diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-08 22:38:26 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-14 18:21:42 -0300 |
| commit | 48a1687f515110b602c64ffbc27eacef3e57a575 (patch) | |
| tree | 16a9945ee8d4f01e2d1a7c0dde0313464e1f9c18 /src/video_core/texture_cache/surface_params.cpp | |
| parent | 790a482bb4767f0b00095887277400a88730f0ae (diff) | |
texture_cache: Drop abstracted ComponentType
Abstracted ComponentType was not being used in a meaningful way.
This commit drops its usage.
There is one place where it was being used to test compatibility between
two cached surfaces, but this one is implied in the pixel format.
Removing the component type test doesn't change the behaviour.
Diffstat (limited to 'src/video_core/texture_cache/surface_params.cpp')
| -rw-r--r-- | src/video_core/texture_cache/surface_params.cpp | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 1e4d3fb79..04b5e8ba3 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -13,9 +13,6 @@ namespace VideoCommon { -using VideoCore::Surface::ComponentTypeFromDepthFormat; -using VideoCore::Surface::ComponentTypeFromRenderTarget; -using VideoCore::Surface::ComponentTypeFromTexture; using VideoCore::Surface::PixelFormat; using VideoCore::Surface::PixelFormatFromDepthFormat; using VideoCore::Surface::PixelFormatFromRenderTargetFormat; @@ -99,7 +96,6 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti } params.type = GetFormatType(params.pixel_format); } - params.component_type = ComponentTypeFromTexture(tic.r_type.Value()); params.type = GetFormatType(params.pixel_format); // TODO: on 1DBuffer we should use the tic info. if (tic.IsBuffer()) { @@ -140,7 +136,6 @@ SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic, params.pixel_format = PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion); params.type = GetFormatType(params.pixel_format); - params.component_type = ComponentTypeFromTexture(tic.r_type.Value()); params.type = GetFormatType(params.pixel_format); params.target = ImageTypeToSurfaceTarget(entry.GetType()); // TODO: on 1DBuffer we should use the tic info. @@ -181,7 +176,6 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer( params.block_depth = std::min(block_depth, 5U); params.tile_width_spacing = 1; params.pixel_format = PixelFormatFromDepthFormat(format); - params.component_type = ComponentTypeFromDepthFormat(format); params.type = GetFormatType(params.pixel_format); params.width = zeta_width; params.height = zeta_height; @@ -206,7 +200,6 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz params.block_depth = config.memory_layout.block_depth; params.tile_width_spacing = 1; params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); - params.component_type = ComponentTypeFromRenderTarget(config.format); params.type = GetFormatType(params.pixel_format); if (params.is_tiled) { params.pitch = 0; @@ -236,7 +229,6 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface( params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0, params.tile_width_spacing = 1; params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); - params.component_type = ComponentTypeFromRenderTarget(config.format); params.type = GetFormatType(params.pixel_format); params.width = config.width; params.height = config.height; @@ -355,10 +347,10 @@ std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size bool SurfaceParams::operator==(const SurfaceParams& rhs) const { return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width, - height, depth, pitch, num_levels, pixel_format, component_type, type, target) == + height, depth, pitch, num_levels, pixel_format, type, target) == std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth, rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch, - rhs.num_levels, rhs.pixel_format, rhs.component_type, rhs.type, rhs.target); + rhs.num_levels, rhs.pixel_format, rhs.type, rhs.target); } std::string SurfaceParams::TargetName() const { |
