the same (#1934)gdkchan
2021-01-23TZ: Fix loop condition in GetTZName (#1950)mageven
2021-01-23Fix inverted read only flag in transfer memory creation (#1945)Caian Benedicto
2021-01-20Fix SL/SR typo in keyboard controller mapping (#1938)mageven
2021-01-19Fix alignment on CreateTransferMemoryStorage (#1937)gdkchan
2021-01-20CPU (A64): Add Fmaxnmp & Fminnmp Scalar Inst.s, Fast & Slow Paths; with Tests...LDj3SNuD
2021-01-19Enable parallel ASTC decoding by default (#1930)gdkchan
2021-01-19Fix out of range exception when a invalid base lod is used (#1931)gdkchan
2021-01-19Fix some GLXBadDrawable crashes on linux (#1900)Sera
2021-01-19Reduce temporary copy/fill buffer size (#1926)gdkchan
2021-01-19am: Implement CreateHandleStorage and fixes (#1929)Ac_K
2021-01-19Emulate a circular zone for keyboard analog sticks (#1906)mageven
2021-01-19Fix Linux Icon (#1927)pineappleEA
2021-01-17Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)riperiperi
2021-01-17Support for resources on non-contiguous GPU memory regions (#1905)gdkchan