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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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texture.cpp
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Author
2021-07-22
shader: Remove old shader management
ReinUsesLisp
2021-02-15
Review 1
Kelebek1
2021-02-15
Implement texture offset support for TexelFetch and TextureGather and add off...
Kelebek1
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-07
video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-10-28
shader: Partially implement texture cube array shadow
ReinUsesLisp
2020-10-07
shader/texture: Implement CUBE texture type for TMML and fix arrays
ReinUsesLisp
2020-09-17
decoder/texture: Eliminate narrowing conversion in GetTldCode()
Lioncash
2020-06-05
shader/texture: Join separate image and sampler pairs offline
ReinUsesLisp
2020-04-23
shader/texture: Support multiple unknown sampler properties
ReinUsesLisp
2020-04-23
shader_ir: Turn classes into data structures
ReinUsesLisp
2020-04-16
decode/texture: Resolve unused variable warnings.
Lioncash
2020-04-16
decode/texture: Collapse loop down into std::generate
Lioncash
2020-04-16
decode/texture: Eliminate trivial missing field initializer warnings
Lioncash
2020-04-10
shader/texture: Remove type mismatches management from shader decoder
ReinUsesLisp
2020-03-09
video_core: Rename "const buffer locker" to "registry"
ReinUsesLisp
2020-02-21
shader/texture: Fix illegal 3D texture assert
ReinUsesLisp
2020-02-15
shader/texture: Allow 2D shadow arrays and simplify code
ReinUsesLisp
2020-02-01
shader: Remove curly braces initializers on shared pointers
ReinUsesLisp
2020-01-25
Shader_IR: Address feedback.
Fernando Sahmkow
2020-01-24
Shader_IR: Change name of TrackSampler function so it does not confuse with t...
Fernando Sahmkow
2020-01-24
Shader_IR: Propagate bindless index into the GL compiler.
Fernando Sahmkow
2020-01-24
Shader_IR: deduce size of indexed samplers
Fernando Sahmkow
2020-01-24
Shader_IR: Setup Indexed Samplers on the IR
Fernando Sahmkow
2020-01-24
Merge pull request #3273 from FernandoS27/txd-array
bunnei
2020-01-09
shader_ir/texture: Simplify AOFFI code
ReinUsesLisp
2020-01-04
Shader_IR: Implement TXD Array.
Fernando Sahmkow
2019-12-26
Merge pull request #3228 from ReinUsesLisp/ptp
bunnei
2019-12-17
shader/texture: Properly shrink unused entries in size mismatches
ReinUsesLisp
2019-12-16
shader/texture: Implement TLD4.PTP
ReinUsesLisp
2019-12-16
shader/texture: Enable arrayed TLD4
ReinUsesLisp
2019-12-16
shader/texture: Implement AOFFI for TLD4S
ReinUsesLisp
2019-12-16
shader/texture: Remove unnecesary parenthesis
ReinUsesLisp
2019-12-11
Shader_IR: Correct TLD4S Depth Compare.
Fernando Sahmkow
2019-12-11
Shader_Ir: Correct TLD4S encoding and implement f16 flag.
Fernando Sahmkow
2019-12-11
Shader_Ir: default failed tracks on bindless samplers to null values.
Fernando Sahmkow
2019-12-06
Merge pull request #3109 from FernandoS27/new-instr
bunnei
2019-11-22
shader/texture: Handle TLDS texture type mismatches
ReinUsesLisp
2019-11-22
shader/texture: Deduce texture buffers from locker
ReinUsesLisp
2019-11-18
Shader_IR: Address Feedback
Fernando Sahmkow
2019-11-14
Shader_IR: Implement TXD instruction.
Fernando Sahmkow
2019-11-07
shader/texture: Remove NODEP warnings
ReinUsesLisp
2019-11-06
Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
Rodrigo Locatti
2019-10-30
Shader_IR: Fix regression on TLD4
Fernando Sahmkow
2019-10-30
Shader_IR: Fix TLD4 and add Bindless Variant.
Fernando Sahmkow
2019-10-29
shader/node: Unpack bindless texture encoding
ReinUsesLisp
2019-10-26
Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased
Rodrigo Locatti
2019-10-26
Shader_IR: Address Feedback.
Fernando Sahmkow
2019-10-25
Shader_IR: allow lookup of texture samplers within the shader_ir for instruct...
Fernando Sahmkow
2019-10-22
Shader_Ir: Fix TLD4S from using a component mask.
Fernando Sahmkow
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