index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
texture_cache
/
surface_params.cpp
Age
Commit message (
Expand
)
Author
2020-06-08
texture_cache: Port original code management for 2D vs 3D textures
ReinUsesLisp
2020-06-08
texture_cache: Handle 3D texture blits with one layer
ReinUsesLisp
2020-06-08
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
2020-04-23
shader_ir: Turn classes into data structures
ReinUsesLisp
2020-04-15
CMakeLists: Specify -Wextra on linux builds
Lioncash
2020-04-07
Merge pull request #3599 from ReinUsesLisp/revert-3499
bunnei
2020-04-04
Revert "Merge pull request #3499 from ReinUsesLisp/depth-2d-array"
ReinUsesLisp
2020-04-01
video_core: Use native ASTC when available
ReinUsesLisp
2020-03-12
texture_cache/surface_params: Force depth=1 on 2D textures
ReinUsesLisp
2020-02-16
texture_cache: Implement layered framebuffer attachments
ReinUsesLisp
2019-12-22
Texture Cache: Add HLE methods for building 3D textures within the GPU in cer...
Fernando Sahmkow
2019-11-20
Texture_Cache: Redo invalid Surfaces handling.
Fernando Sahmkow
2019-11-14
texture_cache: Use a table instead of switch for texture formats
ReinUsesLisp
2019-11-14
texture_cache: Drop abstracted ComponentType
ReinUsesLisp
2019-09-05
gl_rasterizer: Implement image bindings
ReinUsesLisp
2019-09-05
texture_cache: Pass TIC to texture cache
ReinUsesLisp
2019-07-14
Texture_Cache: Address Feedback
Fernando Sahmkow
2019-07-14
Texture_Cache: Remove some unprecise fallback case and clang format
Fernando Sahmkow
2019-07-14
Texture_Cache: Force Framebuffer reset if an active render target is unregist...
Fernando Sahmkow
2019-07-04
texture_cache: Correct Texture Buffer Uploading
Fernando Sahmkow
2019-06-25
surface_params: Corrections, asserts and documentation.
Fernando Sahmkow
2019-06-20
texture_cache: Correct format R16U as sibling
Fernando Sahmkow
2019-06-20
texture_cache: Corrections to buffers and shadow formats use.
Fernando Sahmkow
2019-06-20
texture_cache: correct texture buffer on surface params
Fernando Sahmkow
2019-06-20
texture_cache: move some large methods to cpp files
Fernando Sahmkow
2019-06-20
texture_cache uncompress-compress is untopological.
Fernando Sahmkow
2019-06-20
texture_cache: General Fixes
Fernando Sahmkow
2019-06-20
surface_params: Ensure pitch is always written to avoid surface leaks
ReinUsesLisp
2019-06-20
surface_params: Optimize CreateForTexture
ReinUsesLisp
2019-06-20
texture_cache: Optimize GetMipBlockHeight and GetMipBlockDepth
Fernando Sahmkow
2019-06-20
video_core: Use un-shifted block sizes to avoid integer divisions
ReinUsesLisp
2019-06-20
Reduce amount of size calculations.
Fernando Sahmkow
2019-06-20
Correct Surface Base and Views for new Texture Cache
Fernando Sahmkow
2019-06-20
texture_cache: Split texture cache into different files
ReinUsesLisp