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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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shader_ir.h
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Author
2020-01-25
Shader_IR: Address feedback.
Fernando Sahmkow
2020-01-24
Shader_IR: Change name of TrackSampler function so it does not confuse with t...
Fernando Sahmkow
2020-01-24
Shader_IR: Propagate bindless index into the GL compiler.
Fernando Sahmkow
2020-01-24
Shader_IR: Implement Injectable Custom Variables to the IR.
Fernando Sahmkow
2020-01-24
Shader_IR: deduce size of indexed samplers
Fernando Sahmkow
2020-01-24
Shader_IR: Implement initial code for tracking indexed samplers.
Fernando Sahmkow
2020-01-24
GPU: Implement guest driver profile and deduce texture handler sizes.
Fernando Sahmkow
2020-01-09
shader_ir/memory: Implement u16 and u8 for STG and LDG
ReinUsesLisp
2020-01-04
Shader_IR: Address Feedback
Fernando Sahmkow
2019-12-30
Shader_IR: add the ability to amend code in the shader ir.
Fernando Sahmkow
2019-12-16
shader/texture: Implement TLD4.PTP
ReinUsesLisp
2019-12-11
Shader_Ir: Correct TLD4S encoding and implement f16 flag.
Fernando Sahmkow
2019-12-11
Shader_Ir: default failed tracks on bindless samplers to null values.
Fernando Sahmkow
2019-12-09
shader: Keep track of shaders using warp instructions
ReinUsesLisp
2019-11-22
shader/texture: Deduce texture buffers from locker
ReinUsesLisp
2019-11-08
video_core: Silence implicit conversion warnings
ReinUsesLisp
2019-11-06
Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
Rodrigo Locatti
2019-10-30
Shader_IR: Fix regression on TLD4
Fernando Sahmkow
2019-10-30
Shader_IR: Fix TLD4 and add Bindless Variant.
Fernando Sahmkow
2019-10-29
shader/node: Unpack bindless texture encoding
ReinUsesLisp
2019-10-26
Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased
Rodrigo Locatti
2019-10-25
Merge pull request #3013 from FernandoS27/tld4s-fix
Rodrigo Locatti
2019-10-25
gl_shader_decompiler: Move entries to a separate function
ReinUsesLisp
2019-10-25
Shader_IR: allow lookup of texture samplers within the shader_ir for instruct...
Fernando Sahmkow
2019-10-25
Shader_Cache: setup connection of ConstBufferLocker
Fernando Sahmkow
2019-10-25
VideoCore: Unify const buffer accessing along engines and provide ConstBuffer...
Fernando Sahmkow
2019-10-22
Shader_Ir: Fix TLD4S from using a component mask.
Fernando Sahmkow
2019-10-22
shader_ir/memory: Ignore global memory when tracking fails
ReinUsesLisp
2019-10-04
vk_shader_compiler: Implement the decompiler in SPIR-V
Fernando Sahmkow
2019-10-04
Shader_Ir: Refactor Decompilation process and allow multiple decompilation mo...
Fernando Sahmkow
2019-10-04
gl_shader_decompiler: Implement AST decompiling
Fernando Sahmkow
2019-10-04
shader_ir: Declare Manager and pass it to appropiate programs.
Fernando Sahmkow
2019-09-23
Merge pull request #2869 from ReinUsesLisp/suld
bunnei
2019-09-21
gl_shader_decompiler: Use uint for images and fix SUATOM
ReinUsesLisp
2019-09-19
VideoCore: Corrections to the MME Inliner and removal of hacky instance manag...
Fernando Sahmkow
2019-09-18
Merge pull request #2784 from ReinUsesLisp/smem
bunnei
2019-09-10
shader/image: Implement SUATOM and fix SUST
ReinUsesLisp
2019-09-05
gl_shader_decompiler: Keep track of written images and mark them as modified
ReinUsesLisp
2019-09-05
shader_ir: Implement ST_S
ReinUsesLisp
2019-08-29
Merge pull request #2758 from ReinUsesLisp/packed-tid
bunnei
2019-08-21
shader_ir: Implement VOTE
ReinUsesLisp
2019-07-22
shader/decode: Implement S2R Tic
ReinUsesLisp
2019-07-16
shader_ir: Rename Get/SetTemporal to Get/SetTemporary
Lioncash
2019-07-16
shader_ir: Remove unused includes
Lioncash
2019-07-16
Merge pull request #2565 from ReinUsesLisp/track-indirect
Fernando Sahmkow
2019-07-15
Merge pull request #2695 from ReinUsesLisp/layer-viewport
Fernando Sahmkow
2019-07-14
shader: Allow tracking of indirect buffers without variable offset
ReinUsesLisp
2019-07-09
shader_ir: Add comments on missing instruction.
Fernando Sahmkow
2019-07-09
shader_ir: Unify blocks in decompiled shaders.
Fernando Sahmkow
2019-07-09
shader_ir: Decompile Flow Stack
Fernando Sahmkow
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